Julie Lawry (
princessvegas) wrote in
abraxaslogs2021-10-29 08:55 pm
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HAPPY HALLOWEEN ABRAXAS
Who: Julie Lawry and YOU, everyone
Where: The Horizon, Julie's domain
When: Halloween
What: P A R T Y
Warnings: alcohol, drugs, general party stuff. please put cws in subject lines if they come up!
01 | WAIT
It isn't hard to find Julie's domain. As she had told anyone who visited her prior to this evening, all you ever need to do is follow the music. For a hundred yards in any direction, muffled bass radiates through air. Neon illuminates the entrance in pink, lights a path along the pink carpet and pink velvet rope barricade. The huge double doors are what stick out. Covering the frosted glass, lit from behind, are dozens of bloody splatters and handprints, some of which appear to have been dragged off to the side. Written in giant letters of blood, the door reads TURN BACK NOW.
True to the invite that everyone accidentally received in their vision (most people also got a paper copy left in their domain -- like hell was she going to put in the effort and then throw it away), the doors of Julie's club remain firmly closed until exactly 10pm. At 10, the neon abruptly extinguishes itself and the music goes silent, leaving the area in pitch black quiet. The doors swing open on their own and fog floods out as screams echo from within. The bass starts back up, reverberating at frequency designed to shake the human body from within.
The screams raise to a fever pitch as the lights suddenly come back on, timed to sync with cannons that fire black and red confetti over everyone waiting. It's time.
02 | DANCE
Inside, the entire club has been decorated to appear as if it had sprouted in a desolate forest under a harvest moon, represented by a massive orange orb suspended from the ceiling. Barren trees sprout from the slick black floor, moss and spiders cloaking their protruding roots. In the upper levels of the branches, bodies swing in nonexistent winds, hanging on rotted ropes, bloodied sacks covering their heads. The bar is draped in more moss and spiderwebs, and a bartender dressed as a very convincing zombie is already pouring drinks into the many glasses waiting to be drunk. The bartender's name is Steven, if you need anything, and every drink he makes is the best drink you've ever had. There are tubs of water where you can bob for miniature bottles of Fireball, which must be immediately taken as a shot upon winning one, and some tables bear trays of shot glasses, each one with little floating eyeballs or brains in the drink (they're gummies, and safe to consume). There is a buffet of candy and various creepy snacks against one wall, though it also bears literal dishes of drugs for the taking; bowls of pills and plates of cocaine, and of course, a whole cauldron filled with large blunts and packages of edibles in every variety imaginable, all free for the taking.
The booths and seating are all black now, and look like they've been left to decay for years. More orange orbs light each table. The music is loud, but only comfortably so -- never so loud that it makes conversation difficult. The dance floor is lit from underneath, and strobes in time with the beat. There are already people dancing, although fewer than usual, and though they're all in costume, they ignore everyone unless directly interacted with. These are manifested people, designed to make sure that Julie is never alone, and she doesn't have the heart to unmake them, so instead, they're used as moving decor. The DJ booth looms large above the dance floor, set into the VIP balcony. Blood persistently drips from the edge of the balcony, though it never seems to accumulate anywhere in particular. A separate, smaller stage is set off to one side, with a professional karaoke setup; it's not lit up for use, but can be with the flip of a switch.
03 | SCREAM
If you move through the club, as if to get to the back wall, you'll find that the light gradually grows more sterile and the music fades as the furnishings become sparser and sparser. Eventually, you'll find yourself in what appears to be an abandoned, empty warehouse. The floor is filthy, and there's an ominous industrial fan set in the far back wall, wooshing as it slowly turns. The overhead lighting flickers off and on.
There's a separate structure, two stories and boxy, that's been roped off to prevent entry -- private quarters that Julie put in later, a lofted apartment in case she wants to be somewhere a bit more quiet, with the modern conveniences that she doesn't have outside the Horizon.
But there's a larger structure, shrouded in darkness, and this building-within-a-building has a wide open door. Screaming and violent noises ring from within, and a crooked sign, lit up in black light with glowing white print, points the way in, asking everyone who sees it FEELING BRAVE?.
Inside the haunted house, there is only black light and various glowing colors, all mimicking the negative of a scene from a horror movie. Following the path and noise seems safe at first; though there are creepy things and the feeling of phantom cobwebs accosting you at every turn, there is nobody around. That is, until you turn the first corner. As you do, people in all black with only neon and fluorescent paint to define them begin to swarm at you, cackling and brandishing glowing weapons. They're surprisingly energetic for manifested people, and Julie has worked very hard to get them to do what she wants. They're aggressive but in a defined way; they chase but don't touch, lunge but allow people to escape. They seem to come from nowhere, every time you feel just a little bit less nervous. (If struck, they respond only by immediately leaving the area.) The sound effects crescendo as you come out of the other side, where a table of picture frames hold photos of your funniest scared faces during the experience. They're free for the taking, although of course they can't be taken back to Abraxas, and a celebratory drink accompanies each snapshot. A pink carpet leads the way back to the club.
The night is yours.
[ ooc notes: The pictures are mostly to give a vibe. Since the Horizon is amazing, feel free to presume things look much much much better IC. If you would like a better idea of what her domain actually looks like, please click here! ]
Where: The Horizon, Julie's domain
When: Halloween
What: P A R T Y
Warnings: alcohol, drugs, general party stuff. please put cws in subject lines if they come up!
01 | WAIT
It isn't hard to find Julie's domain. As she had told anyone who visited her prior to this evening, all you ever need to do is follow the music. For a hundred yards in any direction, muffled bass radiates through air. Neon illuminates the entrance in pink, lights a path along the pink carpet and pink velvet rope barricade. The huge double doors are what stick out. Covering the frosted glass, lit from behind, are dozens of bloody splatters and handprints, some of which appear to have been dragged off to the side. Written in giant letters of blood, the door reads TURN BACK NOW.
True to the invite that everyone accidentally received in their vision (most people also got a paper copy left in their domain -- like hell was she going to put in the effort and then throw it away), the doors of Julie's club remain firmly closed until exactly 10pm. At 10, the neon abruptly extinguishes itself and the music goes silent, leaving the area in pitch black quiet. The doors swing open on their own and fog floods out as screams echo from within. The bass starts back up, reverberating at frequency designed to shake the human body from within.
The screams raise to a fever pitch as the lights suddenly come back on, timed to sync with cannons that fire black and red confetti over everyone waiting. It's time.
02 | DANCE
Inside, the entire club has been decorated to appear as if it had sprouted in a desolate forest under a harvest moon, represented by a massive orange orb suspended from the ceiling. Barren trees sprout from the slick black floor, moss and spiders cloaking their protruding roots. In the upper levels of the branches, bodies swing in nonexistent winds, hanging on rotted ropes, bloodied sacks covering their heads. The bar is draped in more moss and spiderwebs, and a bartender dressed as a very convincing zombie is already pouring drinks into the many glasses waiting to be drunk. The bartender's name is Steven, if you need anything, and every drink he makes is the best drink you've ever had. There are tubs of water where you can bob for miniature bottles of Fireball, which must be immediately taken as a shot upon winning one, and some tables bear trays of shot glasses, each one with little floating eyeballs or brains in the drink (they're gummies, and safe to consume). There is a buffet of candy and various creepy snacks against one wall, though it also bears literal dishes of drugs for the taking; bowls of pills and plates of cocaine, and of course, a whole cauldron filled with large blunts and packages of edibles in every variety imaginable, all free for the taking.
The booths and seating are all black now, and look like they've been left to decay for years. More orange orbs light each table. The music is loud, but only comfortably so -- never so loud that it makes conversation difficult. The dance floor is lit from underneath, and strobes in time with the beat. There are already people dancing, although fewer than usual, and though they're all in costume, they ignore everyone unless directly interacted with. These are manifested people, designed to make sure that Julie is never alone, and she doesn't have the heart to unmake them, so instead, they're used as moving decor. The DJ booth looms large above the dance floor, set into the VIP balcony. Blood persistently drips from the edge of the balcony, though it never seems to accumulate anywhere in particular. A separate, smaller stage is set off to one side, with a professional karaoke setup; it's not lit up for use, but can be with the flip of a switch.
03 | SCREAM
If you move through the club, as if to get to the back wall, you'll find that the light gradually grows more sterile and the music fades as the furnishings become sparser and sparser. Eventually, you'll find yourself in what appears to be an abandoned, empty warehouse. The floor is filthy, and there's an ominous industrial fan set in the far back wall, wooshing as it slowly turns. The overhead lighting flickers off and on.
There's a separate structure, two stories and boxy, that's been roped off to prevent entry -- private quarters that Julie put in later, a lofted apartment in case she wants to be somewhere a bit more quiet, with the modern conveniences that she doesn't have outside the Horizon.
But there's a larger structure, shrouded in darkness, and this building-within-a-building has a wide open door. Screaming and violent noises ring from within, and a crooked sign, lit up in black light with glowing white print, points the way in, asking everyone who sees it FEELING BRAVE?.
Inside the haunted house, there is only black light and various glowing colors, all mimicking the negative of a scene from a horror movie. Following the path and noise seems safe at first; though there are creepy things and the feeling of phantom cobwebs accosting you at every turn, there is nobody around. That is, until you turn the first corner. As you do, people in all black with only neon and fluorescent paint to define them begin to swarm at you, cackling and brandishing glowing weapons. They're surprisingly energetic for manifested people, and Julie has worked very hard to get them to do what she wants. They're aggressive but in a defined way; they chase but don't touch, lunge but allow people to escape. They seem to come from nowhere, every time you feel just a little bit less nervous. (If struck, they respond only by immediately leaving the area.) The sound effects crescendo as you come out of the other side, where a table of picture frames hold photos of your funniest scared faces during the experience. They're free for the taking, although of course they can't be taken back to Abraxas, and a celebratory drink accompanies each snapshot. A pink carpet leads the way back to the club.
The night is yours.
[ ooc notes: The pictures are mostly to give a vibe. Since the Horizon is amazing, feel free to presume things look much much much better IC. If you would like a better idea of what her domain actually looks like, please click here! ]
no subject
[ Despite being completely blazed and very absorbed in just the feeling of his fur on her fingers, she looks at him with big doe eyes, seemingly fascinated by the conversation. It's the kind of stuff she literally only knows as being from fairytales and children's books, movies.
Idly, she wonders if it was a Chinese-style dragon or a European one. Ciri did not explain their version of dragons particularly well (to an idiot). ]
And you saw a dragon? I just think that's so wild. We don't got very much that big in my world. Just like, elephants and giraffes. The stories we got about dragons, they're all massive.
no subject
That is very impressive, my dear.
[Nothing like his plants; her control over it is absolute, as far as he can tell. And delicate where it needs to be. Not a pulling of his hair, but a combing through it. Down his neck. Even with the distinct feeling of nails.
He begins leaning into her, attempting to return the touch at her thighs but knowing it was not near as good. A point to her, for sure.]
I -- [And there's the sore point. Thanks to his friend, he did not, in fact, see the dragon. Not the dragon as a dragon, only as a man. At least the dwarves were verbose with their descriptions.] He was quite large, for sure. But due to hunting and foolhardy knights, they dragons are a rare species. It's sad, really.
[He has no idea what on earth a giraffe is, but the mention of an elephant makes his brows raise.] You've seen an elephant? My, that must have been amazing itself! I've only heard tales of them from the far south. I saw a mammoth tusk once, though. On the hull of a ship.
no subject
But yes, she absolutely uses it to... cook.
She curls up in the space next to him, feeling warm and heavy and good, and shit, she's gonna have to get up soon or she will straight up fall asleep at her own party, she realizes. Still, she is deeply enjoying talking to Jaskier. She is extremely curious about other worlds, and despite how much she likes him, Geralt is not exactly a font of information, and Ciri is more focused on asking about Julie's world. ]
Y'all got elephants too? They're not native to the place where I lived, but pretty much every zoo in the world has at least one of 'em. I know there are places where they ride 'em like horses, and they used to use 'em when there was war, too. They're real smart, like almost as smart as humans. We have laws to try and keep 'em safe, because people kill for the tusks. Ivory. [ Julie actually really likes animals, which is possibly why she finds the concept of real monsters so interesting.
With a sigh, her head drops to his shoulder and she runs her fingers (real ones) over the... paint? is it paint? the maybe-paint making swirls on his arm. ] I'm gonna have to get up soon, but I wanna spend time with you. Later. Another day.
no subject
Well, certainly. Though I hear they're more relegated to warfare, like you said, than, ah... private zoos. [Which is the only zoo he knows of. The nobility showing off their acquisitions. Rare animals from the south, from Zerrikania, some even claiming to have dragons or their mutant offspring, like cockatrices.
He was fascinated by this idea, and really, the more he thinks of it, the more it reflects the theory of the spheres. Perhaps they, too, suffered some sort of Conjunction, or a separation? That their planes could carry the same things, that words could mean the same... in some way, they must be related, musn't they?
Mm. The thoughts floated freely, and while they may have bothered him before, they were much easier to release into the ether now.]
People hunt them there, too. For ivory. I had no idea they were so intelligent, though.
[Without thought, his arm goes around her to hold her there, head tipped against the top of hers so he needn't hold it up so much.
He already knows he wouldn't mind that at all.]
I would be honored to grace your company once again. And, you know, if you see my wagon out in the Horizon, you're welcome to come aboard. I travel most of the time. Or -- ah. The vineyard. You can come see the vineyard.
[He has a feeling Julie would appreciate a nice bottle of wine.]
no subject
She chuckles, readjusts her head on his shoulder. ] Oh, I forgot, you're probably from before zoos. Like real ones. In my world, zoos are for... education, I guess? And helping keep animals from goin' extinct. But anyone can go visit, you just buy a ticket and you can see any animal. It's not some rich weirdo thing anymore, everyone goes. Sometimes you can feed the animals, or they do shows.
[ From what she has gathered in discussions with Geralt and Ciri, his group comes from a world that's not unlike hers was, in the past, but just also with real monsters and magic. But she assumes a lot of the societal stuff is similar, because the sole constant she's discerned from meeting everyone in Abraxas is that humans universally suck. Especially really rich ones. So she's sure that there's some asshole king with like, humans on display, and terrible taxidermy on the Continent.
She turns her face up to him, nose brushing his cheek, and she is sincerely charmed by the idea of a vineyard. Because yes, she loves a bottle of wine. ] You got a whole vineyard? That's so cool. Only thing I know about makin' wine is from I Love Lucy.
no subject
Is that what that means? How curious.
The thought comes, and then it's gone again. Ah, well.]
I should think I'd like to go to one of those. A zoo. I like animals. [It's a very serious assessment of his character, sort of mumbled as he turns over his hand and, like his bird, an illusion of a mammoth strides across his palm, throwing its trunk in the air.
Just for fun. It's so much easier here in the Horizon. Which -- right. He's here. In the Horizon.
The mammoth pops into a tiny burst of colorful specks, like her... her confetti.] Part of my domain. It's a bit of home. The only thing that's permanent. [He turns and casually kisses her forehead without thought.] And I must show you. We'll have wine and brie. I promise, they're as real as the good thing.
no subject
She reaches out toward the little mammoth, laughs when it explodes. Instead, she takes his hand, kisses his cheek in return. ] I'll come by soon. I'll... think at you tomorrow, I guess. Fuck, mind textin' is so weird. Good thing we can't send pictures, no one needs that shit.
no subject
We have parrots. And peacocks. I love peacocks. With the big tails.
[He's never seen a white one, though. Would it be as magnificent? Truthfully, she could grant him a robin and he would be delighted. He gives gifts often, but gifts in return are rather rare even in the Horizon, making them all the more precious.
He squeezes her hand, helping her sit up. He suspects if neither of them attempt to move for too long, they may spend all night here, piled on top of each other.] It's bizarre, for sure, but handy. You are welcome in my head at any time.
[And he agrees about the pictures. Especially if they were unconsciously sent. The horrors. He likes keeping his thoughts in his own head, thank you.
He gives her a kiss on each cheek, readjusting the silks around his loins that have slipped up a bit too high, revealing the fur really does go just about everywhere.] You should enjoy the end of your party, Julie. And have a very relaxing night afterwards.
[Speaking of gifts. He feels it's only fair he leaves her one. He rubs his fingers together and produces a small glass bottle with a glass stopper, a liquid inside that nearly matches the pink of her hair. Stopper lifted, it has the smell of mint, sage, and roses.] A bath oil I used to make at home for myself. I imagine a relaxing soak at the end of the night would be a treat.
no subject
[ She doesn't respond to his concern, lets that just hang in the air. It's not worth talking about right now, not worth letting the memories try to creep back in from the edges of her muddled mind. Not when she can focus on him and the party instead. She lets him pull her up, and when he makes the little bottle for her, explains it, she squeals happily. Wrapping her arms around his neck, she kisses his cheek back a few times in rapid succession, giggling the whole time. ]
Thank you, sugar! That's so sweet. I'll see you real soon, you just let me know if there's anything else you want while you're at the party. And you can come back anytime too, even if I ain't here. I'll leave all your music in the karaoke machine.
no subject
Besides, how could the mood feel low when she appears so thrilled with the gift?
He laughs, surprised, but far from displeased. Gods, that's definitely the best reaction he's gotten for a gift so far. He gives her a squeeze back. My, she must really have needed a relaxing bath.]
I think I have everything I could need, thank you. But I will absolutely be sure to visit again.
[Even if there's no party, he would love to know more. To settle in someone else's space is one of his favorite experiences in the Horizon. And beside that, Julie is wonderful company.
He gives her one more kiss on the cheek before heading off to find Geralt. Now he gets it. Why Geralt was taken with her, too.]