Istredd (
magicalarchaeologist) wrote in
abraxaslogs2024-04-05 03:36 pm
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Welcome to Thorne!
WHO: OPEN to all Summoned in Thorne
WHAT: A party, info dump, and magic study session all rolled into one! Eat, drink, mingle -- make some friends! If your character is interested, they can go help out in Nott instead/afterward!
WHEN: After the new people arrive
WHERE: A ballroom in Castle Thorne and at Nott (pre and post worse storms)
NOTES: This is an open mingle log where everyone can tag one another! New characters may hear some gossip and chatter about recent important events that happened in Abraxas. They would have heard that recently the Summoned were invited to Ikorr, the land of the vampires, for their annual decadent party. While there, a heist went down involving a chef name Marcellus who stole an important Ikorr artifact. After catching the man, the Lunae showed up to demand the artifact so they could destroy it. The Summoned supported keeping it with the Ikorr and not destroying it, causing some trouble with the Luna.
Over the course of the night, a strange being was playing with the Summoned, and when they left, they had a vision of a god who said "You are Awaited." Shortly afterward, the Singularity started reacting to something unknown and caused lightning to appear in the sky and winds to pick up severely. There has been damage to all of Thorne but more specifically Nott. Please note at the bottom of this log that there are two prompts for Nott that you can take part in, one when it's just the winds and one when people have to flee the worse storms.
General.
Banquet.
Magic Studies.
Nott Pre-Storm
Nott Post-Storm
(( ooc: Feel free to make your own top levels and tag around! This is meant to be an open mingle, with the above as mostly setting and flavor, so don't feel limited if you want your character to do their own magic demonstrations, for example, or even if your thread ends up moving outside the ballroom. Have fun!
It should be noted that if you would like to handwave your character's first experience to the Horizon, you can do so. It's a blanket permission from me / Istredd that he took your character there, helped them leave, and showed them how to go back in with their memory now. Your character can also know anything from the entries I linked to above that are in his library if you'd like to jump-start them into having information, or they can know none of it.))
WHAT: A party, info dump, and magic study session all rolled into one! Eat, drink, mingle -- make some friends! If your character is interested, they can go help out in Nott instead/afterward!
WHEN: After the new people arrive
WHERE: A ballroom in Castle Thorne and at Nott (pre and post worse storms)
NOTES: This is an open mingle log where everyone can tag one another! New characters may hear some gossip and chatter about recent important events that happened in Abraxas. They would have heard that recently the Summoned were invited to Ikorr, the land of the vampires, for their annual decadent party. While there, a heist went down involving a chef name Marcellus who stole an important Ikorr artifact. After catching the man, the Lunae showed up to demand the artifact so they could destroy it. The Summoned supported keeping it with the Ikorr and not destroying it, causing some trouble with the Luna.
Over the course of the night, a strange being was playing with the Summoned, and when they left, they had a vision of a god who said "You are Awaited." Shortly afterward, the Singularity started reacting to something unknown and caused lightning to appear in the sky and winds to pick up severely. There has been damage to all of Thorne but more specifically Nott. Please note at the bottom of this log that there are two prompts for Nott that you can take part in, one when it's just the winds and one when people have to flee the worse storms.
General.
Jill Warrick and Istredd are the hosts of this celebration. Jill will have sent a written invitation to all Thornean newcomers after their arrival, inviting them to meet their fellow Summoned. Otherwise, there will be fliers posted in the dining area that anyone can see. If your character has CR with Istredd or Jill, you can assume they were told and got an in-person invite -- and you can even assume your character helped with setup if desired (decorations, helping set out food, etc.), since they needed the assistance. Up to you!
Istredd will also be hosting a group meditation to allow newcomers to access to the Horizon (and network). New Summoned who wish to learn how to step into the Horizon have an opportunity to have their connections to the Singularity activated. If preferred, they can also get one-on-one help from those who've been around for a bit. He will also discuss the magic in Abraxas and point them in the direction of teachers of magic, combat, or other things they may be interested in.
Banquet.
The large ballroom is bathed in warm, golden light from dozens of chandeliers above, reflecting off the gleaming inlaid floors and brass light fixtures along the walls. It is at once neatly sectioned, yet naturally open, allowing the length of the room to flow from one potential activity to another with ease.
In the center, a circular area has been left clear, and every half hour or so during the first half of the evening, two native Thornean (apprentice) mages come up to offer magic demonstrations -- mostly flashy elemental magic, adding sparks and atmosphere. If any of the Summoned who've been around longer wish to show off as well, they are welcome to do so.
Along the walls stand narrow refreshment tables, where one can serve oneself wine and liquor from large glass carafes. Hot tea and a variety of warm drinks are also available in a few flavors. For those looking to eat, a large dining table has been set out toward the center of the room, with plates and utensils and large platters of food in the center. Jill arranged for special refreshments to be offered in partnership with local businesses. Dante has also offered pizza for those who want something less traditional.
Both the handful of large tables and the smattering of small, taller tables for standing at are in full view of the demonstrations so the show can be enjoyed with food and drink, whatever your desire. Everything is decorated in Thorne's local winter flowers, filling the space with pleasant smells and pretty atmosphere. There is plenty of space to stand and mingle, walk around, and see what everyone else is up to. In the back of the room, the folding screens offer a quieter area, for more private conversation and meditation as desired.
Magic Studies.
Behind the folding screens made of tall, carved wood in intricate patterns, there are a handful of low sofas and chaise lounges around a fireplace at the far side of the hall. This sectioned-off area has been enchanted to provide some insulation from the sound of the banquet beyond, and once you step inside, the quiet is like a gentle blanket settling over everyone who chooses to spend some time here.
This is the best place to ask questions in some semblance of privacy, to learn about your new home, and to receive guidance on entering the Horizon and using the so-called network of telepathic notes only the Summoned can send one another.
Istredd is the one 'in charge' of this particular endeavor, but others who have been in Abraxas a while are likely also about, lending their assistance to those who are newly arrived and sharing thoughts on their experiences so far. Istredd recommends people visit his Horizon because he has a history of the Summoned and general helpful details written in there for anyone to see.
Just be careful -- even if the insulating enchantment is sturdy, there are still Thornean natives around, refilling refreshments outside and demonstrating their magic. You may want to be careful how candidly you discuss any displeasure toward Thorne or its crown, considering the Queen's notoriously explosive temper, and the rumors of the dungeons deep beneath the castle. It's hardly a secret, at this point: a conflict has been sparked, and the mood around the castle is a tense one, even amidst a celebration such as this.
Nott Pre-Storm
Newcomers may be made aware that there are particularly harsh winds happening at the moment and that Nott, a poor fisherman city, has been in particular damaged by this. Istredd will announce at the ballroom that anyone who wishes to pitch in to help Nott would be welcomed, and there is a portal going there. He says that there are ships who never made it back and most of the ones left are damaged and need patching up. They have been working on fixing up an old hospital that could use physical labor on it and people to move anyone injured by the storms into there for extra help. Newcomers do not need to volunteer for this and can enjoy the party without it, but this is an option!
Nott Post-Storm
Shortly after the ballroom and the request for assistance, the weather in Nott takes a turn for the worst. Lightning now strikes the ground, and heavy rains have led to flooding. Conditions have grown from troublesome to outright dangerous. While the Summoned can be there at the time when things turn, they will be forced to leave back through the portals, although they will be assured the guards can handle what's coming. They will not have a choice or be able to go back. You can use this for their reactions to the disaster and any feelings they may have!
(( ooc: Feel free to make your own top levels and tag around! This is meant to be an open mingle, with the above as mostly setting and flavor, so don't feel limited if you want your character to do their own magic demonstrations, for example, or even if your thread ends up moving outside the ballroom. Have fun!
It should be noted that if you would like to handwave your character's first experience to the Horizon, you can do so. It's a blanket permission from me / Istredd that he took your character there, helped them leave, and showed them how to go back in with their memory now. Your character can also know anything from the entries I linked to above that are in his library if you'd like to jump-start them into having information, or they can know none of it.))
no subject
[ Count Percy down for another one who doesn't want to consider the idea of being here for that long. And he certainly doesn't want to think about what his world would look like if he and Annabeth went missing for that long. He isn't even sure if the Doors of Death had been handled correctly, if they'd successfully been closed from releasing monsters ...
But there's literally nothing he can do about it right now. The chill of the ocean's breeze and the stormwinds sends a shiver up Percy's spine to add to the anxiety of abandoning his friends back home.
He refocuses on the guy and Thorne's own wars, snorting at the joke. ]
Hah. Well, it'd be just my luck to stumble face-first into another war I guess. And I don't even have my sword. [ He'd checked for a ball-point pen in his pocket. Like, multiple times.
And on that cheery note: ]
Anyway, I'm Percy. What's your name?
no subject
( he nods in greeting. )
The war hasn't started yet but it feels like a matter of time. I don't know how much longer these different regions are going to hold off. I've been told they've been on the knife's edge for awhile now.
( just barely hanging onto the peace. )
no subject
[ He realizes that they're literally out here helping people out, rebuilding a hospital.
Percy corrects himself. ]
I mean, more than what we're doing now. Conscription and stuff.
[ He hopes not. He wouldn't even know what he's fighting for. ]
no subject
( thorne seems to fit that bill of forcing the issue, of making the summoned fight for them because they feel like their owed.
nikolai blows out a breath. )
I'd rather not though. I came from one war and I'd rather not go into another.
no subject
[ It's weird to feel such a sense of ... camaraderie with a guy he's literally only just met, but the sentiment is so deeply felt, Percy can't help but suddenly warm to him like they've known each other for ages.
War really does have that effect, he guesses. ]
Do you think that's why they brought us here? To recruit us? Like we've got some unwritten-but-totally-written-somehow resumes with our skill-sets and history with fighting wars?
no subject
( this place keeps gathering people up, keeps pulling people in. )
The more people that show up, the more worried I become that this is going to be something bigger than I originally thought.
no subject
Oh, I didn't think of that. Like this thing's gonna be so big it needs a ton of seasoned warriors and soldiers?
[ He looks around at this ramshackle village. He doesn't want to picture it in complete twigs, all of these people left without a home while the royals are up in their castle in Thorne.
It feels a little too familiar, and not in a good way. ]
I'm obviously really new here so I don't know the dynamics between these three regions ... but what exactly are they all fighting over?
no subject
( which is one of those words that he hadn't ever used before coming to this place but now it's a part of his everyday vocabulary. )
I think each region wants to control it for their own devices. And those of us not from this place are the only ones able to use it so they need us.
no subject
[ But it'd sounded too complicated at the time (and okay, it still kinda does), and also nothing he was especially interested in on account of trying to figure out where he was, where Annabeth was, and whether any of his other friends wound up here too.
He's still not even sure he cares about all of this as much as he should; he still thinks he's got a shot at getting back home sooner than later. ]
So by sending more of us over, and I dunno, grouping us into these different regions ... they're essentially collecting a bunch of chess pieces, divvying them up for their eventual war?
[ Percy shakes his head. ]
I hate that this almost isn't even new to me.
no subject
( nikolai would like to be optimistic and say that a war could be avoided but with increasing tension and aggression, he doesn't think that's going to happen.
he thinks a war will happen in the future. he just doesn't know when. )
I don't know what it's like for people in the other regions but I don't know how much of a choice those of us in Thorne will have.
no subject
[ Even now, Percy knows there's a possibility that asking all of this aloud could get him pulled away by Thorne's version of a SWAT team, just a bunch of silk-shirt ninjas showing up to take him away for insubordination or whatever.
But they're valid questions! If this Singularity thing is something only they have access to, that's gotta be a pretty worthwhile bargaining chip for how they shift the tides of this upcoming possible war.
Is this what thinking like Annabeth is like? ]
I mean, if we're so valuable ... don't we get some say?
no subject
( he's never really thought of refusing because he worried that his disobedience might come down on all of them. and while he can deal with punishment coming his way, he doesn't want collateral damage. )
I don't know if anyone's ever tried. Or, if they have, I don't think it's worked. I think they use us as...property. In Thorne, at least. But, I haven't done enough exploration to really confirm that.