Kell would happily teach Victor how to play. He'd need to organize a deck somehow - probably order it made - first. He misses the mostly harmless risks involved with Sanct. It strongly depended on the company how truly harmless those risks where. With wrong company, it could end with a broken rib or two.
"If it was illusion magic, it would fool only the people looking at it. But it changed entirely. As if it wasn't one garment, but many. I had put things, small items, coins and such, into pockets of one version, only to find pockets empty when I turned it to another side. Then find them back when I turned to the one, where I put things. It changed shape as well as color. Ornaments like buttons, lining, collar. My guess was always some kind of lost transformation magic."
He did suspect a missing piece of Antari magic. This was the only one capable of extraordinary feats with seemingly no limit. But he found no information on anything even similar. Here, it most likely will need to be created from scratch.
no subject
"If it was illusion magic, it would fool only the people looking at it. But it changed entirely. As if it wasn't one garment, but many. I had put things, small items, coins and such, into pockets of one version, only to find pockets empty when I turned it to another side. Then find them back when I turned to the one, where I put things. It changed shape as well as color. Ornaments like buttons, lining, collar. My guess was always some kind of lost transformation magic."
He did suspect a missing piece of Antari magic. This was the only one capable of extraordinary feats with seemingly no limit. But he found no information on anything even similar. Here, it most likely will need to be created from scratch.