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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2023-04-16 08:54 am

MINI-EVENT: CODA - IC EVENT LOG

Mini-Event - Coda

Mid-April, you receive two formal invitations. They arrive separately in two distinct envelopes and do not appear to be precisely related.
◎ The first is from Solvunn, signed and sealed by the Solvunn Council. It informs the reader that on April 18th, Josselyn Creed's fate will be publicly carried out according to Solvunn's traditions with the Old Gods. The location is in neutral territory, a safe distance from the Singularity's crater. The Council expresses deep regret for the actions of one of their own and invites you to attend as an observer if you wish to find closure. Portals are provided. The proceedings will be in the morning.

◎ The second is from your respective faction. The letter is less solemn and invites you to attend a weekend gala on April 21st - 23rd. It acknowledges that recent times have been difficult and that faction officials and locals wish to repay the Summoned for their contributions. Portals to each location are provided.
Divine Judgment
In the weeks leading up to Josselyn Creed's execution, many of you were allowed to question Josselyn. Now that you've received the answers you're seeking - as much as you were able to - officials have granted you the chance to gain some closure and witness her execution.

The factions will warn the Summoned that Solvunn does not take angering the Gods lightly. Her death will not be quick and will likely be sacrificial. They advise anyone who may not have the stomach for it to remain home and enjoy the festivities at the end of the week.

Attending her execution is optional and open to all. New arrivals are welcome to watch...though they may not want to. All characters may skip this portion of the event.

Participants of Event #12 are still welcome to speak to Josselyn. This section will close on April 30th.
Last Rites
CW: Disturbing imagery, animal death, ritualistic sacrifice, body horror.

So that all can attend, Solvunn will perform Josselyn's last rites in neutral territory. Anyone who attended the Peace Summit last year will recognize the area, though the colorful tents are gone. In their place are some plain stone benches and a temporary altar. Thick mists roll into the valley, bringing a chill to the air. As you arrive, you see Solvunn mages instructing volunteers to right certain stones as the last touches are added. Present to represent the other two factions are Jolene Sybell of Thorne and Reva Hym of the Free Cities.

The stones are arranged in spiraling circles, with twelve arches that span them. Carved into the ground beneath the arches are each of the Major Arcana. Find your matching Arcana and leave an offering if you want. You're told the gesture will appease the gods and ensure the "cleansing" is successful.

The Moon, Josselyn Creed's Arcana, has been carved into the center stone. If you share her Arcana or are The Emperor or Justice, Solvunn mages will approach and ask you to write your name in charcoal into the stone. If you bear any of the other signs, you can also do so, but you won't be asked directly.
Preparation
Soon, a hush falls over the crowd as Isar Hart comes forward with a black sheep in tow. Several Solvunn Elders flank the sheep as it's placed before the altar. They paint large winding lines and runes on its wool and face. Winifred Bordeaux turns to the crowd. She states that the wrongs born of the commune are always made right by Solvunn's hands and seeks forgiveness. The gods may cast judgment as they see fit.

Mages begin a haunting chant in an ancient tongue. With a large bone knife, Winifred kneels next to the sheep and slices its throat. As warm blood flows over the ground, it fills each etched Arcana sigil. The sigils glow a faint red upon contact, and the grass around them withers and blackens. Once fully drained, the Elders carefully skin the sheep. Its organs are placed in jars as it is hollowed out. With the skin removed, the Elders lay it on the altar and declare that those who stray from the gods must be brought back into the fold.

One of the stones vibrates, releasing Josselyn Creed into the hands of waiting Elders. As she's dragged to the altar's center, she decries Solvunn for being blind, accusing them of turning away from the truth. The old ways have long stopped serving them, she declares. The Old Gods are no longer listening.
Penance
Holding her in place, Rowan March places the skin of the black sheep upon her. The wool stretches outward to envelop her limbs, covering every part of her in the pelt and muffling her shouts. As each bone bends and snaps loudly in the silence to take the form of a sheep, her body collapses with anguished cries. Finally, a mass of quivering wool and human sinew is left, the sheep's face ajar on her broken skull.

The chanting reaches a crescendo, then stops abruptly. The mist thickens, swirling towards the altar. Your surroundings darken. From the gloom comes a massive bird-like silhouette. Its enormous wings shadow the sky, blocking out the sun. Though the figure's form is obscured, the dozens of vultures that descend are visible - and so is the feast that ensues.

Through the fog and shadow, you glimpse blood and flesh tearing. Slowly, the mist begins to clear as each bird takes its fill. The silhouette above withdraws. What remains before you is a pile of bones picked clean...and the recognizable head of Josselyn Creed beneath the sheep's mask, the only part of her uneaten.
Immolation
The Council allows all in attendance to confirm Josselyn's identity and her fate, ensuring that the factions and the Summoned are satisfied with the outcome. A ritual fire lights up on the altar. Her head is placed in first by one of the Elders.

The rest of her bones are in the sheepskin. No blood or flesh remains. The pelt is startlingly clean for such a gory display. You're invited to paint your Arcana on a bone and place the bone into the fire as a gesture to the gods that you've accepted the punishment they chose for her.

The atmosphere is solemn. Winifred offers her thanks on behalf of the Council for allowing Solvunn to make amends for Josseyn's misdeeds. They deeply regret this was necessary but promise they'll take steps to ensure it never happens again.

A few remain to watch her bones finish burning. You may join them if you like or return home at once. A harsh silence fills the ceremonial grounds as you step through the portal.

Weekend Gala
Several days after the execution, the cities prepare for the feast and gala. On the day of, portals will open up in the main hub of each city: Castle Thorne in Thorne, the Primary Settlement in Solvunn, and Cadens in the Free Cities.

You're welcome to arrive on the first day or skip the speeches and arrive on the second day for the main dinner and event. Everyone will be sent home on the third day (April 23rd), though the factions would be happy if you'd like to volunteer to clean up and take down decorations before you go. Not to worry if you'd rather go home - they have plenty of staff and locals for the job.

Each city will provide a place for you to stay for the weekend. They'll choose their best inns for you, except Solvunn. Solvunn will offer a comfortable communal tent for all attendees to share.
Thorne (Hayle)
The first evening, the King and Queen will gather guests into a grand hall at Hayle University. The King formally welcomes and expresses Thorne's gratitude for everyone's safe return. He heralds the Summoned and those involved in the terrible incident for their fortitude and bravery. The Queen follows afterward, adding that she is glad justice has been served and that they can be assured Josselyn Creed can never harm anyone again. She acknowledges the formation of the Summoned Conclave and promises Thorne will always serve those who are steadfast in their loyalty.

In a rare moment, Ambrose Rhett and the Duchess, Anastasia Rhett, can be spotted standing side by side in the background. Jolene Sybell is also present. Ambrose, however, will not be seen past the welcoming speech, returning to the Castle after.
Gifts
As a resident of Thorne, you'll receive a gift bag containing:
◎ A sweet dream potion that grants the user happy dreams and a good night's sleep. A basic spell, these potions were made by schoolchildren in Hayle as a thank-you gift for the Summoned. The custom label on each bottle has your name handwritten and decorated by the kids. If you're known around the Castle, it might contain a drawing that represents your reputation - for example, a flower if you have a green thumb. They've been told a bit about the Summoned by officials and their teachers.

◎ A jade turtle that, when placed in a bowl or pool of water, is enchanted to swim around. A novel decorative piece that calls back to the giant sea turtle which came to aid you and your friends on Thorne's shores.

◎ A soothing galaxy orb that displays the starry night sky within. When placed in front of some light, it'll cast a pretty sparkle over your surroundings.
Surroundings
Located far north, Hayle is most famous for its beautiful crystalline architecture. The weather is warmer now that spring has arrived, but relatively cool with temperatures dipping at night. Vast mountains are in the distance for a breathtaking view.

Hayle bustles with vibrant energy and a diverse population. Where Castle Thorne closely follows the formal traditions of the nobility and traditional Academic Magic, Hayle is trendier with innovative spellwork, the newest designs in fashion, and a vast library of knowledge.
◎ Arcana Deck Exhibit
Expensive custom-crafted Arcana decks are under glass cases like fine jewels. One notable attraction is an exhibit displaying one-of-a-kind decks designed by famous artists or enchanted by renowned mages in Thorne's history. Some boast intricately painted designs and real gold, while others use precious gems embedded in the cards themselves. One preserved deck is carved entirely on pinewood.

◎ Boutiques
Boutiques sell tailored clothes and fine jewelry that include Arcana-inspired accessories. Luxury magical tools are also available such as gold scales for weighing potion ingredients. Some bookshops specialize in signed or antique copies. The contents are nothing special, but editions are considered collectibles. Though most aren't for sale except to the wealthiest individuals, you're free to look.

◎ Makeover & Performers
Street performers occupy every corner around Hayle: stories told through illusions, musician-less instruments, and juggling acts that incorporate impressive balls of colorful light. You can get your portrait drawn by an enchanted paintbrush or volunteer for one of the illusionists to give you a temporary "makeover." The makeover will grant you one or more features of your choosing that will last 24 hours: a new hair or eye color (including unnatural shades!), translucent illusory wings (they won't get in the way), or decorative nails.

Personal shopping and styling assistance is also offered by Lenore and Natasha Romanoff.
Banquet
The banquet takes place on the second evening, held in Hayle University's finest ballroom. Decorations are delicate and elegant. The chandelier above drips with crystals and gold.

Although you'll have an assigned seat to start with, there's no need to stay where you are. Guests are encouraged to mingle and wander around. Make friends, meet new people, and introduce yourselves!
◎ Food & Drink
A formal multi-course dinner will be served throughout the night. The wine flows freely and food is abundant. Thorne is known for its exquisite cuisine, and Hayle is no different. With the harsh winter over and farmlands slowly recovering from the attack last summer, the nation is no longer struggling as much with supplies. Dishes include stuffed duck, delicate fish, rare nutty cheeses, soup, and plenty of cakes and biscuits.

◎ Entertainment
Formal entertainment involves music, dancing, and magic shows. You're welcome to take the stage yourself, of course! If you're not good at what you do, the citizens won't boo you off the stage, but you'll feel an awkward atmosphere begin to build, and word might spread about your act. The nobility in Thorne has exacting standards and a penchant for gossip.

Musical performances include original compositions on the violin and piano by Lestat de Lioncourt and elvish songs by Elrond, while Lord John Grey will recite some poetry and music. Magical displays include illusory lights featuring the Arcana signs by Istredd, flashy divination magicks channeled through a tarot deck by Urianger, and a light-based display of intricate mandalas Stephen Strange - whose third eye may be glimpsed beneath his hood when he casts his Eldritch magic.

◎ Night's End
The banquet runs late into the night, though you can leave any time. A carriage will be waiting to take you back to your inn. You can stay for one last social breakfast in the morning before returning to Castle Thorne through the portal.
Free Cities (Libertas)
The first evening, the Prime Minister will gather guests by the mosaic sculpture in the Willow Memorial Park. Prime Minister Marlo expresses her gratitude for everyone's safe return and apologizes for the atrocities that occurred under her watch. The bravery and fortitude of those involved will be remembered. Fortunately, justice has found those responsible, and the city can begin to march forward. She acknowledges the formation of the Summoned Conclave, promising that her government will make sure nothing like this ever happens again to its people. The Summoned are, of course, people of the Free Cities regardless of where they came from.

Quilleth Kaur takes the stand afterward, addressing the tragedy that struck Libertas not long ago and personally thanking the Summoned for their help in rescuing survivors and rebuilding the city. This includes the construction of the park itself, led by two of the Free Cities' longest Summoned residents. She bids everyone to enjoy the festivities. They deserve to relax and feast after a harrowing experience.
Gifts
As a resident of the Free Cities, you'll receive a gift basket containing:
Tickets to a special comeback show by one of Libertas' most famous acrobatic troupes - their first since the city's destruction. The envelope includes a letter which addresses you by name and thanks you for your help. If you've made an impression on the citizens of Libertas, the letter will mention noteworthy things you've contributed, such as volunteer efforts or donations. The tickets grant you the best seats in the house and a free drink during intermission. Performances are held throughout April and May, so you'll have plenty of time to attend.

◎ A kazoo, best used to annoy your friends or heckle anyone you find disagreeable, though beware that the people of Libertas won't hesitate to brawl on the street over insults.

◎ Luxurious bath crystal balls that fizzle and give the water a beautiful shimmer. Infused with medicinal properties, they'll alleviate aching muscles and lingering pains.
Surroundings
Located far south, Libertas is most famous for its subversive attitude and colorful architecture. With winter on the way out, the weather is warm but not scorching hot as it can be in the summer. Rare spring rains have caused flowers to bloom and sprout around the desert.

Libertas is diverse and lax in social norms. Where Cadens boasts the best research and technology, Libertas' focus is on advancements in free thought, art, and knowledge. Following the art walk not long ago and the long-term portal to Libertas, some of these attitudes have filtered into Cadens.
◎ Artist Alleys
The collapse of the city's buildings has caused street art to greatly flourish. Winding alleyways between homes and shops contain paintings, written poetry on the walls, and musical performances. Sculptor Axn Kade, famous for his pieces made of reclaimed metal and his activism for mining safety, has added a new sculpture to the city's streets. The plaque contains a dedication to the Summoned who helped clean up the mining equipment a few months ago, having used the scrap metal gathered during that process.

◎ Gambling Halls & Brews
Rejecting government oversight, Libertas is home to several gambling halls of all types. If you have the money, you're sure to find a spot to suit you. Beware of loan sharks and play at your own risk. Taverns around Libertas are rowdy. They often have an open floor for art performances, poetry readings, and philosophical debates. Always open to new ideas, many places in Libertas host tastings for brews created using innovative flavors and techniques.

◎ Market Square
Though not as large as Aquila's market, the Libertas market square is still a sprawling maze. Anyone with something to sell will have squeezed a table or a stall into the area. Enterprising merchants will give you a demonstration of some of their products, most powered by New Magic: a comb that changes your hair color upon use, eye drops that give your irises an enchanting colorful glow, and disposable crystal accessories that take on the illusion of precious jewels for a short period - invented to undermine the value of gems. Any changes to your appearance are temporary, lasting 24 hours.

Before the feast, simple dance lessons are available from Caitlyn Kiramman.
Garden Feast
The feast takes place on the second evening, held at the Willow Memorial Park. Glowing orbs of light have been hung from the willow trees while vases made by a local potter feature flowers from the park's wildflower meadows. More details about the park are available under Locales for Libertas.

Provided by Viktor (and Jayce Talis), the center of the garden contains a revolving armillary sphere modeled after the astronomy of Abraxas, casting an atmospheric starry light over the area.

To start with, you'll pull your table number from a hat to receive your "assigned" seat, but there's no need to stay there all night. Guests are encouraged to mingle and wander around. Make friends, meet new people, and introduce yourselves!
◎ Food & Drink
An eclectic array of dishes line a large table at the park's center. Help yourself to what you like in any order. No one will bother you if you start with dessert! Wine, ales, and hard liquors are as plentiful as the food. Dishes include grilled fish and pork, dips and spreads, puddings, sweetbread, cakes, and seasonal fruits common to the desert climate, such as figs and oranges.

◎ Entertainment
Formal entertainment involves music, dancing, and poetry. Artists have been invited to unveil new pieces or showcase old favorites. You're welcome to take the stage yourself, of course! Performers won't be judged on talent so much as passion. As long as you're creative and genuinely enjoy your craft, you'll have the support of the locals.

Jaskier will put on a lute performance, including a ballad of Spyndlveiss containing themes related to the recent disappearances. Diana Prince will recite a short portion of The Iliad, in both Ancient Greek and common. A "blade dancing" display using a painted stave by Obi-wan Kenobi will take place, as well. Finally, Hilda Goneril will draw and paint quick "fashion sketches" to commemorate everyone's style - available to both small groups and individuals.

◎ Night's End
The feast runs late into the night, though you can leave any time. A wagon is available to bring you back to your inn, but most locals prefer to walk, creating a drunken parade of people through the streets while singing cheerfully. You can stay for one last social breakfast in the morning before returning to Cadens through the portal.
Solvunn (Primary Settlement)
The first evening, the two remaining members of the Council, along with Isar Hart, address the gathered, apologizing for the sheep who strayed from their flock. They're especially disappointed with the heretical actions of a trusted community member, whose name they will no longer acknowledge. The gods have cast their judgment, and now the community can come together to heal. The Council promises the newly formed Summoned Conclave that they are vital members of the commune and that Solvunn is here to aid them in whatever they need.

Isar Hart reiterates that his position on the Council is temporary until the seat can be filled, though the Council does not give a date for when this might occur.
Gifts
As a member of the Solvunn Commune, you'll receive a gift bag containing:
◎ A clay mug, handmade by children in the settlements. Each mug is customized for the individual based on what the children have managed to learn about you, painted with what they believe to be your favorite colors, flowers, patterns, or animals. How accurate the kids are about you varies depending on your interactions with them, but they've tried their best. The bottom of the mug is signed by the child who made it for you. If you run into them afterward, they might ask if you like your mug.

◎ Thick and comfortable knitted socks made from the wool of Isar Hart's sheep farm.

◎ A few sachets of herbal teas to help you get a good night's rest and restore your energy. A small thank-you note accompanies the teas, signed by Lorelai and Esmond, who are grateful for the chance to return home.
Surroundings
The southernmost of the settlements, the Secondary Settlement boasts vast sprawling farmlands and a beautiful shoreline overlooking the ocean. Skies are sunny and clear throughout the gathering. Wildflowers bloom across the flat plains, orchards are starting to bear fruit, and fish are plentiful once more.

The Secondary Settlement is sparsely populated but maintains a tight-knit community. Where the Primary Settlement is a hub for schooling, craftspeople, and artisans, the Secondary Settlement is focused on agriculture and livestock: sheep, goats, horses, and fields of crops fill the area. Many families take pride in supplying the commune with produce and materials like wool, eggs, milk, and grains.
◎ Farms & Livestock
Farms are open with fences solely to keep out any predators or pests. You're free to visit the fields and orchards. Pick apricots and cherries, pet the sheep, play with the baby goats, and gather eggs for the evening's potluck. Isar Hart will be pleased to show you his prized black sheep, whose majestic horns are greatly admired. Smaller gardens filled with flowers and herbs are also available to explore. If you'd like to put together bouquets for the evening or make flower wreaths to decorate, you can help yourself. Finally, you can fish to your heart's content in the nearby pond. Bring your catch to dinner!

◎ Shrines
After recent events, shrines around the Secondary Settlement are full of offerings to appease the gods and seek guidance. These offerings consist of animal bones, harvested fruit, and wine. You can add to the shrines if you like or simply visit them. Many shrines hum with magical energy and all previous signs of corruption over the past few weeks have faded. You can ask for blessings of health, luck, or abundance for yourself or others.

◎ Neighborly Help
Although Solvunn doesn't place much emphasis on extravagance, the evening's affair is an important one. They'd like to look their best. Members of the commune are all around the settlement to give you a hand to get ready. You can have someone style or braid your hair with ribbons, color it with natural dyes, or lend you some clothes and accessories if you don't have any. You can help them in return, as well. They're also happy to trade items with you.

Louis de Pointe du Lac will temporarily alter your clothes or appearance for the night using illusory magic.
Potluck
The potluck takes place on the second evening, held outdoors in one of the Secondary Settlement's spring meadows. Decorations are rustic and simple, consisting of fresh flowers and candles.

Mud-clay sculptures and masks are available from Nanaue, though they are not very sturdy. Nero will hand out colorful brochures.

There are no assigned seats. Tables and chairs are placed tightly together, along with natural seating created by tree stumps and boulders. You're encouraged to mingle and wander around. Though a sober hush lies over the gathering, the atmosphere is hopeful. The people of Solvunn look forward to better days.
◎ Food & Drink
Solvunn's potluck feast consists of dishes and drinks brought by everyone in the commune, including members of the Council. There are hearty stews and soups, freshly baked bread, butter churned that very morning, and a variety of Solvunn's famous goat cheeses. You're invited to contribute anything you like! Simply add your dish or dessert to the table. The centerpiece of the potluck is a pig roast. Mead and ale flow freely.

Wanda Maximoff will bring sečenica, propeć (both cheese and egg savory baked goods), and traditional fruit pies of plums, cherries, sugar, almonds, and vanilla sugar. Claire Fraser will provide a unique loose-leaf herbal tea blend.

◎ Entertainment
The people of Solvunn will sing, dance, and make music together. On occasion, there are pauses for someone to take the spotlight, but overall no one's center stage for long. Instruments are passed around, and guests are encouraged to join in. Due to recent events, many songs are subdued, speaking of honoring the gods. Later in the night, stories are exchanged around the campfires. One particular folktale is told by Rowan March about Spyndlveiss, a figure who captures wayward sheep on their way between the settlements. From these lost sheep, he makes sheepskin suits for hungry wolves to wear.

Eddie Munson will hold a lively musical performance.

◎ Night's End
The potluck runs late into the night, though you can leave any time. Large tents are nearby for you to rest and spend the night. In the morning, you can join in on the communal breakfast before returning through the portal to the Primary Settlement.



nomnoms: (pic#16297431)

[personal profile] nomnoms 2023-04-18 06:48 pm (UTC)(link)
Present?

[ He opens the bag to look inside, then dumps the entire contents into his mouth. There's little chewing involved. He then realizes he brought no presents for Julie, but he starts to dig in his pockets and offers his massive palm to her, which holds:

A rusty button
Some rocks that he clearly just found on the ground here
One of his own teeth ]
princessvegas: (071. i'm a twit)

[personal profile] princessvegas 2023-04-18 07:46 pm (UTC)(link)
Hi Nanaue. [ She hands him the jerky, which he eats literally faster than she can blink, faster than she can tell him what it is.

She shows him her bag, filled with smaller paper bags of popcorn. ]
Oh honey, I brought snacks for everyone! I just thought you'd like that better'n popcorn. You don't --

[ His enormous hand opens to her, and she absolutely cannot find the situation to be anything but adorable. He is one of the most frightening things she has ever seen up close, and yet he is so... cute. Tons of the new Summoned are usually dicks right off the bat, but he is so sweet. Like he's just happy to be here, between the long moments of staring into space.

What do sharks think about? That's a good question for another day. ]


Thank you! [ She takes his tooth from his hand with a genuine smile. She shows him her own necklace, a sandskid tooth set in silvery metal as a pendant. ] I like teeth. Yours is a good add to my collection.

[ If he were literally anyone else, she would rush to explain that she means animal teeth as trophies, mostly. But also as gifts of endearment. Luckily, Nanaue is not anyone else, so she doesn't bother clarifying. ]
nomnoms: (pic#16297420)

[personal profile] nomnoms 2023-04-18 09:41 pm (UTC)(link)
[ Nanaue is a creature that lives in the present, which makes it easy for him to be happy here when he is provided with: food, a house, and new friends. Only sometimes does he think about his first friends and wonders where they are, but like so many of his thoughts, these are transient rather than something he dwells on for longer than the next thing to catch his attention.

He inspects the strange tooth, leaning in a bit to get a better look with his flat, dark eyes. It doesn't bother him at all that she has a teeth collection, human or animal. His own teeth fall out regularly, most of the time he doesn't notice. New ones always grow back.

Suddenly, he grunts! Remembering something with exuberance! ]


Magic special place! [ He blinks, then says a little more quietly: ] Friend show!

[ He knows how to go to Horizon now. ]
princessvegas: (011. but we don't feel like outsiders)

[personal profile] princessvegas 2023-04-19 04:24 pm (UTC)(link)
[ Much like she might with a child, Julie makes sure to let him get a good look at her necklace before he hops to the next subject. As someone who can ramble for hours on end if permitted, she appreciates his ability to lose one train of thought and simply leap to the next as it occurs. ]

The Horizon? Oh, good! [ She has, actually, had the thought that he might not be able to find someone willing to risk the danger of a sharkman who can't remember he's supposed to be nice. She doesn't think there are lots of people who care to be bitten by a shark, even if it's not their physical body. ] Did you make your own domain yet? You can always come visit me there. Just follow the music until you see pink lights.
nomnoms: (pic#16297431)

[personal profile] nomnoms 2023-04-20 11:42 pm (UTC)(link)
[ An angel was the poor, unfortunate friend that showed him how to get there. It was not without some biting involved, and it's possible Nanaue may have been seen in the Horizon 'sky' hurtling like a shooting star....

But it's okay! ]


Pink. [ he agrees, nodding. He will listen for the music. People don't know but he has excellent hearing. Nanaue bobs his head and says a little loudly: ] Party dance!

[ He still wants to party. He actually got an invitation for one! He's very excited for it.

Oh, but she asked something - ]


Me make special place. Need practice. Make food! [ His mouth widens into a very sharp and toothy smile. He can make already dead things pretty easy, but he wants to make living things too... ]
princessvegas: (101. cold shower)

[personal profile] princessvegas 2023-04-21 05:06 pm (UTC)(link)
My place is always a party. You can come dance your heart out.

[ She beams at him. A handful of nearby people glance over at his exuberance, but apparently, being a shark can excuse all manner of minor social faux pas; they look away equally quickly.

Still smiling, she nods as she listens. ]
Oh, sure. The more you practice, the easier it gets. Soon, you'll be makin' all kinda things. Be careful only eat the stuff you make, though. Don't eat anyone's pets or friends by accident.

[ Julie is the only one with "friends". Nanaue does not need to know that. ]
nomnoms: (pic#16297432)

[personal profile] nomnoms 2023-04-23 07:51 pm (UTC)(link)
[ This makes him very happy. Both the party place and that he will get better at making things soon. He likes making things, even though not everyone likes what he makes. He made the bad starfish for Gideon, but Gideon didn't want to try it. ]

I no eat pets or friends. [ His track record so far is pretty good. He's definitely sure he hasn't eaten friends, and pretty sure he hasn't eaten pets. In real life or the special place.

There is something happening with a fire nearby that catches his attention. The light flickers in the dark of his eyes and he starts to wander off to inspect. If she follows he will keep asking questions, if not, he will probably come visit her special place in the near future... ]

princessvegas: (012. at all)

[personal profile] princessvegas 2023-04-24 12:03 am (UTC)(link)
I have a lot of friends in the Horizon. They're all gonna love you. Promise. [ They love pretty much everyone, but that's neither here nor there. She imagines he'll be over the moon to encounter an enormous group of people who want nothing more than to hang out with him.

Before she can praise him for not eating things he shouldn't -- something she thinks a shark probably does deserve praise for -- he gets distracted. She watches him lumber away with a blink, but decides to let him go. He can't be held to human norms of conversation. Besides, the execution will be starting soon, and she figures the Solvunn contingent might want to have a few minutes to wrangle him into his seat.

With a chuckle, Julie makes her way to the Cities's seating group. ]