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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2023-04-16 08:54 am

MINI-EVENT: CODA - IC EVENT LOG

Mini-Event - Coda

Mid-April, you receive two formal invitations. They arrive separately in two distinct envelopes and do not appear to be precisely related.
◎ The first is from Solvunn, signed and sealed by the Solvunn Council. It informs the reader that on April 18th, Josselyn Creed's fate will be publicly carried out according to Solvunn's traditions with the Old Gods. The location is in neutral territory, a safe distance from the Singularity's crater. The Council expresses deep regret for the actions of one of their own and invites you to attend as an observer if you wish to find closure. Portals are provided. The proceedings will be in the morning.

◎ The second is from your respective faction. The letter is less solemn and invites you to attend a weekend gala on April 21st - 23rd. It acknowledges that recent times have been difficult and that faction officials and locals wish to repay the Summoned for their contributions. Portals to each location are provided.
Divine Judgment
In the weeks leading up to Josselyn Creed's execution, many of you were allowed to question Josselyn. Now that you've received the answers you're seeking - as much as you were able to - officials have granted you the chance to gain some closure and witness her execution.

The factions will warn the Summoned that Solvunn does not take angering the Gods lightly. Her death will not be quick and will likely be sacrificial. They advise anyone who may not have the stomach for it to remain home and enjoy the festivities at the end of the week.

Attending her execution is optional and open to all. New arrivals are welcome to watch...though they may not want to. All characters may skip this portion of the event.

Participants of Event #12 are still welcome to speak to Josselyn. This section will close on April 30th.
Last Rites
CW: Disturbing imagery, animal death, ritualistic sacrifice, body horror.

So that all can attend, Solvunn will perform Josselyn's last rites in neutral territory. Anyone who attended the Peace Summit last year will recognize the area, though the colorful tents are gone. In their place are some plain stone benches and a temporary altar. Thick mists roll into the valley, bringing a chill to the air. As you arrive, you see Solvunn mages instructing volunteers to right certain stones as the last touches are added. Present to represent the other two factions are Jolene Sybell of Thorne and Reva Hym of the Free Cities.

The stones are arranged in spiraling circles, with twelve arches that span them. Carved into the ground beneath the arches are each of the Major Arcana. Find your matching Arcana and leave an offering if you want. You're told the gesture will appease the gods and ensure the "cleansing" is successful.

The Moon, Josselyn Creed's Arcana, has been carved into the center stone. If you share her Arcana or are The Emperor or Justice, Solvunn mages will approach and ask you to write your name in charcoal into the stone. If you bear any of the other signs, you can also do so, but you won't be asked directly.
Preparation
Soon, a hush falls over the crowd as Isar Hart comes forward with a black sheep in tow. Several Solvunn Elders flank the sheep as it's placed before the altar. They paint large winding lines and runes on its wool and face. Winifred Bordeaux turns to the crowd. She states that the wrongs born of the commune are always made right by Solvunn's hands and seeks forgiveness. The gods may cast judgment as they see fit.

Mages begin a haunting chant in an ancient tongue. With a large bone knife, Winifred kneels next to the sheep and slices its throat. As warm blood flows over the ground, it fills each etched Arcana sigil. The sigils glow a faint red upon contact, and the grass around them withers and blackens. Once fully drained, the Elders carefully skin the sheep. Its organs are placed in jars as it is hollowed out. With the skin removed, the Elders lay it on the altar and declare that those who stray from the gods must be brought back into the fold.

One of the stones vibrates, releasing Josselyn Creed into the hands of waiting Elders. As she's dragged to the altar's center, she decries Solvunn for being blind, accusing them of turning away from the truth. The old ways have long stopped serving them, she declares. The Old Gods are no longer listening.
Penance
Holding her in place, Rowan March places the skin of the black sheep upon her. The wool stretches outward to envelop her limbs, covering every part of her in the pelt and muffling her shouts. As each bone bends and snaps loudly in the silence to take the form of a sheep, her body collapses with anguished cries. Finally, a mass of quivering wool and human sinew is left, the sheep's face ajar on her broken skull.

The chanting reaches a crescendo, then stops abruptly. The mist thickens, swirling towards the altar. Your surroundings darken. From the gloom comes a massive bird-like silhouette. Its enormous wings shadow the sky, blocking out the sun. Though the figure's form is obscured, the dozens of vultures that descend are visible - and so is the feast that ensues.

Through the fog and shadow, you glimpse blood and flesh tearing. Slowly, the mist begins to clear as each bird takes its fill. The silhouette above withdraws. What remains before you is a pile of bones picked clean...and the recognizable head of Josselyn Creed beneath the sheep's mask, the only part of her uneaten.
Immolation
The Council allows all in attendance to confirm Josselyn's identity and her fate, ensuring that the factions and the Summoned are satisfied with the outcome. A ritual fire lights up on the altar. Her head is placed in first by one of the Elders.

The rest of her bones are in the sheepskin. No blood or flesh remains. The pelt is startlingly clean for such a gory display. You're invited to paint your Arcana on a bone and place the bone into the fire as a gesture to the gods that you've accepted the punishment they chose for her.

The atmosphere is solemn. Winifred offers her thanks on behalf of the Council for allowing Solvunn to make amends for Josseyn's misdeeds. They deeply regret this was necessary but promise they'll take steps to ensure it never happens again.

A few remain to watch her bones finish burning. You may join them if you like or return home at once. A harsh silence fills the ceremonial grounds as you step through the portal.

Weekend Gala
Several days after the execution, the cities prepare for the feast and gala. On the day of, portals will open up in the main hub of each city: Castle Thorne in Thorne, the Primary Settlement in Solvunn, and Cadens in the Free Cities.

You're welcome to arrive on the first day or skip the speeches and arrive on the second day for the main dinner and event. Everyone will be sent home on the third day (April 23rd), though the factions would be happy if you'd like to volunteer to clean up and take down decorations before you go. Not to worry if you'd rather go home - they have plenty of staff and locals for the job.

Each city will provide a place for you to stay for the weekend. They'll choose their best inns for you, except Solvunn. Solvunn will offer a comfortable communal tent for all attendees to share.
Thorne (Hayle)
The first evening, the King and Queen will gather guests into a grand hall at Hayle University. The King formally welcomes and expresses Thorne's gratitude for everyone's safe return. He heralds the Summoned and those involved in the terrible incident for their fortitude and bravery. The Queen follows afterward, adding that she is glad justice has been served and that they can be assured Josselyn Creed can never harm anyone again. She acknowledges the formation of the Summoned Conclave and promises Thorne will always serve those who are steadfast in their loyalty.

In a rare moment, Ambrose Rhett and the Duchess, Anastasia Rhett, can be spotted standing side by side in the background. Jolene Sybell is also present. Ambrose, however, will not be seen past the welcoming speech, returning to the Castle after.
Gifts
As a resident of Thorne, you'll receive a gift bag containing:
◎ A sweet dream potion that grants the user happy dreams and a good night's sleep. A basic spell, these potions were made by schoolchildren in Hayle as a thank-you gift for the Summoned. The custom label on each bottle has your name handwritten and decorated by the kids. If you're known around the Castle, it might contain a drawing that represents your reputation - for example, a flower if you have a green thumb. They've been told a bit about the Summoned by officials and their teachers.

◎ A jade turtle that, when placed in a bowl or pool of water, is enchanted to swim around. A novel decorative piece that calls back to the giant sea turtle which came to aid you and your friends on Thorne's shores.

◎ A soothing galaxy orb that displays the starry night sky within. When placed in front of some light, it'll cast a pretty sparkle over your surroundings.
Surroundings
Located far north, Hayle is most famous for its beautiful crystalline architecture. The weather is warmer now that spring has arrived, but relatively cool with temperatures dipping at night. Vast mountains are in the distance for a breathtaking view.

Hayle bustles with vibrant energy and a diverse population. Where Castle Thorne closely follows the formal traditions of the nobility and traditional Academic Magic, Hayle is trendier with innovative spellwork, the newest designs in fashion, and a vast library of knowledge.
◎ Arcana Deck Exhibit
Expensive custom-crafted Arcana decks are under glass cases like fine jewels. One notable attraction is an exhibit displaying one-of-a-kind decks designed by famous artists or enchanted by renowned mages in Thorne's history. Some boast intricately painted designs and real gold, while others use precious gems embedded in the cards themselves. One preserved deck is carved entirely on pinewood.

◎ Boutiques
Boutiques sell tailored clothes and fine jewelry that include Arcana-inspired accessories. Luxury magical tools are also available such as gold scales for weighing potion ingredients. Some bookshops specialize in signed or antique copies. The contents are nothing special, but editions are considered collectibles. Though most aren't for sale except to the wealthiest individuals, you're free to look.

◎ Makeover & Performers
Street performers occupy every corner around Hayle: stories told through illusions, musician-less instruments, and juggling acts that incorporate impressive balls of colorful light. You can get your portrait drawn by an enchanted paintbrush or volunteer for one of the illusionists to give you a temporary "makeover." The makeover will grant you one or more features of your choosing that will last 24 hours: a new hair or eye color (including unnatural shades!), translucent illusory wings (they won't get in the way), or decorative nails.

Personal shopping and styling assistance is also offered by Lenore and Natasha Romanoff.
Banquet
The banquet takes place on the second evening, held in Hayle University's finest ballroom. Decorations are delicate and elegant. The chandelier above drips with crystals and gold.

Although you'll have an assigned seat to start with, there's no need to stay where you are. Guests are encouraged to mingle and wander around. Make friends, meet new people, and introduce yourselves!
◎ Food & Drink
A formal multi-course dinner will be served throughout the night. The wine flows freely and food is abundant. Thorne is known for its exquisite cuisine, and Hayle is no different. With the harsh winter over and farmlands slowly recovering from the attack last summer, the nation is no longer struggling as much with supplies. Dishes include stuffed duck, delicate fish, rare nutty cheeses, soup, and plenty of cakes and biscuits.

◎ Entertainment
Formal entertainment involves music, dancing, and magic shows. You're welcome to take the stage yourself, of course! If you're not good at what you do, the citizens won't boo you off the stage, but you'll feel an awkward atmosphere begin to build, and word might spread about your act. The nobility in Thorne has exacting standards and a penchant for gossip.

Musical performances include original compositions on the violin and piano by Lestat de Lioncourt and elvish songs by Elrond, while Lord John Grey will recite some poetry and music. Magical displays include illusory lights featuring the Arcana signs by Istredd, flashy divination magicks channeled through a tarot deck by Urianger, and a light-based display of intricate mandalas Stephen Strange - whose third eye may be glimpsed beneath his hood when he casts his Eldritch magic.

◎ Night's End
The banquet runs late into the night, though you can leave any time. A carriage will be waiting to take you back to your inn. You can stay for one last social breakfast in the morning before returning to Castle Thorne through the portal.
Free Cities (Libertas)
The first evening, the Prime Minister will gather guests by the mosaic sculpture in the Willow Memorial Park. Prime Minister Marlo expresses her gratitude for everyone's safe return and apologizes for the atrocities that occurred under her watch. The bravery and fortitude of those involved will be remembered. Fortunately, justice has found those responsible, and the city can begin to march forward. She acknowledges the formation of the Summoned Conclave, promising that her government will make sure nothing like this ever happens again to its people. The Summoned are, of course, people of the Free Cities regardless of where they came from.

Quilleth Kaur takes the stand afterward, addressing the tragedy that struck Libertas not long ago and personally thanking the Summoned for their help in rescuing survivors and rebuilding the city. This includes the construction of the park itself, led by two of the Free Cities' longest Summoned residents. She bids everyone to enjoy the festivities. They deserve to relax and feast after a harrowing experience.
Gifts
As a resident of the Free Cities, you'll receive a gift basket containing:
Tickets to a special comeback show by one of Libertas' most famous acrobatic troupes - their first since the city's destruction. The envelope includes a letter which addresses you by name and thanks you for your help. If you've made an impression on the citizens of Libertas, the letter will mention noteworthy things you've contributed, such as volunteer efforts or donations. The tickets grant you the best seats in the house and a free drink during intermission. Performances are held throughout April and May, so you'll have plenty of time to attend.

◎ A kazoo, best used to annoy your friends or heckle anyone you find disagreeable, though beware that the people of Libertas won't hesitate to brawl on the street over insults.

◎ Luxurious bath crystal balls that fizzle and give the water a beautiful shimmer. Infused with medicinal properties, they'll alleviate aching muscles and lingering pains.
Surroundings
Located far south, Libertas is most famous for its subversive attitude and colorful architecture. With winter on the way out, the weather is warm but not scorching hot as it can be in the summer. Rare spring rains have caused flowers to bloom and sprout around the desert.

Libertas is diverse and lax in social norms. Where Cadens boasts the best research and technology, Libertas' focus is on advancements in free thought, art, and knowledge. Following the art walk not long ago and the long-term portal to Libertas, some of these attitudes have filtered into Cadens.
◎ Artist Alleys
The collapse of the city's buildings has caused street art to greatly flourish. Winding alleyways between homes and shops contain paintings, written poetry on the walls, and musical performances. Sculptor Axn Kade, famous for his pieces made of reclaimed metal and his activism for mining safety, has added a new sculpture to the city's streets. The plaque contains a dedication to the Summoned who helped clean up the mining equipment a few months ago, having used the scrap metal gathered during that process.

◎ Gambling Halls & Brews
Rejecting government oversight, Libertas is home to several gambling halls of all types. If you have the money, you're sure to find a spot to suit you. Beware of loan sharks and play at your own risk. Taverns around Libertas are rowdy. They often have an open floor for art performances, poetry readings, and philosophical debates. Always open to new ideas, many places in Libertas host tastings for brews created using innovative flavors and techniques.

◎ Market Square
Though not as large as Aquila's market, the Libertas market square is still a sprawling maze. Anyone with something to sell will have squeezed a table or a stall into the area. Enterprising merchants will give you a demonstration of some of their products, most powered by New Magic: a comb that changes your hair color upon use, eye drops that give your irises an enchanting colorful glow, and disposable crystal accessories that take on the illusion of precious jewels for a short period - invented to undermine the value of gems. Any changes to your appearance are temporary, lasting 24 hours.

Before the feast, simple dance lessons are available from Caitlyn Kiramman.
Garden Feast
The feast takes place on the second evening, held at the Willow Memorial Park. Glowing orbs of light have been hung from the willow trees while vases made by a local potter feature flowers from the park's wildflower meadows. More details about the park are available under Locales for Libertas.

Provided by Viktor (and Jayce Talis), the center of the garden contains a revolving armillary sphere modeled after the astronomy of Abraxas, casting an atmospheric starry light over the area.

To start with, you'll pull your table number from a hat to receive your "assigned" seat, but there's no need to stay there all night. Guests are encouraged to mingle and wander around. Make friends, meet new people, and introduce yourselves!
◎ Food & Drink
An eclectic array of dishes line a large table at the park's center. Help yourself to what you like in any order. No one will bother you if you start with dessert! Wine, ales, and hard liquors are as plentiful as the food. Dishes include grilled fish and pork, dips and spreads, puddings, sweetbread, cakes, and seasonal fruits common to the desert climate, such as figs and oranges.

◎ Entertainment
Formal entertainment involves music, dancing, and poetry. Artists have been invited to unveil new pieces or showcase old favorites. You're welcome to take the stage yourself, of course! Performers won't be judged on talent so much as passion. As long as you're creative and genuinely enjoy your craft, you'll have the support of the locals.

Jaskier will put on a lute performance, including a ballad of Spyndlveiss containing themes related to the recent disappearances. Diana Prince will recite a short portion of The Iliad, in both Ancient Greek and common. A "blade dancing" display using a painted stave by Obi-wan Kenobi will take place, as well. Finally, Hilda Goneril will draw and paint quick "fashion sketches" to commemorate everyone's style - available to both small groups and individuals.

◎ Night's End
The feast runs late into the night, though you can leave any time. A wagon is available to bring you back to your inn, but most locals prefer to walk, creating a drunken parade of people through the streets while singing cheerfully. You can stay for one last social breakfast in the morning before returning to Cadens through the portal.
Solvunn (Primary Settlement)
The first evening, the two remaining members of the Council, along with Isar Hart, address the gathered, apologizing for the sheep who strayed from their flock. They're especially disappointed with the heretical actions of a trusted community member, whose name they will no longer acknowledge. The gods have cast their judgment, and now the community can come together to heal. The Council promises the newly formed Summoned Conclave that they are vital members of the commune and that Solvunn is here to aid them in whatever they need.

Isar Hart reiterates that his position on the Council is temporary until the seat can be filled, though the Council does not give a date for when this might occur.
Gifts
As a member of the Solvunn Commune, you'll receive a gift bag containing:
◎ A clay mug, handmade by children in the settlements. Each mug is customized for the individual based on what the children have managed to learn about you, painted with what they believe to be your favorite colors, flowers, patterns, or animals. How accurate the kids are about you varies depending on your interactions with them, but they've tried their best. The bottom of the mug is signed by the child who made it for you. If you run into them afterward, they might ask if you like your mug.

◎ Thick and comfortable knitted socks made from the wool of Isar Hart's sheep farm.

◎ A few sachets of herbal teas to help you get a good night's rest and restore your energy. A small thank-you note accompanies the teas, signed by Lorelai and Esmond, who are grateful for the chance to return home.
Surroundings
The southernmost of the settlements, the Secondary Settlement boasts vast sprawling farmlands and a beautiful shoreline overlooking the ocean. Skies are sunny and clear throughout the gathering. Wildflowers bloom across the flat plains, orchards are starting to bear fruit, and fish are plentiful once more.

The Secondary Settlement is sparsely populated but maintains a tight-knit community. Where the Primary Settlement is a hub for schooling, craftspeople, and artisans, the Secondary Settlement is focused on agriculture and livestock: sheep, goats, horses, and fields of crops fill the area. Many families take pride in supplying the commune with produce and materials like wool, eggs, milk, and grains.
◎ Farms & Livestock
Farms are open with fences solely to keep out any predators or pests. You're free to visit the fields and orchards. Pick apricots and cherries, pet the sheep, play with the baby goats, and gather eggs for the evening's potluck. Isar Hart will be pleased to show you his prized black sheep, whose majestic horns are greatly admired. Smaller gardens filled with flowers and herbs are also available to explore. If you'd like to put together bouquets for the evening or make flower wreaths to decorate, you can help yourself. Finally, you can fish to your heart's content in the nearby pond. Bring your catch to dinner!

◎ Shrines
After recent events, shrines around the Secondary Settlement are full of offerings to appease the gods and seek guidance. These offerings consist of animal bones, harvested fruit, and wine. You can add to the shrines if you like or simply visit them. Many shrines hum with magical energy and all previous signs of corruption over the past few weeks have faded. You can ask for blessings of health, luck, or abundance for yourself or others.

◎ Neighborly Help
Although Solvunn doesn't place much emphasis on extravagance, the evening's affair is an important one. They'd like to look their best. Members of the commune are all around the settlement to give you a hand to get ready. You can have someone style or braid your hair with ribbons, color it with natural dyes, or lend you some clothes and accessories if you don't have any. You can help them in return, as well. They're also happy to trade items with you.

Louis de Pointe du Lac will temporarily alter your clothes or appearance for the night using illusory magic.
Potluck
The potluck takes place on the second evening, held outdoors in one of the Secondary Settlement's spring meadows. Decorations are rustic and simple, consisting of fresh flowers and candles.

Mud-clay sculptures and masks are available from Nanaue, though they are not very sturdy. Nero will hand out colorful brochures.

There are no assigned seats. Tables and chairs are placed tightly together, along with natural seating created by tree stumps and boulders. You're encouraged to mingle and wander around. Though a sober hush lies over the gathering, the atmosphere is hopeful. The people of Solvunn look forward to better days.
◎ Food & Drink
Solvunn's potluck feast consists of dishes and drinks brought by everyone in the commune, including members of the Council. There are hearty stews and soups, freshly baked bread, butter churned that very morning, and a variety of Solvunn's famous goat cheeses. You're invited to contribute anything you like! Simply add your dish or dessert to the table. The centerpiece of the potluck is a pig roast. Mead and ale flow freely.

Wanda Maximoff will bring sečenica, propeć (both cheese and egg savory baked goods), and traditional fruit pies of plums, cherries, sugar, almonds, and vanilla sugar. Claire Fraser will provide a unique loose-leaf herbal tea blend.

◎ Entertainment
The people of Solvunn will sing, dance, and make music together. On occasion, there are pauses for someone to take the spotlight, but overall no one's center stage for long. Instruments are passed around, and guests are encouraged to join in. Due to recent events, many songs are subdued, speaking of honoring the gods. Later in the night, stories are exchanged around the campfires. One particular folktale is told by Rowan March about Spyndlveiss, a figure who captures wayward sheep on their way between the settlements. From these lost sheep, he makes sheepskin suits for hungry wolves to wear.

Eddie Munson will hold a lively musical performance.

◎ Night's End
The potluck runs late into the night, though you can leave any time. Large tents are nearby for you to rest and spend the night. In the morning, you can join in on the communal breakfast before returning through the portal to the Primary Settlement.



mobezon: (129 | future dwellings)

night's end;

[personal profile] mobezon 2023-04-20 09:49 am (UTC)(link)
{ sorry to disappoint, wanda. currently the one out and about is someone who is deemed forever nocturnal since 1910 and his restlessness has nothing to do with lack of sleep. louis had kept to himself throughout the festivities, and joined when he could. it's probably become easier to ignore the looming presence in the corner of the tent when the day activities occurred, even if a little strange (or a lot strange). louis had begun to see solvunn individuals seem to take to the oddity more than others, and in a way it's to his benefit.

he smells the tea first when he finds someone is out late at night, beyond the usual. she's instantly recognizable when he sees her out. it's difficult to forget the woman with the elemental hair who'd granted him a moment of welcoming kindness. has it truly been months? }


You could name them yourself. I always thought it was silly when someone bought a star when they were free to be named in the first place.

{ he looks up at sky with the twinkle in the distance. it's his usual view, but tonight it seems to simmer extra bright seemingly doing so despite what the festivities are celebrating. somewhat morbid to sparkle under the circumstances, if he's asked. he's used to it. }

I wonder if the same stars shine just as bright in the other factions.
carmesi: <user name="berks"> (Default)

[personal profile] carmesi 2023-04-20 05:05 pm (UTC)(link)
I don't think I'd ever have the money to buy a star.

[she says softly, as if by way of greeting, looking up and over at louis for a moment before turning her attention further up, up, up—at the stars. the concept of having any money at all to buy something arguably beyond anything that money could buy sounds crazy to her—and yet she knows people do it.

and yet she also knows that naming stars and constellations helps everyone keep to the same general knowledge of the world. her life has never been one where she's been allowed to dream and yearn for such cosmic objects, though.

wanda turns her face downward, at her tea, at the ground, a more solid and familiar place to be.]


Probably. We're a lot closer than what we'd think.

[in this one continent...

wanda wonders if there's more to this world, beyond this landmass.]


Can't sleep, Louis?
Edited 2023-04-20 17:06 (UTC)
mobezon: (129 | future dwellings)

[personal profile] mobezon 2023-04-24 08:30 am (UTC)(link)
There are better uses for money. I won’t deny my privilege in having it when I did.

{ he grew up with it, and he made sure to cultivate it further as the decades proceeded into the modern century. it was old money, whispers of wealth. the way people rallied against the acolytes made him wonder what would become of him if they knew the angst he caused in his lifetime. all he could focus on was his selfish desires. solvunn has become a challenge in ways he didn’t anticipate. it might be for the better, if he is ever going to be taken back to his world. part of him doesn't want to face going back.

the stars remind him. at a far distant they are beautiful, but up close they’d surely burn whoever sets eyes upon it - untouchable in the end. still beautiful. }


May I? { he gestures to the log, on the other end of it and proceeds to sit. makes it better to level in conversing. he keeps a respectable distance, his tone light. }

We seem to be closer, but we’re not allowed to leave our factions. I should be the one asking, no? I won’t be staying for the final breakfast.
carmesi: <user name="berks"> (Default)

[personal profile] carmesi 2023-04-25 12:57 pm (UTC)(link)
[talk about money and privilege always leave wanda feeling some kind of way. how many times did she and her brother struggle to make it by, during the war? before and after they became orphans?

it was but a blessing in disguise, the fact that she never again needed money, the avengers looking after her every want and need. solvunn is just an extension of that, favoring to barter and hardly using any coin to work through the economy.

but someone who can recognize their privilege in their financial wealth is better than most others who deny it and try to pretend that they, too, have it hard.]


Sure.

[she doesn't mind the company, by any means, and smiles lightly at him as he takes a seat.]

—I take far too many naps. [it's not a lie; there's plenty of free time in solvunn.] I appreciate that we don't really have a set schedule we're expected to follow. I'll stay awake tonight, but I know tomorrow I can sleep most of the morning.

[besides, there's someone she really likes talking to through their singularity-connection who is a bit of a night owl, keeping odd hours. but she nods as he expresses he won't be staying for too long now. daytime, the sun, all that—]

I can bring you a basket with leftovers if you want to try out what they put together. [she grins a little, but then her expression softens. louis was one of those who had been abducted last month.] How are you doing?
mobezon: (149 | future dwellings)

[personal profile] mobezon 2023-04-25 07:18 pm (UTC)(link)
{ his hardships were at the hands of his own making, and that of societal pressure and perceptions that dwindled later on in life. he isn't going to pretend he suffered through lack of money. although, he will note it might not be a point of conversation for them. solvunn has its exchange rate, and he thinks it'll do him good. he does miss the night life only a city has provided, so seeing others about makes him incline to approach. }

I suppose there is plenty of freedom in that. I'll always be around if you find yourself out late. I'm afraid leftovers would be wasted on me, but thank you. I can't taste food. But, I did recently learn I can in the Horizon.

{ he might be able to if someone offers it to him there. he's attempting to figure what he can organically, considering it's been a long time for him. tea and bread were a great start. there's much about the singularity to put into question, but louis is taking it in stride, probably visiting it a little too much since he can push his body to the limits. which brings him back to her question as his expression loosens and he smiles. }

The coffin is working well, by the way. I'll have to get satin to line inside. I used to have one with emerald green on the inside that I did like once. { back to the basics. his fingers tap against the side of his thigh. } I'm trying to keep busy, if I'm honest. I am better. I appreciate being back.
carmesi: <user name="berks"> (Default)

[personal profile] carmesi 2023-05-22 07:03 pm (UTC)(link)
[another one who can't taste food, huh... has michael met louis, yet? they could probably sit and have conversations about it. but michael was never human before, whereas the man beside her was.]

I would probably miss how food tasted if that was ever taken from me.

[one thing is sustenance, the other is being able to enjoy said sustenance.

at his mention of the coffin working, she nods, smiling, turning her gaze forward once more.]


I think there is someone in the settlement that works with fabrics. You could ask her about it, and I can see about helping you with lining the inside. [she doesn't figure the people of solvunn would fear him if he spoke openly of what he is, but she's happy to help him keep his secret if he wants.] —everyone's looking a little lost since they came back.

I wish there was more we could do.
mobezon: (111 | future dwellings)

[personal profile] mobezon 2023-05-23 06:02 am (UTC)(link)
It’s not ideal. I manage.

{ the one aspect that tastes good as if it were the purest form of nicotine presented is human blood which he refuses to consider even if it’s his true nourishment for the dark gift to sustain him fully. he’ll spare wanda. he’s grateful that steve (the star-bangled one) offered and he was able to function enough to get out. a rare occurrence that shouldn’t have happened, but here they are.

therefore, he brushed by the blood talk, and right into the fabric. another idea forms as he leans forward into his weight. }


I’d like that. I admit I would feel less lost if I had books. I’ve been meaning to ask, considering your status of being around longer. Do you know if there’s a library of sorts in Solvunn? I’m curious what this world’s literature has to offer. { his voice ends up trailing before adding, } We’re doing our best.
carmesi: <user name="berks"> (Default)

[personal profile] carmesi 2023-05-30 12:56 am (UTC)(link)
Books?

[oh, louis should have mentioned this earlier.]

The Primary Settlement does have a library. I don't know about the others, but... well, it's rather unkempt. I think there was a librarian once, but they either retired or —

[well, 'disappeared', as is being politely mentioned.]

It's not hard to find, but I imagine if you'll miss it if you don't know what you're looking for. I can show you to it when we're back.
mobezon: (087 | future dwellings)

[personal profile] mobezon 2023-06-06 11:52 am (UTC)(link)
{ it's not as if he was holding back on it. louis purposely put books up high in a shelf that he'd have to ask his partner to hover to get when he couldn't levitate himself. time for a different approach. }

I can do unkempt. I might be able to help restore them.

{ idle ways to keep his hands further busy. he likes the idea, and provided what he finds he'll take up the challenge. louis smiles, the acknowledgment present. }

I would like that if you have time to spare. I admit I might have been busy in the outskirts to explore the settlement itself. About time I do.
carmesi: <user name="berks"> (Default)

[personal profile] carmesi 2023-06-10 08:54 pm (UTC)(link)
[like most everyone who returned from the pit they had been abducted to, louis seems, unsurprisingly, in need of something to tether him to a sense of purpose. it's easy to feel lost amidst everything that solvunn is and isn't, so she can only hope she can help guide others towards... well, that purpose, new or re-kindled.

for, in her heart, she feels that louis isn't quite adjusting to life here. can't be blamed, especially if his arrival after being summoned was quickly met with an abduction.

not much room to find his footing.]


I'll always make time for you. [—and other solvunn summoned. she glances at him, nodding.] And for anything else you might need.

[though cold and a harder nut to crack then most, it's never been a lack of love and care from wanda's part. it's always been how to express it in a way that she feels confident about.]