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The Festival of Enlightenment - The Free Cities
In the Free Cities, Enlightenment has come once more.
In each major hub, lanterns and lights of every kind are being hung everywhere. On every storefront, every sidewalk, every home and every fence. From elaborate custom made lanterns with color changing lights to simple hand carved candle lanterns and everything in between. By the time Enlightenment proper rolls around, the three major cities are bedecked in lights..
Lanterns and elaborate candle holders and artfully carved candles are going on sale everywhere. Flyers are being plastered on walls announcing The Annual Circus of The Sciences! The latest and most impressive inventions from every corner of the Free Cities! Hosted by Prime Minister Reiner herself!
This is a time to celebrate technology. Free from a dependency on magic, The Free Cities thrive in this time of literal and metaphorical darkness. The phrase ‘lights for Enlightenment!’ is on every citizen’s lips. In the evenings, night markets pop up in the streets. Vendors offering little mechanical toys and decorations set up, as well as the latest street cuisines, and light up jewelry to celebrate the holiday. Pendants, earrings, headpieces, bracelets... some of them glow due to naturally occurring substances, some have chemical reactions activated with the press of a button that make them light up and twinkle.
In Cadens the focus is on inventions and the latest technological advancements, the buzz about this year’s Circus of The Sciences spreading through the city. On Enlightenment Day, in front of Portham Hall, the greatest inventors from all over the Free Cities gather to show off their greatest inventions, each vying to win the coveted prize of government funding. All inventions are on display to the public - there’s a great deal of talk about an engine powered entirely by steam! - and judged by a team of Ministry officials.
Yet none judge quite as harshly as the infamous Head Judge, Aleksander G. Klingel. Known not only for his own contributions to Cadens innovations and technological milestones, but for his biting commentary during the competition itself. Some of the less technologically minded have even made it a point to attend just to see what the winning insult will be this year...
"I wouldn't trust you running a bath let alone a hydroplane."
"Are you a stuffed puppet? Because your head must be filled with felt to come up with something this inane."
"This is really a tough decision... because you're all crap."
And even the summoned have a role to play, if they so choose. Aleksander is more than happy to compensate any of the Summoned for their time... if they’d just participate in a teeny little holiday experiment. All they need to do is hold a metal rod for a few minutes. Aleksander promises it’s not dangerous, that little tingle is perfectly normal...
In Libertas and Aquila, new plays and performances are debuting - and all seem to have a common theme: the power and superiority of technology over magic. Even overheard conversations may espouse the same ideals - how strange that the other kingdoms still rely on magic, it’s just irrational! The theme of technology and light are found even in the newest fashion collections, unveiled for the season, utilizing reflective fabric and metals.
Should anyone ask a local how long, exactly, this holiday is celebrated for, they’ll be told that in honor of the light of technology triumphing over the dim, the festivities last all day and all night. Come the day, the street markets open in the morning and stay open until the next morning. There’s singing and drinking in the streets, everyone trying to stay up until dawn to show that the spirit of the Free Cities will never go dark. Starting with The Circus of The Sciences, kicked off by a speech from Prime Minister Marlo.
Standing on the steps of Portham Hall, wearing her formal military garb, is Prime Minister Marlo Reiner. She holds up her hands for silence from the crowds.
"Welcome, once again, to another celebration of the Enlightenment! We’re gathered together to celebrate and illuminate all the hard work that each and every one of you do, every day, to make our Free Cities what they are! We’ve cut ties with relying on magic to do everything for us and we thrive! Even now, in the darkest part of the year when the rest of the world struggles, we thrive! Because we rely on ourselves! Your minds are more powerful than magic and nothing can dim your light!
"So let’s have a good time! Starting with the Circus of The Sciences! Enjoy the best of what the human mind has accomplished, and if you see something you really like, I don’t think a single one of our inventors would refuse a donation. Judges will be making the rounds soon.
"Here’s to another year of changing the world!"
With a thunderous roar of applause, The Day of Enlightenment officially begins!
(Coming soon! The events of December 21st and beyond will depend on player actions...)
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[Alucard sighs. This may not work. If it doesn't, he does not want to haul ass to the actual, physical location of the Singularity, as that is far too much work.
Is it the background noise? Maybe. But that shouldn't be an issue, not for Sypha. This should be a natural thing for her with how skilled she is with magic.]
Just a large white space. Infinite possibilities.
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The sounds blend together into a low background hum as the familiar relaxed focus settles over her mind. Infinite possibilities, devoid of
all the Infinite Corridor'scolors.... ... ...]
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[But there. Sypha's at least meditating, and Alucard watches. He can't know if Sypha's achieved Void until he slips into the Horizon himself, but it seems wise to linger for a few more minutes. There's so much noise here. Someone could walk in and see this, or else--
--well or else none of this works, and they have to figure out another path.
It is instinct to turn back into a wolf right now, sitting inside and feeling as if the walls are too close. Nonsense, of course. His cactus is far more cramped than this place, and yet--
--Aluard shakes his head, focusing on Sypha again.]
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After several long and fruitless minutes, Sypha flips her hands on her knees. Golden tongues of flame spring from her cupped palms, brightening and waning in time with her breathing. Perhaps an outward extension of her magic will help?]
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Her flames don't help his peace of mind. They're inside, her eyes are closed, and there's fire. Rationally, this isn't a problem. Sypha can control her flames, and yet.
He gives it a few more minutes. Alucard's hands want to wander. Fiddle. Do something. So instead he sits on them to force stillness.]
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Um. [She doesn't crack an eye, but the tension in the room shifts as she brings her awareness back to her body] Does it normally take a while? Just asking.
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[Maybe he isn't the right person to show her the way. Something that should have been apparent at the start, and Alucard's sigh is deep and bone weary. Maybe asking Jaskier would be better. Or at least he'd make it less awkward.
Shit.
Alucard shifts, hands sliding out from underneath.]
I might have gotten your hopes up about this Sypha, for which I genuinely do apologize.
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He wanted that, at one time, didn't he? To have her hands just gently running over his, or over his shoulders to say hello as she walked by him in the library or the kitchen, to be friendly and there and simply herself in all ways that mattered? He had hoped for anyone that might have such a possibility, and the last time he had that hope, he had been bound and then did the worst thing he could think to do. There's that memory again, surfacing, the sword hovering and--
--Problem at hand. Only the problem at hand. If only to force himself not to melt down in front of Sypha again, relapsing again. Alucard knows he isn't even out of that pit, but he's losing his grip.
He wants to scream. He wants to gnaw his own arm off.
All he says is:]
Perhaps we need to be literal with guidance here.
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Sypha takes her hand back at the same measured pace she'd use with a flinchy horse, unsure whether or not to acknowledge the sharp strangeness of it all, but certain the touch was not wanted.]
You mean, go there in person?
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[He hates himself. He can feel bile rising up his throat as he keeps speaking.]
Place your fingertips on my knees, like before. I'll head towards the Horizon as well, and that may pull you along.
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So she actually hesitates for a second before looking him dead in the eye.]
Are you really okay with that, Adrian?
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[It is not fine. Alucard looks as if he is going to crawl out of his own skin, leave an Alucard shaped thing in place, and scuttle off as half a dozen bats. But it doesn't matter.
He takes a breath, holds onto it too long, and lets it out again.]
Let's just see if this works.
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But far be it from Sypha Belnades to dictate someone else's limits.]
All right. Quickly, then.
[Maybe this will be marginally easier for him if she keeps her hands to herself (and resolutely turns her brain away from tracing this effect back to its cause). Awkwardly, she shuffles forward until her knees bump against his, two acute angles coming together to form a lopsided diamond.]
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[Knee against knee is fine. That's...genuinely fine, there's no charged emotion in the knees. So Aluard breathes in.
Breathes out.
And while he'd normally awaken in his own domain, all of a cold, November day, he doesn't rush it this time. He imagines a long, winding spool of thread. Tries to see Sypha at the other end, and the both of them journeying on towards a big, empty space.]
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It's a delicate thing, a filament of gold precisely the shade of the dhampir's eyes. She takes hold and studies it against the hook of her fingers, feeling the thrum of its magic. One end reaches to Alucard himself, but the other, when she looks up, winds away from them both into a horizonless white space.
It ought to make her think of standing inside dense fog, or a snowstorm, but there's none of their muffled quality to the air. There's not much of anything pressing against her senses, other than the line of magic wound around her fingers. Everything else is yawning emptiness.]
Charming. You'd think a Singular magical awareness would take a little more creative initiative.
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--there.
A sigh of relief leaves the dhampir, but he may as well just be letting every bit of air decompress from his body with the way he says now, dangling in white space.]
The creative initiative is on the individual to mold a Domain to their liking.
[A thing that is easier to show than explain. Alucard reaches a hand out to his left, and a full glass of red wine appears. He imagines he might be forgiven for then draining the contents in one fell swoop.]
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...what in...
[When she looks back to the man and his empty wineglass, there's no recognition in her eyes. Her Cadensian clothing is gone, replaced by a severely cut widesleeved robe, sky blue, with a heavy hood hanging down her back. Draped over it is a night-dark scapular, the front panel embroidered with a silvery symbol from hip to ankle. Tied just above it, at her waist, is a white woven belt hung with drawstring pouches that jingle and clink as she shakes off a sudden headrush. She touches a hand to her temple and frowns, eyes sliding away from the man's face momentarily before snapping back.]
I'm...sorry, were you saying something? Was I?
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--Sypha but not Sypha. All the personality and shaped experience, but no memory.
It was easier when no one knew what was going on, in point of fact.
Alucard's quiet for a moment, taking in her clothing. Speakers' garb, yes, but there's an elevated level to it he wouldn't expect from Sypha.]
I was, but no matter. Let's settle at my place before you're let loose to create.
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Because she doesn't know him. Nothing about those sharp features or low, measured words strikes her as familiar. Yet he's standing closer than she'd normally allow a stranger, and she feels no inherent wariness at finding herself alone in a void, at the base of an enormous monolith, with an unknown man.
Whose name she's positive she doesn't know.]
Yes yes, of course, only would you humor me with one little question? [Which is itself a trick question, because she doesn't pause enough to let him reply] Do we know one another?
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Her grandfather has the patience of the saints, really.]
We do, yes. Some time ago, we worked together on a sensitive matter.
[There will be more questions because of course there will. But Alucard decides to keep walking in order to settle things faster.]
If you'd prefer, we can stay here and let you craft what you will in this space.
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She hurries to keep up. His stride is much longer than hers, and he does not seem inclined to wait. She falls into a step-and-a-half pattern as if that's second nature, too.]
What kind of sensitive matter? What exactly am I meant to craft and, ah, how?
[both of those statements imply she has some level of skill at...something. She looks down at her hands as they walk, turning them over to search for callouses or marks of a trade. What is it that she does?
Wait. She's skipped something fundamental, here. She grabs hold of the man's elbow, unease seeping into her questions for the first time:] I have a name, don't I? I must have?
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I'd rather not discuss it, it was personal and related to my family. [That won't deter questions, but how. That he can take and run with, because he knows Sypha. She'll begin to craft here and that will be the beginning and the end of it.]<,/small>
Whatever you can imagine can be made manifest through sheer will - the building block of magic. [Her words, after all.
To the grab at his elbow, the dhampir goes still. It takes real effort to unstiffen his shoulders and force the to relax.] You are Sypha Belnades. I am Adrian.
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His - Adrian's - tone is consistently soft and flat, but he gives slight emphasis to certain words. Talk of 'magic' and 'will' sounds like something he's reciting from memory, a catechism meant to draw other knowledge to the surface. When nothing inside her answers, the thread of unease begins to fray into panic.]
None of that means anything to me. I want it to! I can tell you think it should! Is this normal? Is it normal to feel like--like I've missed a step in the dark when I try to recall something and there's just nothing there? Is the creation meant to help?
[Her grip on his arm tightens. She steps toward him, like a child sidling behind an adult's leg, shoulders hunching into his side]
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He extracts his arm with all vampire speed possible, but does only that much.]
Please don't grab me like that.
[It is soft and quick and there's terror under there that once Sypha has memories again, she'll want to unpack. So be it.]
It is normal your first time here. It's...the side effect of this place, and an unpleasant one. But you have to go through it, or else there's no opportunity to reach this place at all.
Creating in this place can't hurt. But it does not have to be done immediately. [In the distance is his Domain. Great black thorns keep rainclouds from spreading elsewhere.]
It's more frightful looking on the outside, I assure you.
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