Julie Lawry (
princessvegas) wrote in
abraxaslogs2021-10-29 08:55 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
HAPPY HALLOWEEN ABRAXAS
Who: Julie Lawry and YOU, everyone
Where: The Horizon, Julie's domain
When: Halloween
What: P A R T Y
Warnings: alcohol, drugs, general party stuff. please put cws in subject lines if they come up!
01 | WAIT
It isn't hard to find Julie's domain. As she had told anyone who visited her prior to this evening, all you ever need to do is follow the music. For a hundred yards in any direction, muffled bass radiates through air. Neon illuminates the entrance in pink, lights a path along the pink carpet and pink velvet rope barricade. The huge double doors are what stick out. Covering the frosted glass, lit from behind, are dozens of bloody splatters and handprints, some of which appear to have been dragged off to the side. Written in giant letters of blood, the door reads TURN BACK NOW.
True to the invite that everyone accidentally received in their vision (most people also got a paper copy left in their domain -- like hell was she going to put in the effort and then throw it away), the doors of Julie's club remain firmly closed until exactly 10pm. At 10, the neon abruptly extinguishes itself and the music goes silent, leaving the area in pitch black quiet. The doors swing open on their own and fog floods out as screams echo from within. The bass starts back up, reverberating at frequency designed to shake the human body from within.
The screams raise to a fever pitch as the lights suddenly come back on, timed to sync with cannons that fire black and red confetti over everyone waiting. It's time.
02 | DANCE
Inside, the entire club has been decorated to appear as if it had sprouted in a desolate forest under a harvest moon, represented by a massive orange orb suspended from the ceiling. Barren trees sprout from the slick black floor, moss and spiders cloaking their protruding roots. In the upper levels of the branches, bodies swing in nonexistent winds, hanging on rotted ropes, bloodied sacks covering their heads. The bar is draped in more moss and spiderwebs, and a bartender dressed as a very convincing zombie is already pouring drinks into the many glasses waiting to be drunk. The bartender's name is Steven, if you need anything, and every drink he makes is the best drink you've ever had. There are tubs of water where you can bob for miniature bottles of Fireball, which must be immediately taken as a shot upon winning one, and some tables bear trays of shot glasses, each one with little floating eyeballs or brains in the drink (they're gummies, and safe to consume). There is a buffet of candy and various creepy snacks against one wall, though it also bears literal dishes of drugs for the taking; bowls of pills and plates of cocaine, and of course, a whole cauldron filled with large blunts and packages of edibles in every variety imaginable, all free for the taking.
The booths and seating are all black now, and look like they've been left to decay for years. More orange orbs light each table. The music is loud, but only comfortably so -- never so loud that it makes conversation difficult. The dance floor is lit from underneath, and strobes in time with the beat. There are already people dancing, although fewer than usual, and though they're all in costume, they ignore everyone unless directly interacted with. These are manifested people, designed to make sure that Julie is never alone, and she doesn't have the heart to unmake them, so instead, they're used as moving decor. The DJ booth looms large above the dance floor, set into the VIP balcony. Blood persistently drips from the edge of the balcony, though it never seems to accumulate anywhere in particular. A separate, smaller stage is set off to one side, with a professional karaoke setup; it's not lit up for use, but can be with the flip of a switch.
03 | SCREAM
If you move through the club, as if to get to the back wall, you'll find that the light gradually grows more sterile and the music fades as the furnishings become sparser and sparser. Eventually, you'll find yourself in what appears to be an abandoned, empty warehouse. The floor is filthy, and there's an ominous industrial fan set in the far back wall, wooshing as it slowly turns. The overhead lighting flickers off and on.
There's a separate structure, two stories and boxy, that's been roped off to prevent entry -- private quarters that Julie put in later, a lofted apartment in case she wants to be somewhere a bit more quiet, with the modern conveniences that she doesn't have outside the Horizon.
But there's a larger structure, shrouded in darkness, and this building-within-a-building has a wide open door. Screaming and violent noises ring from within, and a crooked sign, lit up in black light with glowing white print, points the way in, asking everyone who sees it FEELING BRAVE?.
Inside the haunted house, there is only black light and various glowing colors, all mimicking the negative of a scene from a horror movie. Following the path and noise seems safe at first; though there are creepy things and the feeling of phantom cobwebs accosting you at every turn, there is nobody around. That is, until you turn the first corner. As you do, people in all black with only neon and fluorescent paint to define them begin to swarm at you, cackling and brandishing glowing weapons. They're surprisingly energetic for manifested people, and Julie has worked very hard to get them to do what she wants. They're aggressive but in a defined way; they chase but don't touch, lunge but allow people to escape. They seem to come from nowhere, every time you feel just a little bit less nervous. (If struck, they respond only by immediately leaving the area.) The sound effects crescendo as you come out of the other side, where a table of picture frames hold photos of your funniest scared faces during the experience. They're free for the taking, although of course they can't be taken back to Abraxas, and a celebratory drink accompanies each snapshot. A pink carpet leads the way back to the club.
The night is yours.
[ ooc notes: The pictures are mostly to give a vibe. Since the Horizon is amazing, feel free to presume things look much much much better IC. If you would like a better idea of what her domain actually looks like, please click here! ]
Where: The Horizon, Julie's domain
When: Halloween
What: P A R T Y
Warnings: alcohol, drugs, general party stuff. please put cws in subject lines if they come up!
01 | WAIT
It isn't hard to find Julie's domain. As she had told anyone who visited her prior to this evening, all you ever need to do is follow the music. For a hundred yards in any direction, muffled bass radiates through air. Neon illuminates the entrance in pink, lights a path along the pink carpet and pink velvet rope barricade. The huge double doors are what stick out. Covering the frosted glass, lit from behind, are dozens of bloody splatters and handprints, some of which appear to have been dragged off to the side. Written in giant letters of blood, the door reads TURN BACK NOW.
True to the invite that everyone accidentally received in their vision (most people also got a paper copy left in their domain -- like hell was she going to put in the effort and then throw it away), the doors of Julie's club remain firmly closed until exactly 10pm. At 10, the neon abruptly extinguishes itself and the music goes silent, leaving the area in pitch black quiet. The doors swing open on their own and fog floods out as screams echo from within. The bass starts back up, reverberating at frequency designed to shake the human body from within.
The screams raise to a fever pitch as the lights suddenly come back on, timed to sync with cannons that fire black and red confetti over everyone waiting. It's time.
02 | DANCE
Inside, the entire club has been decorated to appear as if it had sprouted in a desolate forest under a harvest moon, represented by a massive orange orb suspended from the ceiling. Barren trees sprout from the slick black floor, moss and spiders cloaking their protruding roots. In the upper levels of the branches, bodies swing in nonexistent winds, hanging on rotted ropes, bloodied sacks covering their heads. The bar is draped in more moss and spiderwebs, and a bartender dressed as a very convincing zombie is already pouring drinks into the many glasses waiting to be drunk. The bartender's name is Steven, if you need anything, and every drink he makes is the best drink you've ever had. There are tubs of water where you can bob for miniature bottles of Fireball, which must be immediately taken as a shot upon winning one, and some tables bear trays of shot glasses, each one with little floating eyeballs or brains in the drink (they're gummies, and safe to consume). There is a buffet of candy and various creepy snacks against one wall, though it also bears literal dishes of drugs for the taking; bowls of pills and plates of cocaine, and of course, a whole cauldron filled with large blunts and packages of edibles in every variety imaginable, all free for the taking.
The booths and seating are all black now, and look like they've been left to decay for years. More orange orbs light each table. The music is loud, but only comfortably so -- never so loud that it makes conversation difficult. The dance floor is lit from underneath, and strobes in time with the beat. There are already people dancing, although fewer than usual, and though they're all in costume, they ignore everyone unless directly interacted with. These are manifested people, designed to make sure that Julie is never alone, and she doesn't have the heart to unmake them, so instead, they're used as moving decor. The DJ booth looms large above the dance floor, set into the VIP balcony. Blood persistently drips from the edge of the balcony, though it never seems to accumulate anywhere in particular. A separate, smaller stage is set off to one side, with a professional karaoke setup; it's not lit up for use, but can be with the flip of a switch.
03 | SCREAM
If you move through the club, as if to get to the back wall, you'll find that the light gradually grows more sterile and the music fades as the furnishings become sparser and sparser. Eventually, you'll find yourself in what appears to be an abandoned, empty warehouse. The floor is filthy, and there's an ominous industrial fan set in the far back wall, wooshing as it slowly turns. The overhead lighting flickers off and on.
There's a separate structure, two stories and boxy, that's been roped off to prevent entry -- private quarters that Julie put in later, a lofted apartment in case she wants to be somewhere a bit more quiet, with the modern conveniences that she doesn't have outside the Horizon.
But there's a larger structure, shrouded in darkness, and this building-within-a-building has a wide open door. Screaming and violent noises ring from within, and a crooked sign, lit up in black light with glowing white print, points the way in, asking everyone who sees it FEELING BRAVE?.
Inside the haunted house, there is only black light and various glowing colors, all mimicking the negative of a scene from a horror movie. Following the path and noise seems safe at first; though there are creepy things and the feeling of phantom cobwebs accosting you at every turn, there is nobody around. That is, until you turn the first corner. As you do, people in all black with only neon and fluorescent paint to define them begin to swarm at you, cackling and brandishing glowing weapons. They're surprisingly energetic for manifested people, and Julie has worked very hard to get them to do what she wants. They're aggressive but in a defined way; they chase but don't touch, lunge but allow people to escape. They seem to come from nowhere, every time you feel just a little bit less nervous. (If struck, they respond only by immediately leaving the area.) The sound effects crescendo as you come out of the other side, where a table of picture frames hold photos of your funniest scared faces during the experience. They're free for the taking, although of course they can't be taken back to Abraxas, and a celebratory drink accompanies each snapshot. A pink carpet leads the way back to the club.
The night is yours.
[ ooc notes: The pictures are mostly to give a vibe. Since the Horizon is amazing, feel free to presume things look much much much better IC. If you would like a better idea of what her domain actually looks like, please click here! ]
no subject
[That much, she's sure of. She's seen what comes of smoking devil-grass, and she's having none of it. Xannies are an unknown, though, and those she'll risk.]
[She shakes the thought off quickly, anyway - that's a problem for later. Right now, she's focused on following Julie's lead, mirroring her moves. Such as they are. Gods, it's really not like any kind of dancing she's ever seen.]
Wish my life'd been aught like this. Any of it. [Okay, so there's more jealousy in her voice than she's entirely comfortable with, but it's fine. Whatever. It doesn't feel as important as it did a moment ago. Right now, she's just going to think about how to stamp time in stilettos, and try to catch hold of the rhythm.]
no subject
[ She has begun to forget who she's talking to, that there is almost certainly a huge difference in the weeds they're discussing. After all, everyone else she's mentioned it to immediately implies that she's telling them to eat actual grass, so for someone to say something that's even remotely similar to familiar rhetoric clearly means that they are speaking of the same plant.
(They are not.)
There is no hesitation when Julie grabs Susan's hips, moves her body for her, finds the beat. She laughs. ]
It can be your life now, woman!
no subject
[But also: who actually cares? She can deal with that when she gets to it.]
[For now, she doesn't resist when Julie grabs her, and before long, she's into the swing of it. She has an inkling that she probably looks pretty stupid, swishing her hips and waving her arms about, but hey, everyone else looks pretty stupid, too. And for the first time in a while, her smile doesn't feel forced or sad.]
Aye. Aye, I guess it can, at that!
I'm dead. Who gives a shit what I do, right?
no subject
Oh my god, you're dead? Me too! All of us, Nadine and Lloyd, we all died!
[ This is not information any of them frequently share -- in fact, Julie has only told one person outside of their group. But she's a) incredibly high right now, and b) fairly certain that Susan has been adopted as one of them whether she likes it or not, so it just seems like kismet that she's in the same boat as the Vegas crowd. ]
no subject
Ka. Where I'm from, I reckon they'd call that ka.
[Her smile doesn't seem to want to leave her face, even though the grim subject ought to knock it right off. And she shouldn't talk about any of this, but...]
They killed me 'bout this time of year. I figured ye knew that's why I didn't wanna stay out there.
no subject
To match Julie's glee, the cannons fire confetti over the crowd, who all whoop and cheer unbidden as she squeezes Susan's hands tightly. ] I just thought, y'know, with the stabby-stab... you needed to have fun. But this is where you were meant to be tonight!
[ Her eyes are shining, and it's hard to tell if it's the drugs or the emotions. ] We call it kismet. Destiny. What the universe wants.
no subject
Nor Roland leavin', for that matter.
[Wait, shit, she wasn't meant to say that, was she? She wasn't meant to say or think a lot of things.]
[Maybe it's the drugs talking, but she can't care enough about meant to.]
It's been a shit month. I guess that's destiny, too.
no subject
Who's that? Wait, oh my god, do you have a boyfriend? Why didn't he come with us!
[ It is certainly not the tone of someone who wants to kill her cult leader's enemy. Because she doesn't. If anything, she just sounds delighted at the idea of Susan having a boyfriend.
She is far too high to remember the one time Flagg off-handedly mentioned that name without giving any details. (If it helps, he was only using Roland as an example of how shitty his original world was.) ]
Maybe destiny needed to give you a shit month so that things can be better. My mama used to say that kinda thing.
no subject
[She trails off, and her face scrunches up in thought. Even in her current state, she's got just about enough sense to stop herself before saying he thought you were all the most evil kind of people and he wanted to kill your dinh. But that means it's kind of hard to come up with a way to finish that sentence.]
'Cause he went to Solvunn. With Eddie. Only far as I can tell, they're both gone now.
[Oh. Turns out she can still be sad, even with the high. She shakes her head sharply, as though to knock the bad feelings away.]
My da used to say stuff like that, too. And I'm here now, I guess. And that coke of yours feels good!
CW SUPER HOMOPHOBIC LANGUAGE i can back this up with canon i swear
[ She holds Susan's hands tightly, her face and voice full of contempt. Julie actually doesn't have a problem with gay people -- it's more the sense of betraying her friend that enrages her, and her background is that of a bigoted, intolerant community who never taught her any political correctness.
Then she breaks into a slow grin, her pupils dilating with determination. ] Hey, you wanna stick it to those fairies? I got an idea for you to have a real good time gettin' back at him. Even though he's gone.
[ So, y'know, the horrible things she's saying come from love for Susan, not prejudice against anyone. That has to count for something. ]
no subject
[It's hard to string together the words for this, to think of any way to explain the undeniably complicated mess she's found herself in, or how it was all her own choices that saw them apart. Harder still when it would mean having to admit she left the love of her life to look out for fucking Eponine, of all people.]
[And maybe there's a part of her, bolstered by drink and drugs, that kind of agrees. Maybe Roland didn't leave her of his own choice this time - but he left her behind the other time, didn't he? Rode out to be a hero, left her in the long grass to the messy end that ka had in store. He wasn't there when she needed him. He wasn't there when she burned.]
[Maybe that's reason enough, in the moment, not to keep stammering to defend him.]
I wanna stick it to everyone. [Maybe the most honest she's been with herself all night.] What's the idea?
no subject
So she got his wife laid. Really, it was a simple, elegant solution, one that she had surprised herself with. It helped out Nadine, it was a "fuck you" to Flagg, and it was fun.
Julie grins. ]
Wanna get laid?
no subject
If I didn't, ye think I'd've let 'ee dress me up like this?
no subject
C'mon, let's go have a drink and a bump, then we're gonna pick out some dick! [ The last word is bellowed because she is an idiot.
It's gonna be a great night. ]