Julie Lawry (
princessvegas) wrote in
abraxaslogs2021-10-29 08:55 pm
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HAPPY HALLOWEEN ABRAXAS
Who: Julie Lawry and YOU, everyone
Where: The Horizon, Julie's domain
When: Halloween
What: P A R T Y
Warnings: alcohol, drugs, general party stuff. please put cws in subject lines if they come up!
01 | WAIT
It isn't hard to find Julie's domain. As she had told anyone who visited her prior to this evening, all you ever need to do is follow the music. For a hundred yards in any direction, muffled bass radiates through air. Neon illuminates the entrance in pink, lights a path along the pink carpet and pink velvet rope barricade. The huge double doors are what stick out. Covering the frosted glass, lit from behind, are dozens of bloody splatters and handprints, some of which appear to have been dragged off to the side. Written in giant letters of blood, the door reads TURN BACK NOW.
True to the invite that everyone accidentally received in their vision (most people also got a paper copy left in their domain -- like hell was she going to put in the effort and then throw it away), the doors of Julie's club remain firmly closed until exactly 10pm. At 10, the neon abruptly extinguishes itself and the music goes silent, leaving the area in pitch black quiet. The doors swing open on their own and fog floods out as screams echo from within. The bass starts back up, reverberating at frequency designed to shake the human body from within.
The screams raise to a fever pitch as the lights suddenly come back on, timed to sync with cannons that fire black and red confetti over everyone waiting. It's time.
02 | DANCE
Inside, the entire club has been decorated to appear as if it had sprouted in a desolate forest under a harvest moon, represented by a massive orange orb suspended from the ceiling. Barren trees sprout from the slick black floor, moss and spiders cloaking their protruding roots. In the upper levels of the branches, bodies swing in nonexistent winds, hanging on rotted ropes, bloodied sacks covering their heads. The bar is draped in more moss and spiderwebs, and a bartender dressed as a very convincing zombie is already pouring drinks into the many glasses waiting to be drunk. The bartender's name is Steven, if you need anything, and every drink he makes is the best drink you've ever had. There are tubs of water where you can bob for miniature bottles of Fireball, which must be immediately taken as a shot upon winning one, and some tables bear trays of shot glasses, each one with little floating eyeballs or brains in the drink (they're gummies, and safe to consume). There is a buffet of candy and various creepy snacks against one wall, though it also bears literal dishes of drugs for the taking; bowls of pills and plates of cocaine, and of course, a whole cauldron filled with large blunts and packages of edibles in every variety imaginable, all free for the taking.
The booths and seating are all black now, and look like they've been left to decay for years. More orange orbs light each table. The music is loud, but only comfortably so -- never so loud that it makes conversation difficult. The dance floor is lit from underneath, and strobes in time with the beat. There are already people dancing, although fewer than usual, and though they're all in costume, they ignore everyone unless directly interacted with. These are manifested people, designed to make sure that Julie is never alone, and she doesn't have the heart to unmake them, so instead, they're used as moving decor. The DJ booth looms large above the dance floor, set into the VIP balcony. Blood persistently drips from the edge of the balcony, though it never seems to accumulate anywhere in particular. A separate, smaller stage is set off to one side, with a professional karaoke setup; it's not lit up for use, but can be with the flip of a switch.
03 | SCREAM
If you move through the club, as if to get to the back wall, you'll find that the light gradually grows more sterile and the music fades as the furnishings become sparser and sparser. Eventually, you'll find yourself in what appears to be an abandoned, empty warehouse. The floor is filthy, and there's an ominous industrial fan set in the far back wall, wooshing as it slowly turns. The overhead lighting flickers off and on.
There's a separate structure, two stories and boxy, that's been roped off to prevent entry -- private quarters that Julie put in later, a lofted apartment in case she wants to be somewhere a bit more quiet, with the modern conveniences that she doesn't have outside the Horizon.
But there's a larger structure, shrouded in darkness, and this building-within-a-building has a wide open door. Screaming and violent noises ring from within, and a crooked sign, lit up in black light with glowing white print, points the way in, asking everyone who sees it FEELING BRAVE?.
Inside the haunted house, there is only black light and various glowing colors, all mimicking the negative of a scene from a horror movie. Following the path and noise seems safe at first; though there are creepy things and the feeling of phantom cobwebs accosting you at every turn, there is nobody around. That is, until you turn the first corner. As you do, people in all black with only neon and fluorescent paint to define them begin to swarm at you, cackling and brandishing glowing weapons. They're surprisingly energetic for manifested people, and Julie has worked very hard to get them to do what she wants. They're aggressive but in a defined way; they chase but don't touch, lunge but allow people to escape. They seem to come from nowhere, every time you feel just a little bit less nervous. (If struck, they respond only by immediately leaving the area.) The sound effects crescendo as you come out of the other side, where a table of picture frames hold photos of your funniest scared faces during the experience. They're free for the taking, although of course they can't be taken back to Abraxas, and a celebratory drink accompanies each snapshot. A pink carpet leads the way back to the club.
The night is yours.
[ ooc notes: The pictures are mostly to give a vibe. Since the Horizon is amazing, feel free to presume things look much much much better IC. If you would like a better idea of what her domain actually looks like, please click here! ]
Where: The Horizon, Julie's domain
When: Halloween
What: P A R T Y
Warnings: alcohol, drugs, general party stuff. please put cws in subject lines if they come up!
01 | WAIT
It isn't hard to find Julie's domain. As she had told anyone who visited her prior to this evening, all you ever need to do is follow the music. For a hundred yards in any direction, muffled bass radiates through air. Neon illuminates the entrance in pink, lights a path along the pink carpet and pink velvet rope barricade. The huge double doors are what stick out. Covering the frosted glass, lit from behind, are dozens of bloody splatters and handprints, some of which appear to have been dragged off to the side. Written in giant letters of blood, the door reads TURN BACK NOW.
True to the invite that everyone accidentally received in their vision (most people also got a paper copy left in their domain -- like hell was she going to put in the effort and then throw it away), the doors of Julie's club remain firmly closed until exactly 10pm. At 10, the neon abruptly extinguishes itself and the music goes silent, leaving the area in pitch black quiet. The doors swing open on their own and fog floods out as screams echo from within. The bass starts back up, reverberating at frequency designed to shake the human body from within.
The screams raise to a fever pitch as the lights suddenly come back on, timed to sync with cannons that fire black and red confetti over everyone waiting. It's time.
02 | DANCE
Inside, the entire club has been decorated to appear as if it had sprouted in a desolate forest under a harvest moon, represented by a massive orange orb suspended from the ceiling. Barren trees sprout from the slick black floor, moss and spiders cloaking their protruding roots. In the upper levels of the branches, bodies swing in nonexistent winds, hanging on rotted ropes, bloodied sacks covering their heads. The bar is draped in more moss and spiderwebs, and a bartender dressed as a very convincing zombie is already pouring drinks into the many glasses waiting to be drunk. The bartender's name is Steven, if you need anything, and every drink he makes is the best drink you've ever had. There are tubs of water where you can bob for miniature bottles of Fireball, which must be immediately taken as a shot upon winning one, and some tables bear trays of shot glasses, each one with little floating eyeballs or brains in the drink (they're gummies, and safe to consume). There is a buffet of candy and various creepy snacks against one wall, though it also bears literal dishes of drugs for the taking; bowls of pills and plates of cocaine, and of course, a whole cauldron filled with large blunts and packages of edibles in every variety imaginable, all free for the taking.
The booths and seating are all black now, and look like they've been left to decay for years. More orange orbs light each table. The music is loud, but only comfortably so -- never so loud that it makes conversation difficult. The dance floor is lit from underneath, and strobes in time with the beat. There are already people dancing, although fewer than usual, and though they're all in costume, they ignore everyone unless directly interacted with. These are manifested people, designed to make sure that Julie is never alone, and she doesn't have the heart to unmake them, so instead, they're used as moving decor. The DJ booth looms large above the dance floor, set into the VIP balcony. Blood persistently drips from the edge of the balcony, though it never seems to accumulate anywhere in particular. A separate, smaller stage is set off to one side, with a professional karaoke setup; it's not lit up for use, but can be with the flip of a switch.
03 | SCREAM
If you move through the club, as if to get to the back wall, you'll find that the light gradually grows more sterile and the music fades as the furnishings become sparser and sparser. Eventually, you'll find yourself in what appears to be an abandoned, empty warehouse. The floor is filthy, and there's an ominous industrial fan set in the far back wall, wooshing as it slowly turns. The overhead lighting flickers off and on.
There's a separate structure, two stories and boxy, that's been roped off to prevent entry -- private quarters that Julie put in later, a lofted apartment in case she wants to be somewhere a bit more quiet, with the modern conveniences that she doesn't have outside the Horizon.
But there's a larger structure, shrouded in darkness, and this building-within-a-building has a wide open door. Screaming and violent noises ring from within, and a crooked sign, lit up in black light with glowing white print, points the way in, asking everyone who sees it FEELING BRAVE?.
Inside the haunted house, there is only black light and various glowing colors, all mimicking the negative of a scene from a horror movie. Following the path and noise seems safe at first; though there are creepy things and the feeling of phantom cobwebs accosting you at every turn, there is nobody around. That is, until you turn the first corner. As you do, people in all black with only neon and fluorescent paint to define them begin to swarm at you, cackling and brandishing glowing weapons. They're surprisingly energetic for manifested people, and Julie has worked very hard to get them to do what she wants. They're aggressive but in a defined way; they chase but don't touch, lunge but allow people to escape. They seem to come from nowhere, every time you feel just a little bit less nervous. (If struck, they respond only by immediately leaving the area.) The sound effects crescendo as you come out of the other side, where a table of picture frames hold photos of your funniest scared faces during the experience. They're free for the taking, although of course they can't be taken back to Abraxas, and a celebratory drink accompanies each snapshot. A pink carpet leads the way back to the club.
The night is yours.
[ ooc notes: The pictures are mostly to give a vibe. Since the Horizon is amazing, feel free to presume things look much much much better IC. If you would like a better idea of what her domain actually looks like, please click here! ]
no subject
It's strange to dance without real steps to the dance itself -- or real music, in fact. It's mostly just noise and a deep, thrumming beat she can feel in her chest and stomach, guiding her movements instinctively. Now that she's less nervous after several drinks (and after Alina had agreed to this, leaving Ciri's heart a chaotically fluttering creature in her chest), it feels easier to simply sway to the thudding of the rhythmic noise.
When Alina reaches for her hips, Ciri steps in a little closer, hands settling more comfortably on Alina's shoulders. One reaches back, tentatively, fingers gently sliding into her hair to cup the back of her neck. It's warm. Ciri's face is warm, too.
She smiles, letting Alina's swaying movements lead her own, matching the rhythm of her hips to the music, Alina's hands, and the others dancing around them. Many of them are standing... very close. Some of them, she notices, are dancing back to front, hips slotted together in a way that looks very much like--
Ciri swallows hard and looks quickly away, only to find Alina's laughing face. Her stomach feels like it's trying out its own new dance moves flipping around to the beat. ]
Y-yes. I think so... this feels right.
[ Being here. Music pounding, heart pounding, Alina's hands on her hips.
Ciri curls her fingers around the thick, dark hair behind Alina's shoulder, fidgeting and playing with it automatically, not really noticing what she's doing. She leans closer because the music is loud, so she doesn't have to shout. And, maybe, because Alina smells nice. ]
I'm glad you decided to accept my invitation. I hope you are enjoying yourself as much as I am.
no subject
She slips closer to Ciri, feeling comfortable enough to slide against her, bobbing to the deep beat of the music. ]
Yeah. [ She leans in close so she doesn't need to shout. Of course that's the main reason, of course. ] I wasn't sure about coming but... I like being with you.
no subject
Their faces are a breath apart. Alina's smile is brilliant, bright as the lights above.
One of Ciri's hands remains around her shoulders, holding her close as they dance in one another's embrace. The other slides forward, brushing the side of Alina's throat, thumb tracing the curve of her jawline. Gently, appreciatively. ]
I like being with you too, Alina.
I like it very much.
no subject
(Thankfully, Alina's got some practice in being bold recently.)
Alina pulls Ciri closer at the hips, just a gentle tug to keep her there. Pressing up on her toes, she closes the distance that remains between them, lips soft against each other for just long enough to invoke the sort of warm excitement that always comes from new romance. ]
no subject
It doesn't come in words.
Ciri's eyes widen as the other young woman lifts up onto her toes, closing the space between them finally-- and Ciri finds herself tipping her head forward to meet her before even realizing what she's doing, mouth finding Alina's with an inescapable magnetism that shoves the rest of the loud, bright room as if into a completely different plane. For a moment, it's just the feeling of warm, soft lips. Alina's scent. Her hair brushing Ciri's hand. Her skin beneath Ciri's fingertips.
Her thumb slides across Alina's cheek. Ciri kisses back, just as soft, just as brief.
And then, she does it again. With a little more heat. ]
no subject
Thankfully, it doesn't come. Actually, the answer she gets is much better than anything she could have anticipated. It's bold, but Alina meets her eagerly and playfully, lips curious and exploring, intoxicated on this draw to someone new.
She can't hold back the infectious smile that breaks their kiss, pressed right up against Ciri's lips. She ducks her head away for a moment, but it's not out of any sort of regret. In fact, it should be rather obvious how pleased Alina is feeling, peeking up at Ciri with bright, mischievous eyes while her head curls against the other woman's shoulder, their bodies nestled warm against each other. Alina's bottom lip, red from kissing, caught coquettishly between her teeth. She surprised herself even with that.
Twice now, she realizes, she's kissed someone in the Horizon. But while one she hopes to forget, she's trying to memorize this moment. ]
no subject
It feels electric, but warm, like the pleasant heat of alcohol sliding down into her belly, the buzz of something strong. Her heart thuds in time to the music, and breathing has suddenly become optional, second to the desire for meeting Alina's exploring mouth with enthusiastic answering attention. The eagerness is unmistakable, but there is a timidness there too, a tenderness that lies between the press of lips and tongue, that isn't only lust.
Ciri doesn't know much gentleness. But she wants it, and when Alina pulls back and peers at her through her lashes, all flushed and worrying her lower lip, Ciri curls her arm around the small of her back to draw her close and presses warm lips to her ear instead. ]
I enjoyed that.
no subject
Oh? [ She tuts lightly, playfully. She sways in time with the music against Ciri. ] I couldn't tell. I was gonna try again, [ She turns her head so her mouth almost brushes Ciri's, dipped against her ear a moment ago, their breath and hearts feeling like they are in time together. ] —just to make sure.
no subject
Keep making sure.
[ Their bodies press together, swaying to the music but following their own rhythm, slower than the heavy beat but not apart from it. Her fingers grab the back of Alina's corset, winding in the ribbons at her small of her waist. ]