ABRAXAS MODS (
abraxasmods) wrote in
abraxaslogs2021-08-28 09:47 pm
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WELCOME TO NOTT!
WELCOME TO NOTT!
Welcome to Nott! A blend of old world Thorne and new world industrialism, densely packed wooden buildings surround a section of ancient stone architecture at the lake’s edge. The city rises up against the horizon and is easily seen from a distance, lacking any farmland or outposts around it to distract the eye.
The city gates are wide open. Whatever may be happening back at the Thornean capitol, there’s no obvious hint of it here. Busy citizens are going about their day, guards in local uniform patrol the streets with little urgency, and no alarm bells or horns are sounding. It appears,at least on the surface, as though no one is concerned about escaped prisoners here.
But it certainly is a bustling place! Sounds and smells assault the senses right from the gate. The streets are filled with vendors and panhandlers and criers shouting out deals and directions and soliciting money, hawking food and services and shops. There seems to be a tavern or a public house on almost every corner. A cool wind comes off the lake and the scent of the fish market carries through the city. People are everywhere and no one seems to notice or care that much about strangers - aside from wanting their coin.
It’s the perfect place to hide out from Thorne while staying within Thorne’s borders.
Within a few hours of arrival a city guard will approach each escapee from Thorne - regardless of what their standing was back at the castle - to politely inform them that Lord of Representatives Lyle Vela would be happy to receive them at the House of the Lords at any time today. Each character will be given a handwritten invitation marked with an official seal that gives directions to the House of the Lords, a sprawling Old Nott building on the lake that overlooks the city. The invitation is of course optional and there are no repercussions for declining.
The city gates are wide open. Whatever may be happening back at the Thornean capitol, there’s no obvious hint of it here. Busy citizens are going about their day, guards in local uniform patrol the streets with little urgency, and no alarm bells or horns are sounding. It appears,at least on the surface, as though no one is concerned about escaped prisoners here.
But it certainly is a bustling place! Sounds and smells assault the senses right from the gate. The streets are filled with vendors and panhandlers and criers shouting out deals and directions and soliciting money, hawking food and services and shops. There seems to be a tavern or a public house on almost every corner. A cool wind comes off the lake and the scent of the fish market carries through the city. People are everywhere and no one seems to notice or care that much about strangers - aside from wanting their coin.
It’s the perfect place to hide out from Thorne while staying within Thorne’s borders.
Within a few hours of arrival a city guard will approach each escapee from Thorne - regardless of what their standing was back at the castle - to politely inform them that Lord of Representatives Lyle Vela would be happy to receive them at the House of the Lords at any time today. Each character will be given a handwritten invitation marked with an official seal that gives directions to the House of the Lords, a sprawling Old Nott building on the lake that overlooks the city. The invitation is of course optional and there are no repercussions for declining.
no subject
"Thanks. I'll probably take you up on that, honestly. It's just added to how surreal this whole place is, trying to figure it out on my own."
She shakes her head at the question, frowning a little.
"Is the Singularity how they brought us here?" Her first image is being able to look through the portal to her own world and talk to people there.
no subject
"And yeah, as far as I can tell. The Singularity is how everybody does any magic, it's apparently the source of magic? Or something like that. They brought the first of us out to it, we...bonded with it, or something." It all sounds like a lot of madness, and Nadine knows it.
But what's a little more madness at this point?
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"The source of magic... What exactly did they get you to do?"
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Nadine's been there, she can do it. And it sounds as if Abigail doesn't have any way to reach out to anyone.
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"You can take us somewhere else? Somewhere that's not here?"
She doesn't want to hope too much, but her excitement is evident in her tone.
no subject
Nadine thinks that's probably a comparison Abigail will understand. She sets her bag aside and settles herself more comfortably.
"Here, I can show you."
She holds her hands out to the younger woman.
no subject
"Do I have to click my heels or something?"