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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2024-04-17 10:07 am
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EVENT #18: EMERGENCE - IC EVENT LOG

Event #18 - Emergence
Whether voluntary or by force, you find yourself transported to the Singularity's crater. There probably aren't many resistors - officials have taken great pains to convince you to come voluntarily, reserving force as a last resort - but it's clear that everyone is required for this to work. It takes multiple mages to stabilize the portal, but you make it there in one piece. If you cooperate, you'll be asked to walk towards the ancient relic. If you resisted, you might be forced to do so while restrained. Regardless, a heavy fog soon descends around the area, obscuring you and your vision.

If you have thoughts of turning back, it's too late: for some of you, the second you step across the threshold, a force pulls at your chest and absorbs your psyche at once. For others, a mystical call beckons you to walk a little further before the same effect takes hold. And for a rare few, the call brings you to the Singularity itself, where you're compelled to touch it - and are subsequently swallowed up like the others.

The Horizon doesn't greet you like you might expect. Instead, something far stranger awaits.

Please communicate with your fellow players as needed! We also recommend discussing with us if you plan on a major environmental upheaval. As a rule of thumb, you should avoid changes to the landscape that will significantly alter the established map.

We've also posted comment sections for WORLDBUILDING and HANDWAVED submissions. Instructions can be found at the respective links.

Year 20,879
When you open your eyes, it feels like you've only blinked. If your body has transformed or you're someplace that shouldn't exist, it doesn't strike you as odd. You were always here. Everything around you was always here, and your physical alterations and new abilities - while perhaps not originally there - have been a part of you for a long, long time.

The world of Abraxas isn't completely foreign. Familiar territories remain, as well as the familiar faces of those with long lifespans. But a lot has changed in 800 years, too, especially where the Gods are concerned. Alongside the Old Gods of the Ancient Pantheon and the Cardinal Gods of the New Order, a third class of deities formed from you and your fellow Summoned: the Ecesis Gods of the Iterum Pantheon.
Politics, People, & Gods
Abraxas's political landscape remains complex, with continued tensions over land, worship, resources, and power. Nonetheless, since the Free Cities is no longer intent on destroying the Singularity, conflict over the ancient relic has lessened. All territories agree that the Godlands - and the Singularity - belong to the Gods themselves.
Beliefs and Gods
The active presence of the Summoned confirms the existence of the Gods. As a result, most Abraxans turn to the Summoned and other Gods for aid or protection. Extreme reverence exists in certain areas, especially on the Isle of the Lost and in parts of Solvunn. In other places, though, the Gods are merely acknowledged as a facet of life - a force that helps or hinders depending on temperament and should be respected, much like the sea. The Gods play a crucial role, sure, but so do the rain and stars. This is particularly true in the Feywilds, the Nether, and the Free Cities.

Small pockets of non-believers actively denounce the Gods. They claim the Summoned should be wiped from the world and the Singularity destroyed to prevent future invasions. Labeled dangerous heretics by Thorne and Solvunn, and "regressives" by the Free Cities - whose scientists and philosophers liken such thinking to be as foolish as declaring the sun unworthy or the earth to be flat - these people are shunned from society. In Solvunn, the consequences are more severe: heretics are exiled to the Barren, where they are subsumed by the desert, the Maw, or whichever Gods may punish them.

At the other end, some sects revere the Godlands so much that they believe feeding themselves to the relic will enhance Abraxas' good fortune for generations to come. Such cults are quite rare, but there are reports of mortals throwing themselves into the Singularity's crater and disintegrating as a gesture of their devotion to the divine.
International Relations
Due to the combined change in their priorities, Thorne and the Free Cities are less at odds. The Free Cities believes in protecting the Singularity; Thorne no longer seeks to control it. Nonetheless, mistrust flares on occasion.

While things are peaceful during these three months and have been for a few decades, Abraxas hasn't found a cure for war in the Gods. Conflict has broken out in the past and will again. Eyes are on the Nether as it grows in power, and who knows how long Thorne will be content with its losses? Will they convince the Velan Republic to reunite and turn against the Free Cities? For now, though, the territories have found their stride and appear more interested in progress than fighting.
Magic & The Singularity
Magic is relatively unchanged and is a vital part of Abraxan life. The small kingdom of Thorne continues to practice Academic Magic. Meanwhile, Wild Magic plays the same important role in the Velan Republic (formally Nott). Meanwhile, the Free Cities has developed New Magic further. The goal of decoupling magic from technology is less of a focus. Instead, researchers are eager to find new ways to fuse magic and innovation, including aspects of the Gods. Portable shrines, for example, are popular with traveling merchants.

High Magic no longer exists as a specific school of magic now that offerings, pacts, and requests to the Gods are a part of everyday life across Abraxas. Solvunn has returned to its roots, using the ancient Academic Magic practiced by the Lunae for standard tasks while turning to the Gods for greater blessings.

The Singularity has been relatively stable for the past two or three centuries. While occasional disturbances rumble, for the most part, the presence of the Summoned has strengthened it, alleviating its displeasure and ensuring that Abraxas - and possibly the universe itself - continues to exist. Indeed, academic writings from Thorne and the Free Cities across time suggest that the Singularity's devouring of the world has considerably slowed. It is now as much of a threat as the eventual collapse of the sun, something that is bound to occur but not for eons.

Of course, this could quickly change if the Summoned or any other Gods provoke the Singularity by rejecting its connection or denying its magic...so all should take care not to upset the nature of things.
Old World, New World
The map of Abraxas has undergone some notable shifts, although many names and places are the same.

Setting descriptions are HERE for your reference.

Mechapolis, the Witchwood, and the Barren/the Maw contain prompts related to the event itself. Information about those areas can be found under "Exploring the Land" in the section The World as the Divine (Month 1-2).


Month 1-2: Submersion
What do you last remember? Well, that depends. You might recall most things perfectly clearly. You might have new memories that don't feel new at all. Or, you might only remember the most recent year or two. Regardless, there is something missing: an important face, a handful of key events...maybe you don't remember having ever lived anywhere except Abraxas. You might find this unsettling, or you might accept it as just the way things are.

You've transcended those old memories, anyhow. You feel a little distant from the person you were centuries ago, and you most likely look different, too. Perhaps you've sprouted giant wings, become a formless void, or you're now a shapeshifter with no permanent appearance. You've gained a substantial amount of power and influence, the type that people of this world attribute to the Gods.

The first half is a more sandbox-like environment designed for scenarios that emphasize CR and personal character moments. Active conflict between the emergent reality and the world will not arise until the second half.

The World as the Divine
The mortals have bestowed you with a title and possibly a new alias. Do you know your mortal name anymore? Some of you might've taken on a new identity, or you might have held very tightly onto who you were. Regardless, your abilities have grown. Your new powers and appearance are as unique as your dominion, influenced by your interests, subconscious desires, or personal relationships.

While in your full God form, you'll move through the world unperceived. Only when you're sought by a mortal - followers, believers, cultists - can you consciously make your complete divine presence known. To be seen freely by all, you'll have to take on a less overwhelming shape to the mortal gaze. Those who have met the Old Gods or Cardinal Gods in the past finally understand why they seldom reveal their true selves, often arriving in hazy visions or speaking through animals.
Exploring the Land
The Witchwood
As the Summoned continued to ascend, their power began to coalesce, creating a new ecosystem never seen before. The dense woods, originally a temperate climate, warmed and grew into a thriving jungle. The air is humid and heavy with magic, the sky locked into an eternal sunset. Reds and oranges filter through the thick canopy. Birdcall and animal cries echo throughout the jungle. Trees and rocks seemingly move at night, meaning the Witchwood is impossible to map. Foolhardy souls who venture too deep are rarely seen again - unless divine intervention prevents a tragic fate from befalling them. Perhaps one of those intervening Gods is you?

The most dangerous beasts in the Witchwood are the demigod spawns. Creatures born from the Summoned, demigods are powerful enough to affect the world around them should they ever leave the magic-encased forest. See Impact & Consequences for more details on the demigods and how, as the Summoned, you can help maintain Abraxas' ecosystem.
Mechapolis
Heartwood Syndrome persisted in Fomalhaut long after the quarantined population died out. The port city stood as a monument to loss for nearly a century until about 200 years in when the Summoned gained notable influence as Gods. This resulted in a slow but steady acceptance of the Singularity's power as a positive force for potential advancement. New Magic boomed, leading to increased sophistication in technology and the refinement of automatons.

Originally designed to clear and guard Fomalhaut, they were eventually used to rebuild it. Fomalhaut became known as the City of Machines and was renamed Mechapolis. Although humans are barred from entering for safety, the automatons gather soil and air samples for study and perform fishing duties. The clockworks require routine maintenance and must return to a hub city or outpost for recalibration. Clockwork birds are used to communicate with Mechapolis. They can broadcast through the Free Cities's primitive "radio" towers.

You can enhance clockwork performance, boosting the towers or providing additional energy to the automatons. Scientists often have "rituals" when performing maintenance or experiments to earn the Gods' favor, hoping this will prevent their inventions from breaking down.
The Barren/The Badlands
Once contested territory between Thorne and the Free Cities, the Badlands was split into two by a large ravine shortly after Thorne retreated to Hayle. With neither side able to breach the gap, Solvunn naturally laid claim to the western half while the Free Cities retained its eastern half. On the eastern side, the chasm swallowed several well-known bandit camps and the presence of a new entity further drove them away. Bandits now occupy the mountains northeast of Aquila. Due to the entity's threat, the Free Cities increased its military presence in the Badlands to keep careless or foolish travelers from straying too far.

Meanwhile, Solvunn has named its portion of the wasteland the Barren and sought the Gods' assistance to form an enchanted forest. Those who enter are lost forever. Meant for more than just protection, the forest and the Barren serve as a place of exile. Heretics are taken into the woods and left to wander towards the Barren's harsh desert. There, they will face the elements, be devoured by the waiting Maw...or encounter a God.

As a God, you can lead the exiles to their salvation or doom, but choose carefully: the Maw is hungry and must be fed. These exiles want you dead. They don't care for you, and should their lack of faith spread, they might revive attempts to destroy the Singularity - and with it, your home. Is it so wrong to leave them to their fate? On the other hand, saving them might convert them by demonstrating your kindness.
The Maw
The Maw lurks beneath the chasm dividing the Badlands. Named for its gaping jaws, the Maw waits at the widest part of a jagged canyon, mouth open and salivating in the desert heat. Rows and rows of teeth as tall as a man spiral downward into a bloodshot throat. When sated, it retreats deep into the gully, barely visible aside from the shine of a tooth. When hungry, it draws closer to the surface. Hot and heavy winds often carry the putrid scent of its half-digested meals.

Solvunn is not the only territory that uses the Maw. The Free Cities will occasionally march criminals and bandits in that direction, as well, tossing them into the gaping mouth, although this method of execution is much rarer. Desperate exiles from Solvunn will try to cross the chasm despite the danger. None ever make it - at least, not without divine intervention.
Horizon, "Death," and Dormancy
Your domain in the Horizon is no longer constrained by size. How it's changed depends on you. The more detached from your mortality, the more likely it'll have surrealist elements: bizarre statues, physics-defying architecture, odd visual or psychological effects. The Horizon feels like home to all Gods, although you ought to take care not to heed its call beyond reason. Shutting yourself off from the physical world can result in unintended consequences...but completely refusing to enter the Horizon will do the same.

Additionally, Gods are beyond true death, but that doesn't mean you can act with impunity. Engaging in an exhaustive battle with other Gods can weaken you into dormancy. In this state, you will enter an ethereal void inside the Singularity. As you heal, you'll slowly be able to return to your Horizon domain and then the physical world once more. Depending on the extent of the damage, this process could take anywhere from months to decades. For instance, losing your head could take a few months, total dismemberment might take a year, and being vaporized into atoms can take a few decades.

Mortals cannot achieve this level of damage, even if they seemingly "succeed" in striking true. Only a God can weaken another God into dormancy. If a mortal removes your head, you can merely pick it up and put it back on.

Impact & Consequences
In the early years of your ascension, you might've wondered why the existing Gods seemingly intervened so little. Why did they not demonstrate their powers more blatantly over the thousands of years? Is it apathy? A desire to watch rather than act? As you come into your abilities, you realize that the Singularity and the universe are significantly more delicate than you thought. You begin to understand why the Gods have behaved the way they do.

Of course, whether you care to keep the world (and yourself) in balance is another story, but to be sure, some of the other Gods and the Summoned do - and you may have to defend your choices.

The equilibrium mechanic is described in OOC terms HERE. The Singularity and a character's ascension will not inherently sway them one way or the other. Any temptations will result from individual personality and development.

Instability Effects
To maintain the universe's equilibrium, you need to be cautious of when and how you interfere when using your status to alter the state of the world. Conversely, you'll also need to take care not to withdraw entirely. Several Gods have undergone periods of instability, though others haven't. Which category you fall under is up to you. It depends on who you are, your experiences, and your desires.
◎ Should you refuse to ACKNOWLEDGE your Godhood or enter the Horizon, you'll find yourself losing time. You may forget how you got from one place to another, or names you knew yesterday slip your mind. Lapses in memory or time can be temporary or permanent, but one thing they are is certainly confusing. With magic building inside you and nowhere for it to go, your power will begin to spill over, causing the Singularity to exhibit bursts of power that spawn demigods in the Witchwood.

◎ Should you give into the temptation to OVERINDULGE your Godhood or retreat to the Horizon for excessive periods, you'll lose more of yourself and your history. You may make decisions that feel unlike you, forget larger chunks of old memories, or struggle to distinguish what's real. Unrestrained use of magic will cause you to absorb yet more power, causing the Singularity to lose power in brief spurts, which can spawn demigods in the Witchwood.
These effects can be halted or even reversed in some cases. You might need someone's help to bring you back or convince you there's another way, or maybe you're the one seeking others out to assist. What you do soon understand is that your ability to manage your powers and stabilize your connection to the Horizon directly affects the Singularity and Abraxas...something that may have been true the moment you were summoned.
Demigod Spawns
Under the red haze of the Witchwood, monstrous creatures known as demigods or spawns emerge from crimson waterfalls and claw their out through the mossy soil. Born out of instabilities caused by careless actions from all Gods, they're usually contained to the Witchwood. For the most part, the older Gods - and the Summoned, if they choose - keep the demigods from leaving. However, now and again, one or two might escape, damaging towns, destroying villages, or causing ecological destruction in ways that are similar to natural disasters.

Demigods are not sentient. How they look can vary, but their appearances are often corrupted and disturbing: twisted animals, amorphous blobs, or alien-like parasites. They may resemble a monster you recognize from home.

Defeating one is possible but a challenge even for the Gods. Most crucially, you cannot kill your own spawn. Another God must deliver the killing blow, so working together is imperative. Should too many demigod spawns be allowed to invade the Witchwood, they will overwhelm and disrupt the Singularity further. Culling them is the only way to maintain stability.

You can submit demigod spawns you create to the WORLDBUILDING section if you want. Similar to using character powers, just keep the scale of destruction at a reasonable level.

Hearing Echoes
Echoes are a form of prayer that resonates through your connection with the Singularity. Solvunn has dedicated a monument to where the "First Echo" was heard, though the accuracy of this is debatable. Like the Network, you can hear an Echo regardless of where you are and can shut them out with concentration. However, your ties to Godhood may compel you to listen every so often. Mortals can entreat you through more formal methods (rituals, offerings, seasonal ceremonies) or in a moment of duress or desperation. They may seek you specifically or call to any God who will listen.

You can answer or ignore these cries for help as you like, but your choices carry consequences. Answer too many too eagerly, and your increased interference in mortal lives can upset the world's equilibrium - and the Singularity. Ignore your impact on the world, and your refusal to accept your ascension will equally destabilize the land as prayers go unheard.

Interacting with Other Gods
The Old Gods and the Cardinal Gods are an equal part of this world. For the most part, you coexist peacefully, though personal pacts and tensions can play a role. Each of you is aware of the impact of your actions on the Singularity: extreme displays of power are reserved for substantial transgressions, considering the price it carries.

Further, the older Gods have also walked the earth for centuries before you came. To them, you're still young, and rising against one of them won't end well for you. Nonetheless, many older Gods are more interested in giving advice or guiding you, ensuring the health of the Singularity and the universe so as not to doom all of you - Gods and mortals alike - to the void.

You can REQUEST AN INTERACTION with a God. Interactions will be brief but informative.

You will not be able to request a specific God. For logistical reasons, we have curated the list of Gods available ahead of time. However, we'll do our best to pick one from the pool that suits the purpose of your request.


Month 3: Awakening
Over the past 2 months, you've existed in the emergent reality without question. As you enter the third month, however, everything you've known over the past many centuries begins to shift. You might decide to investigate further, wondering if there's more out there that you aren't seeing. Alternatively, you might choose to ignore it, believing that your awakening is damaging the world and your life.
Catalysts
A catalyst can occur at any time through any circumstance. Do you see a familiar face you've forgotten in the eyes of a stranger? Do you recall a moment in your past while watching the mortals? Has a friend approached you specifically to try and remind you of the things you've forgotten?

With each memory returned you'll gain another piece of yourself. Depending on how much you've lost and how hard you'll cling to this reality, the effect may be clarifying or it might cause you distress and confusion. You might begin to encounter temporal cracks: buildings or areas that normally don't exist will flicker in and out of existence, or your reflection will briefly show an image of you from before your transformations took hold.

If you allow yourself to doubt your abilities or divinity, you might have trouble controlling your powers. If you've made alterations to your Horizon domain, it might start to revert to its original design.

These cracks are difficult to ignore, but if you bury your head, you can make them disappear - briefly, at least.
Shattered Skies
The effects go beyond the individual. As more of you and your fellow Gods reawaken, the sky also begins to form cracks that spread like broken glass. Through the fractures, you glimpse flashes of lightning and a swirling fog. The fissures only grow larger.

Soon, you realize you can see the Singularity itself, reflected upside-down in the crater. Disconcerting though it is, it may serve as proof that something is very wrong. Of course, you can also refuse to acknowledge this disturbance, closing your eyes to the crumbling sky. Doing so will let you remain unaware to the very end, but your friends who are seeking the truth might find your denial distressing.

The sky won't hold, though. Eventually, it does shatter completely - and you awaken abruptly, your body and others scattered several feet away from the Singularity's crater as if you were physically thrown out. The fog begins to dissipate. The lightning has stopped, the unrelenting storms fading across Abraxas. Whatever you went through, it seems to have done exactly what the territories hoped: stabilize the Singularity.

Characters will be returned home afterward. They will be thanked for their assistance regardless of if they cooperated.

Resistors will not face any consequences, as long as they don't cause excessive trouble upon their return. Officials will issue an apology for the heavy-handed action, stating that they saw no other way to keep the world safe. With the portals and weather returning to normal, it does seem to have worked...even if characters may not find the method agreeable.



funbreaker: (pic#16108677)

[personal profile] funbreaker 2024-04-22 06:31 am (UTC)(link)
[ Aegis does understand his sister best of all, and perhaps that's why he's brought up this subject in the first place. While Azem might run a tight ship (or kitchen, as the case may be), she is also more than open to some light teasing from her brother about how she insists on keeping the coming meal a surprise whenever possible.

And perhaps he should also be practiced at guessing simply by smell at this point, but Azem also likes to switch things up. It doesn't matter how many years have passed; she will always find some new way to experiment in the kitchen. ]


Figs, you say.

[ Aegis' brows lift at that, but he's still looking at Serenity, as if he's worried that if he tries to shift up and get a proper look in the kitchen that he'll never hear the end of it.

He lifts up one arm and positions his elbow on the table, somehow managing to rest his chin in his hand even as the bangle that defies gravity and rotates around his wrist continues its constant trajectory. ]


They're quite versatile, used in savory and sweet dishes alike.

[ He glances finally to Cassian, taking note of the apron. Chocobos and moogles continue to be favorites of Azem's, with both making appearances around her Horizon as she wishes. It's no surprise to see she lent that garment to Cassian, though for a moment it almost looks as if the sight has made Aegis smile.

Blink and you'll miss it, though. ]


I'm going to assume some sort of pie for dessert, then.
thoughts: (33)

[personal profile] thoughts 2024-04-23 09:13 pm (UTC)(link)
[ it's a good thing that serenity doesn't blink.

she can't, not really; her third eye is always open. even now, while they're far off in the horizon enjoying the good company of people she's come to consider like family, visions of the mortal plane come to her. she stares back at aegis for perhaps a moment too long, watching a group of travelers as they embark on a journey out of cadens and hunters on the edge of the witchwood pushing demigods away from the lunae settlement.

it's not unusual for her to zone out in the middle of a conversation like this, as futures endlessly unfold along the tapestry of fate - so she simply comes back to it as the moment passes, their mortal lives continuing with or without the attention of distant gods that have sat down for a nice meal. ]


There are over thirty common recipes that include figs, used for both nutritional and medicinal properties.

[ not that gods really get stomach aches, at any rate. she does blink then, intentionally so, to bring herself back to aegis' fondness and kassa's amused exasperation and azem's lively kitchen. all of the beautiful things happening right there in front of her. ]

Maybe Azem has come up with something entirely new. I'm sure it'll be good, as long as Kassa follows her instructions.
diametrically: (pic#17140995)

[personal profile] diametrically 2024-04-23 10:32 pm (UTC)(link)
[ Cassian does blink - but he's perceptive and years of knowing Aegis and Azem has conditioned him to know what to look for. Ironic how his somewhat shaky relationship with the siblings has come to this point. That thought, combined with the briefest flicker of a smile on Aegis' features is enough to tug the corners of his lips that much higher.

...At least until it turns into a groan at Serenity's teasing. ]


You make it sound like I can't follow instructions.

[ Although between the four of them, they're all likely to veer off instructions when it suits them. But as if to disprove her, he finishes rolling out some of the handmade pastry dough and setting it aside in a covered bowl to rest in the fridge. A different mixing bowl with a myriad of ingredients lays out before him on the counter - honey, lemon juice, thyme and of course, figs. ]

Even if I wanted to get creative, I don't want to risk being made into an idiot sandwich. [ Another grumble that disguises the fond recollection of a family dinner from the past. And then to Aegis' point. ] A pie isn't a bad guess, but not quite.
aquaveiled: (himeka-675)

[personal profile] aquaveiled 2024-04-25 11:15 pm (UTC)(link)
[ Kitchen uniforms are extremely important, even if they only apply to one person. (Does that make it not uni-form? Oh well.) Cassian deserves it and so does she, so everyone wins.

Though most of her attention is on the task at hand, she is equally curious what Aegis and Serenity will guess. Her brother knows some of her favorites and she knows his own, but Serenity is ever the wildcard. Her insight is equal parts curious and exciting, no matter where she pulls it from. ]


Over thirty?

[ Azem purses her lips in thought and raises a brow to her sous chef. ]

I feel almost as if we should have endeavoured to use them in every dish to see if she could name them all.

[ Aegis would naturally have to wait to eat until Serenity did, of course. That's only fair. (She loves you, bro.)

Azem pats Cassian on the shoulder. ]


You've come a long way from your sandwich days.

[ Truly, she is proud of him, the growth he's had with his own sense of identity and self-worth in addition to his prowess in the kitchen. He had raw talent ot begin with, sure, but Azem does like to believe she can take a little credit for mentoring him. (Whether that's accurate or not doesn't matter too much to her.) ]

And worry not, I've left the dessert entirely to your brother this time.

[ Well, "entirely to someone else" in the kitchen and Azem don't always mix, but she's only really watching without adding too much commentary. That's a big step. ]

Would you like something to snack on, by the way? If you reach under the bar counter, you should find some pita chips and dippings.
funbreaker: (pic#16108666)

[personal profile] funbreaker 2024-04-27 10:18 pm (UTC)(link)
[ Aegis has spent enough time with all three of these fellow gods that he is used to the way the Serenity will take on that distant look, noticeable in all three of her eyes. Or the way that she'll recite information as if she's a walking library. These are just things that she does, and there is little need to question them.

At her tease of Cassian, though, Aegis does have to make eye contact with him for a moment from across the room. ]


And is she wrong?

[ It's ancient history by now, but yes, he does recall Cassian causing quite a bit of trouble in the past, and not listening to instructions whatsoever. It's nice to know such times are behind them now.

So the dessert is not a pie, but it has been left to Cassian to prepare. These are not particularly helpful clues, if he's honest.

He nods at Azem's remark about the snacks, automatically reaching down to grab them and place them on the table for himself and Serenity to hold them over. He knows she doesn't eat much, though, so he's happy to start them off, taking a bite of a dip-coated chip. He eyes her starry form across the table, then nods in Cassian's direction. ]


If he's the one making dessert, you might have a better chance of guessing it. Which of the thirty do you think it might be?
thoughts: (25)

[personal profile] thoughts 2024-05-01 07:57 pm (UTC)(link)
[ this is why she enjoys these evenings so much; far more than the meal itself ( no offense, azem! she'll still finish every bite, it's only polite ), it's the banter, teasing kassa, all the little reminders of their shared history and the ways they've grown individually and together.

she laughs just a little at the mention of her brother's sandwich days, amusement twinkling in her voice and her eyes as she considers aegis' challenge. it truly is hard to foresee anything without touching them, especially within another god's domain, but she can always guess. it's nothing more than a game, after all. ]


If it's not a pie... maybe a crostata, with honey.

[ a broad assumption, based on things she can smell, or perhaps on her brother's skill level with desserts. this one at least is just filling baked in dough. she smiles at aegis and turns toward azem. ]

For the other two, it could be a salad, or something with chicken. But I think there's probably more to it.

[ she could never presume to know what's going on in azem's inner genius, after all! ]
diametrically: (pic#16919441)

[personal profile] diametrically 2024-05-03 04:27 am (UTC)(link)
[ Azem's praise is met with a mildly put on display of humbleness: A hand to his heart looking every bit the picture of a rule-following god. Well, so long as they ignored the faux warning look that he gives to Aegis.

As much as the head chef enjoyed joking around, Cassian knew that the food came first. And he really did have to get working on this dough if they wanted their desserts in time.

Gods didn't technically need nourishment but Azem knew that Cassian's hunger truly had no end. Which is why he suspected the menu tonight was as extensive as it was. The last several hundred centuries had seen him consume for the sake of consuming; there hadn't been joy in the act of eating, in tasting the myriad of flavours and aromas. Nor had there been time to cook for those that he cared for and had grown to care for.

Thankfully his back is turned when Serenity wagers her guess so she's spared the mild look of exasperation on his face. That won't hide the way his shoulders slump slightly with his quiet exhale of breath. She's right, of course. But he expects nothing less from his sister. ]


Asking Serenity is cheating. If the siblings are doing the guessing, don't you think you [ And here he returns Aegis' pointed look from earlier. ] should be the one guessing Azem's dishes?
aquaveiled: (himeka-445)

[personal profile] aquaveiled 2024-05-11 04:50 am (UTC)(link)
[ Azem shakes her head with a little bounce and bobble. But she doesn't confirm or deny Aegis' question to Serenity's accuracy and only responds with, ]

Is she ever?

[ Of course she's right. And Azem is absolutely going to try and put together each dish she can think of off the top of her head to test it later.

But to back Serenity's guesses, there is definitely the scent of chicken wafting out of one of the ovens as Azem pulls out a roast that she sets on another counter, glazed in a sweet sauce and dotted with dates and onions and flanked by potatoes. Magic keeps it at the perfect temperature.

To Cassian's challenge, Azem clicks her tongue and grins over her shoulder before she switches to a saucepan of compote. ]


Yes, Aegis, do give it a shot. I'll even give you a hint, if you think you need it--one of these is something that you have had before...but with a twist.

[ For their efforts, she offers a flick of her hand and a small bowl of dip floats over to the counter to join the pita bread. Textures AND flavors up in this house. ]
funbreaker: (pic#16108607)

[personal profile] funbreaker 2024-05-14 11:57 pm (UTC)(link)
[ Aegis smirks as he takes the floating bowl of dip and sets it on the table. ]

Your immediate defensiveness, Cassian, leads me to believe that her guess about your dish was spot-on.

[ Which isn't surprising. Serenity is in the business of knowing things she shouldn't have any way of knowing, although in this case it makes sense. She and Cassian are quite close, after all, and if anyone would be able to guess at his current culinary effort, it would be her.

The same could be said for him and Azem, and yet Aegis finds himself at a distinct disadvantage, even with the hint. ]


You've cooked many things for me before, Azem. That doesn't exactly narrow it down. [ He drags a triangle of pita bread through the fresh dip and literally chews on the riddle for a few moments. Having his mouth full at least buys him some time to think. ]

... I'm going to say that one of the dishes, then, is fig bavarois. I'm just not certain what the twist would be.
thoughts: (59)

[personal profile] thoughts 2024-05-19 12:23 am (UTC)(link)
[ serenity can't help but grin victoriously at guessing correctly. it's generally nothing special for her to predict what lies ahead, but with kassa's exasperation and the challenge thrown aegis' way, it's too much fun not to get swept up into it. a good-natured game between siblings on a night when their meal is simply for the sake of sharing it rather than satiating the bottomless hunger that afflicts both kassa and azem in times of famine.

it's rare for things to be this simple and sweet in the world of the gods. serenity is honestly a bit suspicious of what it may mean for them and the future she cannot yet see, but she wants to enjoy this while they still can. ]


Bavarois. An egg-based cream dessert, like jelly with milk.

[ is he right? she can't tell from here. serenity watches aegis eating the pita chips and finally takes one herself to break into pieces with her fingers as she turns back to the kitchen. ]

Did you add a liquor to it? Figs are supposed to pair well with white wines and dark liquors.

[ not that she would know by trying it. ]
diametrically: (pic#16804007)

[personal profile] diametrically 2024-05-20 06:10 am (UTC)(link)
[ Suddenly the crostata is in immediate need of his attention. He doesn't need to see Serenity's shit-eating grin that comes with the territory of a young sibling besting their older one. To say that his grumbling is a little put on though would be a lie. ]

No comment.

[ Whatever grumpiness that may have existed is worked away as the sound of the banter taking place behind him. This is all so vastly different from the times that they had all lived before this. The chatter and the rhythmic sound of the knife against the cutting board prove excellent distractions from the way his hunger paws at his stomach demanding to be felt. As he tosses the figs into a bowl and reaches for the honey, a similar sweetness lifts his voice. ]

Come on, Aegis. There has to be a standout fig dish that your sister has made for you before.

[ What's a little (impromptu) competition without some light trash talk? ]
aquaveiled: (himeka-556)

[personal profile] aquaveiled 2024-05-26 01:39 am (UTC)(link)
[ Okay, she does have to glance between Aegis and Serenity with no small amount of suspicion. Her eyes eventually land on Serenity specifically as she has to ask... ]

Are you sure you're not cheating?

[ Well, it could be a lucky guess based on Aegis' answer, so she'll let that one slide. ]

Fig bavarois is correct. As is the dessert. You two really are a terribly formidable team, aren't you?

[ At least on the manner of liquor... ]

If he didn't, we can all judge him together.

[ She's all about indulgence, after all, and not only is liquor the right way to do it, but it's preferable when feasting in her halls. One must go all out. ]

Mayhaps he's been inundated with so many standout dishes that they no longer stand out and all blur together?

[ Is she giving Aegis an out or just boosting her own culinary ego? Mayhaps both. Either way, it's said in a mostly joking manner. Mostly. ]