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abraxaslogs2022-04-16 10:46 am
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Entry tags:
- !event,
- aerith gainsborough; the sun,
- alucard; the hierophant,
- anakin skywalker; judgement,
- castiel; the hanged man,
- cirilla of cintra; the devil,
- commander shepard; judgement,
- dean winchester; the lovers,
- diana prince; the empress,
- edelgard von hresvelg; the emperor,
- garrus vakarian; justice,
- geralt of rivia; the hanged man,
- gideon nav; strength,
- goro; the chariot,
- harrowhark nonagesimus; the magician,
- hendrik; death,
- himeka sui; the fool,
- jaskier; the sun,
- jasper; judgement,
- jayce talis; the magician,
- jesper fahey; the wheel of fortune,
- jordan hennessy; the moon,
- julie lawry; the wheel of fortune,
- kell maresh; the magician,
- kylo ren; the tower,
- link; strength,
- nero (dmc); the chariot,
- princess zelda; the high priestess,
- rey; the star,
- rhy maresh; the lovers,
- ronan lynch; the moon,
- sam wilson; justice,
- shuten-douji; the devil,
- thancred waters; strength,
- thane krios; death,
- viktor; death,
- wanda maximoff; the hanged man,
- yennefer of vengerberg; the chariot,
- zhou zishu; strength
EVENT #7: THE SIGHT
Event #7 - The Sight
The night before APRIL 18, your dreams are disrupted by a vivid image of the same eclipse that occurred last month. The black sun seems to be an endless void in the sky, growing ever darker - until it suddenly opens into an eye that stares straight at you.
When you wake up, much of your night seems a blur except for the vivid dream of that eye. Whether you find it unsettling or try to ignore it, the image is something you cannot get out of your mind. If you ask, you will discover that none of the locals of your faction saw another eclipse. Speak with your fellow Summoned, however, and you may learn that while there was no eclipse that formed over the world, you were not the only one who had this dream.
Of course, dreams don't need to mean anything. You can't feel or see any immediate effects, and nearly everyone around you is going about their day as usual. Maybe you should do the same.
When you wake up, much of your night seems a blur except for the vivid dream of that eye. Whether you find it unsettling or try to ignore it, the image is something you cannot get out of your mind. If you ask, you will discover that none of the locals of your faction saw another eclipse. Speak with your fellow Summoned, however, and you may learn that while there was no eclipse that formed over the world, you were not the only one who had this dream.
Of course, dreams don't need to mean anything. You can't feel or see any immediate effects, and nearly everyone around you is going about their day as usual. Maybe you should do the same.
The Awakening
It might happen that very morning or a day or two later. You could be discussing the dream with a fellow Summoned or perhaps you simply brush shoulders with them as you walk by. Whatever it is, as soon as you make brief physical contact, one of you is struck with a sharp pain in your temple that grows into a terrible headache. It's disorienting and painful as the world around you shifts to someplace you may or may not recognize. Like an old film reel, you watch the events of the past play out before you: the past of the other Summmoned. It might be something they would rather hide, a moment of failure or despair, or something they are immensely proud of and brings them great joy - or even a jumble of several images over the course of a person's life. But you see it as if it were real and right in front of you all the same. When you come to, you'll likely find yourself on the ground or bent over, possibly with one or more people around you to see if you're okay. It'll take you a bit to gather your bearings, and the subsequent pounding in your head could last from minutes to hours.
Or, maybe you aren't the one who receives the vision. Instead, as you watch, another Summoned might grasp their head and crumble in front of you. They may go silent or groan in pain. They'll be impossible to shake out of their stupor until it's over. If you ask what happened, they may be inclined to tell you the truth - that you, you were what happened to them.
Or, if your Arcana signs happen to line up in a specific way, you'll see each other in the shared memory itself. You may also find that for certain Summoned, you can help soothe the effects, calm their emotions, or help draw them out of the memory before it consumes them for too long. It's not entirely clear what determines which effect, but one thing is for certain - within each memory, every Summoned as they appear in the past seems to wear the mark of their Arcana somewhere on their person.
For some, they might experience this only once. For others, they might experience it multiple times: with the same person, with several other Summoned, or with a different memory each time. Over the next 7 days, you'll find the Summoned around you are all receiving a glimpse into each other's past, as if the Singularity has awoken an eye within each of you.
Flee for the safety of the Horizon if you want, but you'll find that in there, it's much the same. In fact, inside the Horizon, the other Summoned don't even need to be anywhere near you - just existing in the Horizon space itself together will be enough to possibly set off a headache-inducing vision.
Or, maybe you aren't the one who receives the vision. Instead, as you watch, another Summoned might grasp their head and crumble in front of you. They may go silent or groan in pain. They'll be impossible to shake out of their stupor until it's over. If you ask what happened, they may be inclined to tell you the truth - that you, you were what happened to them.
Or, if your Arcana signs happen to line up in a specific way, you'll see each other in the shared memory itself. You may also find that for certain Summoned, you can help soothe the effects, calm their emotions, or help draw them out of the memory before it consumes them for too long. It's not entirely clear what determines which effect, but one thing is for certain - within each memory, every Summoned as they appear in the past seems to wear the mark of their Arcana somewhere on their person.
For some, they might experience this only once. For others, they might experience it multiple times: with the same person, with several other Summoned, or with a different memory each time. Over the next 7 days, you'll find the Summoned around you are all receiving a glimpse into each other's past, as if the Singularity has awoken an eye within each of you.
Flee for the safety of the Horizon if you want, but you'll find that in there, it's much the same. In fact, inside the Horizon, the other Summoned don't even need to be anywhere near you - just existing in the Horizon space itself together will be enough to possibly set off a headache-inducing vision.
The Factions
What has occurred between the Summoned will not go unnoticed within the factions. While it's difficult to say how faction officials have picked up what's happening, it'll be obvious they do know.
In THORNE, characters will be asked to remain in the castle walls until further notice. Characters will not be allowed to leave the castle grounds, not even to go into the surrounding city, and anyone who is already outside will be requested to not leave again as soon as they return. If asked, they will be told it's for their own safety, given the Singularity is behaving unpredictably and the Summoned have a unique connection to it. Soothing potions and healers are on hand to offer assistance, if anyone is particularly suffering from ill effects.None of the factions appear to be doing much more than keep a watchful eye on the situation - but as the week comes to a close, officials will start making a decision as to what they want to do and how to handle the Summoned who have demonstrated this unforeseen connection to the Singularity.
In the FREE CITIES, characters will find the army by the outposts show more activity than usual. A higher number of guards will patrol the streets throughout the event, particularly in areas frequented by the Summoned. Anyone who publicly and visibly experiences the effects of the memory share (pain, doubling over, etc.) will be offered assistance by the guards. They are generally there to help, but they are also there to maintain order and ensure anyone behaving erratically due to this incident is properly contained. This might include confinement for a day or two if anyone is especially posing a risk, but no one will be punished except in the most extreme cases, as the locals are aware this is not within the control of the Summoned.
In SOLVUNN, the locals will be watching what's happening with a mixture of trepidation and curiosity. Host families and neighbors will be on hand to help with charms meant to offer protection, as well as general care and assistance (soup, blankets, and so on) if your character seems to be especially under the weather or afflicted by the event. Towards the end of the event, more elders and mages will be out and about to check up on the Summoned to make sure they're doing okay. If asked, the mages will say they aren't sure what's going on, but that they are currently divining with the gods and hope to have a definitive answer soon in the upcoming days.
no subject
Rhy's memories tumble unbidden into Kylo's mind. The worst night of his life.
no subject
When Kylo comes to, he finds himself crumpled to his knees, heaving with the strain of the foreign memory boring its way through his mind. He's gasping, clutching at Rhy as if he's the only anchor steady enough, hauling himself out of the metaphysical quicksand one ragged breath at a time.
It seems the connection doesn't require skin to skin contact after all, and for this once Kylo Ren is the one floundering in weakness.
A curse in a language left behind in the galaxy far far away hisses past Kylo's lips as he attempts a blinded, agonised stagger to his feet.
no subject
"Kylo?"
Rhy's grip loosens upon realizing he's come out of it. If Kylo wants to break free, he easily can, though Rhy tries to convince him to take a rest, knowing how taxing the visions are.
"Wait-- sit for a minute. Are you all right?"
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Perhaps more unnerving than seeing Kylo Ren incapacitated is watching him actually accept advice. Shakily, he drags himself upright enough to slump onto the bench, irritably defeated by his temporary weakness.
"Unpleasant," he comments after a moment, his voice lacking its usual timbre. "Form and content."
Warily, he lifts his head and turns his face to meet Rhy's eyes.
"I think... I saw you die, Rhy."
no subject
It doesn't quite make it there. Rhy flinches in surprise, reflexively drawing his hand back to his chest. His eyes are wide, fixed on Kylo, as he sits speechless for a moment.
Then, he seems to... wilt, shoulders drooping, his hands falling into his lap. It isn't exactly a secret; he just doesn't like talking about it. He doesn't like the idea that Kylo saw.
"...yes," he agrees quietly, lips twisting at the memory, bitterness mixed in with the discomfort.
"How much did you see?"
no subject
"Your body... it wasn't under your control," Kylo murmurs, his tone similarly hushed. "I watched you drive a dagger into your own chest, then fell with you to the ground. I saw them try to save you..."
He lets the rest pass unsaid, more concerned with watching the trepidation and discomfort twisting Rhy's face.
"You're ashamed. Even now. Why? What is it you feel you could you have done?"
no subject
Rhy slumps, elbows on his knees, pressing his forehead to his palms.
He could leave. He could refuse to answer Kylo's questions and walk away. It might even be the smart thing to do, considering a casual touch could get them into trouble again. But in truth, it feels like more effort to run at this point than to just admit what an idiot he is. Kylo may as well know.
"It was my own fault," he mumbles. Takes a breath. Forces himself to lift his head. At the very least, he can be man enough to look up at Kylo when he admits his greatest mistake.
"I took the necklace."
Kylo will have seen it in the memory: a frosted-glass pendant with scarlet edges, like it had been dipped in blood. He will have seen not-Rhy holding it, and at the very last moment when he was stabbed, throwing it somewhere the real Rhy hadn't quite been able to follow as he fell.
"From a man I never should have trusted. For selfish reasons."
There is, unfortunately, a lot to explain that he's not proud of.
no subject
Kylo considers Rhy's answer for a moment. There's no judgement in the steady hold of his gaze, only the faint pinch of curiosity between his brows as he studies Rhy's face, the remnant of his earlier disorientation melting away.
"Selfish enough that you deserved what I saw? No. You can regret putting your trust in the hands of a man who sought to use you, Rhy, but you didn't choose to suffer or cause suffering. Did you."
no subject
Rhy's lip trembles.
"N-no. Of course not."
But he had. So many people had died just because he'd been weak. His people, people he was meant to rule over and protect. He'd failed his whole city.
"I wanted--" It feels like an excuse when it spills out, and maybe it is, but it just feels like something he needs to say. As if to make sure Kylo doesn't try to absolve him too soon, before he understands why Rhy had done what he'd done, and how foolish it had been.
Rhy takes a breath and tries again, this time attempting to provide context. "He brought the necklace from another world. Transferring objects between worlds is forbidden. I knew that, and still I accepted the gift. Because he told me it would make me stronger. Give me magic."
no subject
"And you wanted that for yourself," he prompts, his tone questioning. Certainly, he believes there's more to it than the crime Rhy suggests. "Power, at any cost."
His mouth pulls into a wry curve. He continues past the rhetorical before Rhy can protest or correct him:
"Even if you had taken the gift for all the worst reasons you can imagine... what further punishment could you deserve? What punishment would you set another who had fallen into the same trap?"
no subject
But Kylo pushes on, and the protestations stick in Rhy's throat. It's probably meant as a kindness, but Kylo doesn't understand.
"Another wouldn't have been the crown prince of Arnes proving himself utterly unsuited for the title," he snaps. In his lap, his fists are curled so tight, he can feel the bite of his own fingernails. He is shaking. It just all tumbles out.
"It's not a question of punishment, but of atonement. There was nothing I could do for the fallen. But taking my responsibilities more seriously--"
He swallows the rest, shaking his head.
"It matters not, at this point. Not here."
Perhaps he was never meant to be king; being here is better than being dead, but for those left behind, the result is the same. He can't imagine the pain he's causing his parents. Alucard. It hurts too much to think about.