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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2023-04-16 08:54 am

MINI-EVENT: CODA - IC EVENT LOG

Mini-Event - Coda

Mid-April, you receive two formal invitations. They arrive separately in two distinct envelopes and do not appear to be precisely related.
◎ The first is from Solvunn, signed and sealed by the Solvunn Council. It informs the reader that on April 18th, Josselyn Creed's fate will be publicly carried out according to Solvunn's traditions with the Old Gods. The location is in neutral territory, a safe distance from the Singularity's crater. The Council expresses deep regret for the actions of one of their own and invites you to attend as an observer if you wish to find closure. Portals are provided. The proceedings will be in the morning.

◎ The second is from your respective faction. The letter is less solemn and invites you to attend a weekend gala on April 21st - 23rd. It acknowledges that recent times have been difficult and that faction officials and locals wish to repay the Summoned for their contributions. Portals to each location are provided.
Divine Judgment
In the weeks leading up to Josselyn Creed's execution, many of you were allowed to question Josselyn. Now that you've received the answers you're seeking - as much as you were able to - officials have granted you the chance to gain some closure and witness her execution.

The factions will warn the Summoned that Solvunn does not take angering the Gods lightly. Her death will not be quick and will likely be sacrificial. They advise anyone who may not have the stomach for it to remain home and enjoy the festivities at the end of the week.

Attending her execution is optional and open to all. New arrivals are welcome to watch...though they may not want to. All characters may skip this portion of the event.

Participants of Event #12 are still welcome to speak to Josselyn. This section will close on April 30th.
Last Rites
CW: Disturbing imagery, animal death, ritualistic sacrifice, body horror.

So that all can attend, Solvunn will perform Josselyn's last rites in neutral territory. Anyone who attended the Peace Summit last year will recognize the area, though the colorful tents are gone. In their place are some plain stone benches and a temporary altar. Thick mists roll into the valley, bringing a chill to the air. As you arrive, you see Solvunn mages instructing volunteers to right certain stones as the last touches are added. Present to represent the other two factions are Jolene Sybell of Thorne and Reva Hym of the Free Cities.

The stones are arranged in spiraling circles, with twelve arches that span them. Carved into the ground beneath the arches are each of the Major Arcana. Find your matching Arcana and leave an offering if you want. You're told the gesture will appease the gods and ensure the "cleansing" is successful.

The Moon, Josselyn Creed's Arcana, has been carved into the center stone. If you share her Arcana or are The Emperor or Justice, Solvunn mages will approach and ask you to write your name in charcoal into the stone. If you bear any of the other signs, you can also do so, but you won't be asked directly.
Preparation
Soon, a hush falls over the crowd as Isar Hart comes forward with a black sheep in tow. Several Solvunn Elders flank the sheep as it's placed before the altar. They paint large winding lines and runes on its wool and face. Winifred Bordeaux turns to the crowd. She states that the wrongs born of the commune are always made right by Solvunn's hands and seeks forgiveness. The gods may cast judgment as they see fit.

Mages begin a haunting chant in an ancient tongue. With a large bone knife, Winifred kneels next to the sheep and slices its throat. As warm blood flows over the ground, it fills each etched Arcana sigil. The sigils glow a faint red upon contact, and the grass around them withers and blackens. Once fully drained, the Elders carefully skin the sheep. Its organs are placed in jars as it is hollowed out. With the skin removed, the Elders lay it on the altar and declare that those who stray from the gods must be brought back into the fold.

One of the stones vibrates, releasing Josselyn Creed into the hands of waiting Elders. As she's dragged to the altar's center, she decries Solvunn for being blind, accusing them of turning away from the truth. The old ways have long stopped serving them, she declares. The Old Gods are no longer listening.
Penance
Holding her in place, Rowan March places the skin of the black sheep upon her. The wool stretches outward to envelop her limbs, covering every part of her in the pelt and muffling her shouts. As each bone bends and snaps loudly in the silence to take the form of a sheep, her body collapses with anguished cries. Finally, a mass of quivering wool and human sinew is left, the sheep's face ajar on her broken skull.

The chanting reaches a crescendo, then stops abruptly. The mist thickens, swirling towards the altar. Your surroundings darken. From the gloom comes a massive bird-like silhouette. Its enormous wings shadow the sky, blocking out the sun. Though the figure's form is obscured, the dozens of vultures that descend are visible - and so is the feast that ensues.

Through the fog and shadow, you glimpse blood and flesh tearing. Slowly, the mist begins to clear as each bird takes its fill. The silhouette above withdraws. What remains before you is a pile of bones picked clean...and the recognizable head of Josselyn Creed beneath the sheep's mask, the only part of her uneaten.
Immolation
The Council allows all in attendance to confirm Josselyn's identity and her fate, ensuring that the factions and the Summoned are satisfied with the outcome. A ritual fire lights up on the altar. Her head is placed in first by one of the Elders.

The rest of her bones are in the sheepskin. No blood or flesh remains. The pelt is startlingly clean for such a gory display. You're invited to paint your Arcana on a bone and place the bone into the fire as a gesture to the gods that you've accepted the punishment they chose for her.

The atmosphere is solemn. Winifred offers her thanks on behalf of the Council for allowing Solvunn to make amends for Josseyn's misdeeds. They deeply regret this was necessary but promise they'll take steps to ensure it never happens again.

A few remain to watch her bones finish burning. You may join them if you like or return home at once. A harsh silence fills the ceremonial grounds as you step through the portal.

Weekend Gala
Several days after the execution, the cities prepare for the feast and gala. On the day of, portals will open up in the main hub of each city: Castle Thorne in Thorne, the Primary Settlement in Solvunn, and Cadens in the Free Cities.

You're welcome to arrive on the first day or skip the speeches and arrive on the second day for the main dinner and event. Everyone will be sent home on the third day (April 23rd), though the factions would be happy if you'd like to volunteer to clean up and take down decorations before you go. Not to worry if you'd rather go home - they have plenty of staff and locals for the job.

Each city will provide a place for you to stay for the weekend. They'll choose their best inns for you, except Solvunn. Solvunn will offer a comfortable communal tent for all attendees to share.
Thorne (Hayle)
The first evening, the King and Queen will gather guests into a grand hall at Hayle University. The King formally welcomes and expresses Thorne's gratitude for everyone's safe return. He heralds the Summoned and those involved in the terrible incident for their fortitude and bravery. The Queen follows afterward, adding that she is glad justice has been served and that they can be assured Josselyn Creed can never harm anyone again. She acknowledges the formation of the Summoned Conclave and promises Thorne will always serve those who are steadfast in their loyalty.

In a rare moment, Ambrose Rhett and the Duchess, Anastasia Rhett, can be spotted standing side by side in the background. Jolene Sybell is also present. Ambrose, however, will not be seen past the welcoming speech, returning to the Castle after.
Gifts
As a resident of Thorne, you'll receive a gift bag containing:
◎ A sweet dream potion that grants the user happy dreams and a good night's sleep. A basic spell, these potions were made by schoolchildren in Hayle as a thank-you gift for the Summoned. The custom label on each bottle has your name handwritten and decorated by the kids. If you're known around the Castle, it might contain a drawing that represents your reputation - for example, a flower if you have a green thumb. They've been told a bit about the Summoned by officials and their teachers.

◎ A jade turtle that, when placed in a bowl or pool of water, is enchanted to swim around. A novel decorative piece that calls back to the giant sea turtle which came to aid you and your friends on Thorne's shores.

◎ A soothing galaxy orb that displays the starry night sky within. When placed in front of some light, it'll cast a pretty sparkle over your surroundings.
Surroundings
Located far north, Hayle is most famous for its beautiful crystalline architecture. The weather is warmer now that spring has arrived, but relatively cool with temperatures dipping at night. Vast mountains are in the distance for a breathtaking view.

Hayle bustles with vibrant energy and a diverse population. Where Castle Thorne closely follows the formal traditions of the nobility and traditional Academic Magic, Hayle is trendier with innovative spellwork, the newest designs in fashion, and a vast library of knowledge.
◎ Arcana Deck Exhibit
Expensive custom-crafted Arcana decks are under glass cases like fine jewels. One notable attraction is an exhibit displaying one-of-a-kind decks designed by famous artists or enchanted by renowned mages in Thorne's history. Some boast intricately painted designs and real gold, while others use precious gems embedded in the cards themselves. One preserved deck is carved entirely on pinewood.

◎ Boutiques
Boutiques sell tailored clothes and fine jewelry that include Arcana-inspired accessories. Luxury magical tools are also available such as gold scales for weighing potion ingredients. Some bookshops specialize in signed or antique copies. The contents are nothing special, but editions are considered collectibles. Though most aren't for sale except to the wealthiest individuals, you're free to look.

◎ Makeover & Performers
Street performers occupy every corner around Hayle: stories told through illusions, musician-less instruments, and juggling acts that incorporate impressive balls of colorful light. You can get your portrait drawn by an enchanted paintbrush or volunteer for one of the illusionists to give you a temporary "makeover." The makeover will grant you one or more features of your choosing that will last 24 hours: a new hair or eye color (including unnatural shades!), translucent illusory wings (they won't get in the way), or decorative nails.

Personal shopping and styling assistance is also offered by Lenore and Natasha Romanoff.
Banquet
The banquet takes place on the second evening, held in Hayle University's finest ballroom. Decorations are delicate and elegant. The chandelier above drips with crystals and gold.

Although you'll have an assigned seat to start with, there's no need to stay where you are. Guests are encouraged to mingle and wander around. Make friends, meet new people, and introduce yourselves!
◎ Food & Drink
A formal multi-course dinner will be served throughout the night. The wine flows freely and food is abundant. Thorne is known for its exquisite cuisine, and Hayle is no different. With the harsh winter over and farmlands slowly recovering from the attack last summer, the nation is no longer struggling as much with supplies. Dishes include stuffed duck, delicate fish, rare nutty cheeses, soup, and plenty of cakes and biscuits.

◎ Entertainment
Formal entertainment involves music, dancing, and magic shows. You're welcome to take the stage yourself, of course! If you're not good at what you do, the citizens won't boo you off the stage, but you'll feel an awkward atmosphere begin to build, and word might spread about your act. The nobility in Thorne has exacting standards and a penchant for gossip.

Musical performances include original compositions on the violin and piano by Lestat de Lioncourt and elvish songs by Elrond, while Lord John Grey will recite some poetry and music. Magical displays include illusory lights featuring the Arcana signs by Istredd, flashy divination magicks channeled through a tarot deck by Urianger, and a light-based display of intricate mandalas Stephen Strange - whose third eye may be glimpsed beneath his hood when he casts his Eldritch magic.

◎ Night's End
The banquet runs late into the night, though you can leave any time. A carriage will be waiting to take you back to your inn. You can stay for one last social breakfast in the morning before returning to Castle Thorne through the portal.
Free Cities (Libertas)
The first evening, the Prime Minister will gather guests by the mosaic sculpture in the Willow Memorial Park. Prime Minister Marlo expresses her gratitude for everyone's safe return and apologizes for the atrocities that occurred under her watch. The bravery and fortitude of those involved will be remembered. Fortunately, justice has found those responsible, and the city can begin to march forward. She acknowledges the formation of the Summoned Conclave, promising that her government will make sure nothing like this ever happens again to its people. The Summoned are, of course, people of the Free Cities regardless of where they came from.

Quilleth Kaur takes the stand afterward, addressing the tragedy that struck Libertas not long ago and personally thanking the Summoned for their help in rescuing survivors and rebuilding the city. This includes the construction of the park itself, led by two of the Free Cities' longest Summoned residents. She bids everyone to enjoy the festivities. They deserve to relax and feast after a harrowing experience.
Gifts
As a resident of the Free Cities, you'll receive a gift basket containing:
Tickets to a special comeback show by one of Libertas' most famous acrobatic troupes - their first since the city's destruction. The envelope includes a letter which addresses you by name and thanks you for your help. If you've made an impression on the citizens of Libertas, the letter will mention noteworthy things you've contributed, such as volunteer efforts or donations. The tickets grant you the best seats in the house and a free drink during intermission. Performances are held throughout April and May, so you'll have plenty of time to attend.

◎ A kazoo, best used to annoy your friends or heckle anyone you find disagreeable, though beware that the people of Libertas won't hesitate to brawl on the street over insults.

◎ Luxurious bath crystal balls that fizzle and give the water a beautiful shimmer. Infused with medicinal properties, they'll alleviate aching muscles and lingering pains.
Surroundings
Located far south, Libertas is most famous for its subversive attitude and colorful architecture. With winter on the way out, the weather is warm but not scorching hot as it can be in the summer. Rare spring rains have caused flowers to bloom and sprout around the desert.

Libertas is diverse and lax in social norms. Where Cadens boasts the best research and technology, Libertas' focus is on advancements in free thought, art, and knowledge. Following the art walk not long ago and the long-term portal to Libertas, some of these attitudes have filtered into Cadens.
◎ Artist Alleys
The collapse of the city's buildings has caused street art to greatly flourish. Winding alleyways between homes and shops contain paintings, written poetry on the walls, and musical performances. Sculptor Axn Kade, famous for his pieces made of reclaimed metal and his activism for mining safety, has added a new sculpture to the city's streets. The plaque contains a dedication to the Summoned who helped clean up the mining equipment a few months ago, having used the scrap metal gathered during that process.

◎ Gambling Halls & Brews
Rejecting government oversight, Libertas is home to several gambling halls of all types. If you have the money, you're sure to find a spot to suit you. Beware of loan sharks and play at your own risk. Taverns around Libertas are rowdy. They often have an open floor for art performances, poetry readings, and philosophical debates. Always open to new ideas, many places in Libertas host tastings for brews created using innovative flavors and techniques.

◎ Market Square
Though not as large as Aquila's market, the Libertas market square is still a sprawling maze. Anyone with something to sell will have squeezed a table or a stall into the area. Enterprising merchants will give you a demonstration of some of their products, most powered by New Magic: a comb that changes your hair color upon use, eye drops that give your irises an enchanting colorful glow, and disposable crystal accessories that take on the illusion of precious jewels for a short period - invented to undermine the value of gems. Any changes to your appearance are temporary, lasting 24 hours.

Before the feast, simple dance lessons are available from Caitlyn Kiramman.
Garden Feast
The feast takes place on the second evening, held at the Willow Memorial Park. Glowing orbs of light have been hung from the willow trees while vases made by a local potter feature flowers from the park's wildflower meadows. More details about the park are available under Locales for Libertas.

Provided by Viktor (and Jayce Talis), the center of the garden contains a revolving armillary sphere modeled after the astronomy of Abraxas, casting an atmospheric starry light over the area.

To start with, you'll pull your table number from a hat to receive your "assigned" seat, but there's no need to stay there all night. Guests are encouraged to mingle and wander around. Make friends, meet new people, and introduce yourselves!
◎ Food & Drink
An eclectic array of dishes line a large table at the park's center. Help yourself to what you like in any order. No one will bother you if you start with dessert! Wine, ales, and hard liquors are as plentiful as the food. Dishes include grilled fish and pork, dips and spreads, puddings, sweetbread, cakes, and seasonal fruits common to the desert climate, such as figs and oranges.

◎ Entertainment
Formal entertainment involves music, dancing, and poetry. Artists have been invited to unveil new pieces or showcase old favorites. You're welcome to take the stage yourself, of course! Performers won't be judged on talent so much as passion. As long as you're creative and genuinely enjoy your craft, you'll have the support of the locals.

Jaskier will put on a lute performance, including a ballad of Spyndlveiss containing themes related to the recent disappearances. Diana Prince will recite a short portion of The Iliad, in both Ancient Greek and common. A "blade dancing" display using a painted stave by Obi-wan Kenobi will take place, as well. Finally, Hilda Goneril will draw and paint quick "fashion sketches" to commemorate everyone's style - available to both small groups and individuals.

◎ Night's End
The feast runs late into the night, though you can leave any time. A wagon is available to bring you back to your inn, but most locals prefer to walk, creating a drunken parade of people through the streets while singing cheerfully. You can stay for one last social breakfast in the morning before returning to Cadens through the portal.
Solvunn (Primary Settlement)
The first evening, the two remaining members of the Council, along with Isar Hart, address the gathered, apologizing for the sheep who strayed from their flock. They're especially disappointed with the heretical actions of a trusted community member, whose name they will no longer acknowledge. The gods have cast their judgment, and now the community can come together to heal. The Council promises the newly formed Summoned Conclave that they are vital members of the commune and that Solvunn is here to aid them in whatever they need.

Isar Hart reiterates that his position on the Council is temporary until the seat can be filled, though the Council does not give a date for when this might occur.
Gifts
As a member of the Solvunn Commune, you'll receive a gift bag containing:
◎ A clay mug, handmade by children in the settlements. Each mug is customized for the individual based on what the children have managed to learn about you, painted with what they believe to be your favorite colors, flowers, patterns, or animals. How accurate the kids are about you varies depending on your interactions with them, but they've tried their best. The bottom of the mug is signed by the child who made it for you. If you run into them afterward, they might ask if you like your mug.

◎ Thick and comfortable knitted socks made from the wool of Isar Hart's sheep farm.

◎ A few sachets of herbal teas to help you get a good night's rest and restore your energy. A small thank-you note accompanies the teas, signed by Lorelai and Esmond, who are grateful for the chance to return home.
Surroundings
The southernmost of the settlements, the Secondary Settlement boasts vast sprawling farmlands and a beautiful shoreline overlooking the ocean. Skies are sunny and clear throughout the gathering. Wildflowers bloom across the flat plains, orchards are starting to bear fruit, and fish are plentiful once more.

The Secondary Settlement is sparsely populated but maintains a tight-knit community. Where the Primary Settlement is a hub for schooling, craftspeople, and artisans, the Secondary Settlement is focused on agriculture and livestock: sheep, goats, horses, and fields of crops fill the area. Many families take pride in supplying the commune with produce and materials like wool, eggs, milk, and grains.
◎ Farms & Livestock
Farms are open with fences solely to keep out any predators or pests. You're free to visit the fields and orchards. Pick apricots and cherries, pet the sheep, play with the baby goats, and gather eggs for the evening's potluck. Isar Hart will be pleased to show you his prized black sheep, whose majestic horns are greatly admired. Smaller gardens filled with flowers and herbs are also available to explore. If you'd like to put together bouquets for the evening or make flower wreaths to decorate, you can help yourself. Finally, you can fish to your heart's content in the nearby pond. Bring your catch to dinner!

◎ Shrines
After recent events, shrines around the Secondary Settlement are full of offerings to appease the gods and seek guidance. These offerings consist of animal bones, harvested fruit, and wine. You can add to the shrines if you like or simply visit them. Many shrines hum with magical energy and all previous signs of corruption over the past few weeks have faded. You can ask for blessings of health, luck, or abundance for yourself or others.

◎ Neighborly Help
Although Solvunn doesn't place much emphasis on extravagance, the evening's affair is an important one. They'd like to look their best. Members of the commune are all around the settlement to give you a hand to get ready. You can have someone style or braid your hair with ribbons, color it with natural dyes, or lend you some clothes and accessories if you don't have any. You can help them in return, as well. They're also happy to trade items with you.

Louis de Pointe du Lac will temporarily alter your clothes or appearance for the night using illusory magic.
Potluck
The potluck takes place on the second evening, held outdoors in one of the Secondary Settlement's spring meadows. Decorations are rustic and simple, consisting of fresh flowers and candles.

Mud-clay sculptures and masks are available from Nanaue, though they are not very sturdy. Nero will hand out colorful brochures.

There are no assigned seats. Tables and chairs are placed tightly together, along with natural seating created by tree stumps and boulders. You're encouraged to mingle and wander around. Though a sober hush lies over the gathering, the atmosphere is hopeful. The people of Solvunn look forward to better days.
◎ Food & Drink
Solvunn's potluck feast consists of dishes and drinks brought by everyone in the commune, including members of the Council. There are hearty stews and soups, freshly baked bread, butter churned that very morning, and a variety of Solvunn's famous goat cheeses. You're invited to contribute anything you like! Simply add your dish or dessert to the table. The centerpiece of the potluck is a pig roast. Mead and ale flow freely.

Wanda Maximoff will bring sečenica, propeć (both cheese and egg savory baked goods), and traditional fruit pies of plums, cherries, sugar, almonds, and vanilla sugar. Claire Fraser will provide a unique loose-leaf herbal tea blend.

◎ Entertainment
The people of Solvunn will sing, dance, and make music together. On occasion, there are pauses for someone to take the spotlight, but overall no one's center stage for long. Instruments are passed around, and guests are encouraged to join in. Due to recent events, many songs are subdued, speaking of honoring the gods. Later in the night, stories are exchanged around the campfires. One particular folktale is told by Rowan March about Spyndlveiss, a figure who captures wayward sheep on their way between the settlements. From these lost sheep, he makes sheepskin suits for hungry wolves to wear.

Eddie Munson will hold a lively musical performance.

◎ Night's End
The potluck runs late into the night, though you can leave any time. Large tents are nearby for you to rest and spend the night. In the morning, you can join in on the communal breakfast before returning through the portal to the Primary Settlement.



monomachy: mairbh @ lj (standing outside the fire)

gala & oration | ota | libertas

[personal profile] monomachy 2023-04-17 12:24 am (UTC)(link)
It's... good to see Libertas mostly recovered from the attack a few months ago. There are still parts of the settlement that need rebuilding, but for the most part, the displaced citizens have returned to their lives. So despite the reason for the celebration, Diana feels that she must make an appearance, if only to congratulate the people of Libertas on their recovery.

She spends much of her time in the taverns, tasting the new brews and listening to various performances and debates taking place in the common areas. Though she won't exactly invite anyone to join her at her small, corner table, she also won't be inclined to turn anyone away if they make an effort to catch her eye or sit with her.

On the night of the Garden Feast, Diana dresses for the occasion, marveling at the beauty of the space the people of Libertas have created. She takes a modest amount of food and wine (for her, anyway), and takes a seat at her table to eat. She'll engage in conversation with anyone who sits nearby, though she'll be a bit more reserved than anyone who knows her might expect.

The time comes for her poetry recitation, and Diana takes the stage with a somber demeanor. She starts speaking in Ancient Greek, reciting a portion of The Iliad. When she finishes the oration, she pauses for a few moments, and repeats the same verses in the common tongue, with equal emotion:

Sing, Goddess, Achilles' rage,
Black and murderous, that cost the Greeks
Incalculable pain, pitched countless souls
Of heroes into Hades' dark,
And left their bodies to rot as feasts
For dogs and birds, as Zeus' will was done.
Begin with the clash between Agamemnon--
The Greek warlord--and godlike Achilles.

Among the gods, who brought this quarrel on?
Zeus' son and Leto's, offended
By the warlord. Agamemnon had dishonored
Chryses, Apollo's priest, so the god
Struck the Greek camp with plague,
And the soldiers were dying of it.


She continues on through a bit more of the opening verses, but doesn't take up too much time. Though she'll hang around the stage for a few minutes to speak to anyone who is nearby, she won't linger long, instead taking a seat at her table again to watch the rest of the performances.
Edited 2023-04-17 00:24 (UTC)
restingstitchface: (Confident)

Garden Feast

[personal profile] restingstitchface 2023-04-24 05:04 am (UTC)(link)
There is plenty to admire about a feasting table piled with fresh food, plenty to enjoy about sparkling glasses plied with vintage wine. Crane lifts his tumbler and savours the fresh taste of water with slices of lemon. He adjusts the flower pinned to his lapel, straightens the pin affixed to his tie, hoists his collar and dusts his lapels. He looks uncomfortable in formal dress, but truthfully he is less distressed by the clothes than the crowd.

He remains seated, happy to drink without a bite to eat, all so he can watch people come and go. Silence drags on and on until somebody claims the seat to his right.

It takes a short while to speak.

"Lovely night, isn't it?"
monomachy: buckybear @ ij (house of gold)

[personal profile] monomachy 2023-04-26 01:48 am (UTC)(link)
Meanwhile, Diana seems right at home in the crowd and formal attire, despite her reserved demeanor. Every smile and step is precise, as if she's practiced it ten thousand times before. While in her mind she's just going through the motions that are expected at such an event, it certainly doesn't look that way from the outside.

When she finally breaks away from the crowd, she piles a plate high with fruits and bread and grabs a goblet of wine. She settles at the first table with an available chair, content to stew in her own thoughts as she sips her wine and enjoys the fruit. However, she pauses with the glass just in front of her lips when he addresses her, and she lowers the cup just so, giving him her full attention.

She smiles. "It is. The people of this city are resilient, and determined to rebuild their city and their lives."
restingstitchface: (Novelty)

[personal profile] restingstitchface 2023-04-26 08:23 am (UTC)(link)
Optimist. Idealist.

Crane flips open a mental notebook and begins scribing his observations. Her statement suggests some fondness or affection for others - and offers the deeper suggestion she stands alone from others. The people of this city are something to protect? He finds himself reminded of Batman.

He pauses his thoughts and sips his water.

"Is that surprising? The only alternative is to lose hope." He reliquishes his glass. "I suppose rebuilding offers some comfort against the emotional despair that has poisoned their lives. We should all be happy for that."
monomachy: wondie @ dw (wake me up)

[personal profile] monomachy 2023-04-28 06:06 pm (UTC)(link)
Diana's brows rise at his observations, but--well, he isn't wrong. Losing hope would have been the easy choice after the attack on the city, but the people chose to rebuild instead. It's a choice she's glad they made and, in her eyes, really the only one. But she's also never been one to give up on anything, no matter the circumstances.

"I wouldn't say it's poisoned them. Many citizens of Libertas are still wary of Thorne, but they haven't let that overtake their lives." And after the factions had worked together to capture Josselyn Creed, she thinks that wariness, too, is beginning to ebb. She sips her wine. "The damage to the city was immense, and it seemed as if war might be on the horizon. But those who stayed started to rebuild anyway. It is admirable."
restingstitchface: (Confident)

[personal profile] restingstitchface 2023-04-28 06:55 pm (UTC)(link)
Crane gently pushes his glasses up his nose. He then taps the edge of the table before sliding his fingers together beneath the table. Hands fold together in his lap, out of sight as his mind looks towards the future. Three routes to take. Three paths to research. Three experiments to perform.

What a lovely conversation this is proving to be.

"Indeed. I only hope disparate elements refuse to submit to the grudges they bear." He lowers his brows and frowns, looking every inch cautious and concerned. "War is not only waged on foot. Sometimes the battle dwells within one's mind."
monomachy: wondie @ dw (uprising)

[personal profile] monomachy 2023-04-28 07:03 pm (UTC)(link)
Some would call Diana's view of the world naïve, and they wouldn't be incorrect; she was raised to believe that mankind was good and kind, that only outside influences would make them commit crimes and the like against one another. The War had disabused her of some of that way of thinking, but she still does believe that at their core, all men have the capacity for goodness.

It's why she doesn't pause to think he might be leading her thoughts in any particular direction.

She sits up, mirroring his concern now. "What do you mean?"
restingstitchface: (Thoughtful)

[personal profile] restingstitchface 2023-04-28 07:44 pm (UTC)(link)
"People are experiencing what we call the dark night of the soul. A profound emptiness that is one of the most bitter feelings to endure. Imagine the ordeal arising from the death of a loved one or a diagnosis of terminal illness."

It is enough to make him pause. He straightens his back and stiffens his posture, shifting weight off his thighs. Unable to massage his temples in polite company, he massages his thumbs.

"Events like these force one's mind to either endure annihilation or reinvent itself.

"With events like these, one's mind must endure annihilation or reinvent itself. I have worked with enough people to know many who need support find it in self-medication. Still, I will do what I can."
monomachy: buckybear @ ij (the thunder rolls)

[personal profile] monomachy 2023-04-28 10:20 pm (UTC)(link)
The dark night of the soul. She doesn't like the sound of that. But--she understand, in a way. Perhaps a shallow way; Diana had never felt true loss until the death of Antiope, and hadn't that forced her to reinvent herself, in a way? She had left Themyscira, the only home and family she'd ever known, and faced a war she hadn't been emotionally prepared to endure. But she had done it, trying (and sometimes failing) to steel herself against the horrors she'd seen.

She falls into brief silence, mulling over his words. Only vaguely is she aware of his change in posture, his tics, the part of her that has trained for thousands of years to glean such things taking note.

Finally, she looks up, curiosity mixed with her dismay. "What work do you do?"
restingstitchface: (Pensive)

[personal profile] restingstitchface 2023-04-30 12:17 am (UTC)(link)
Silence itself is telling. It reveals she is contemplating his thoughts, chewing them over, digesting them into a form she can understand. It would be nice to witness the memories she has, to stitch together his words with her personal experiences. But she is doing so in a sense, meaning he can freely answer her question while having few questions of his own.

He sips from his water, mildly frowning at the ice bobbing on the surface. Oh, his own dark nights. They had been comforting in a way.

"I'm a psychiatrist. I assist individuals with the mental and physical aspects of their psychological problems."

She might have seen his post on the network? Who knows. He is hardly bothered.
monomachy: buckybear @ ij (feel again)

[personal profile] monomachy 2023-05-02 01:13 am (UTC)(link)
She can piece together the meaning of the word from its roots, but appreciates his explanation nonetheless. She hadn't seen his network post--she rarely does see any of them, though she should make an effort to pay closer attention to them.

"You are doing that work here." She infers as much from what he's said. She folds her hands in front of her, head tilted to one side. "I imagine it is much-needed in Libertas, after what the people have been through."
restingstitchface: (Distant)

[personal profile] restingstitchface 2023-05-02 08:54 pm (UTC)(link)
"Quite so." He pushes away his glass and folds his hands in his lap. "People are facing difficult beliefs about themselves after their ordeal. Talking to a psychiatrist is a frightening prospect. Discussions of traumatic events can trigger the brain and rewire the experience deeper in the psyche. But like the saying goes, the only thing to fear is fear itself."

He lifts his head and pays close attention to the crowd, concerned about their welfare.

"I believe deeply in making that process as smooth as possible."
monomachy: hollow-art.com (bones)

[personal profile] monomachy 2023-05-07 08:44 pm (UTC)(link)
She doesn't think he's wrong; many of the Amazons who had fought in the War of the Gods, and the war against Steppenwolf rarely spoke about it, looking haunted when the subjects came up. Should someone, herself even, have tried to get them to talk about their experiences? She doesn't know, and right now, she can't try. But it's something for her to ponder.

A small smile finds her face, and she dips her head towards him. "I hope you are able to help those who need it." Belatedly, she realizes she hasn't asked his name, and introduces herself: "I am Diana."
restingstitchface: (Default)

[personal profile] restingstitchface 2023-05-08 12:03 am (UTC)(link)
Crane angles his head towards Diana. His new companion, a new friend. He remembers attending societal functions: benefits for the university and his hospital. Always a reluctant guest. Always a disappearing ghost. Always putting in an appearance.

Always getting up from the table and going on his way. He smiles politely and murmurs awkwardly. Benefits. Work celebrations. He had little tolerance for his colleagues. No enjoyment of their company. Is there any difference here?

The intimacy of friendship draws his hands beneath the table.

"Dr. Jonathan Crane."

Being on a first name basis makes his skin crawl. It leads to people placing expectations on his company, if nothing else.
monomachy: wondie @ dw (sunshine and summertime)

[personal profile] monomachy 2023-05-14 12:57 am (UTC)(link)
There is--a reluctance in him that Diana has rarely encountered since arriving in this world. It isn't distrust, exactly, which she's come to recognize from some of the people of Nocwich. She can't put her finger on why he would feel such a way, but she decides to do what she always does when someone around her is uneasy: attempt to reassure them with a smile and kind words.

"Well met, Dr. Jonathan Crane." Not a first name basis, but a full name basis. That's better, right? But the way she says it is warm and genuine, giving the impression that she truly is glad to meet him.
restingstitchface: (Dynamic)

[personal profile] restingstitchface 2023-05-14 04:39 pm (UTC)(link)
Hands clench beneath the table. The polite thing to do would be to offer his hand, to be as open and sociable as society expects, but he had never enjoyed being the centre of attention. People had introduced him to the back of the hands as much as its palm.

So he simply offers a discreet smile. His voice is calm and pleasant.

"Thank you, Diana." He looks away for a second. First name basis are always difficult. "For at least making this evening a little more bearable."

Being surrounded by people? Also difficult.