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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2022-04-16 10:46 am

EVENT #7: THE SIGHT

Event #7 - The Sight

The night before APRIL 18, your dreams are disrupted by a vivid image of the same eclipse that occurred last month. The black sun seems to be an endless void in the sky, growing ever darker - until it suddenly opens into an eye that stares straight at you.

When you wake up, much of your night seems a blur except for the vivid dream of that eye. Whether you find it unsettling or try to ignore it, the image is something you cannot get out of your mind. If you ask, you will discover that none of the locals of your faction saw another eclipse. Speak with your fellow Summoned, however, and you may learn that while there was no eclipse that formed over the world, you were not the only one who had this dream.

Of course, dreams don't need to mean anything. You can't feel or see any immediate effects, and nearly everyone around you is going about their day as usual. Maybe you should do the same.
The Awakening
It might happen that very morning or a day or two later. You could be discussing the dream with a fellow Summoned or perhaps you simply brush shoulders with them as you walk by. Whatever it is, as soon as you make brief physical contact, one of you is struck with a sharp pain in your temple that grows into a terrible headache. It's disorienting and painful as the world around you shifts to someplace you may or may not recognize. Like an old film reel, you watch the events of the past play out before you: the past of the other Summmoned. It might be something they would rather hide, a moment of failure or despair, or something they are immensely proud of and brings them great joy - or even a jumble of several images over the course of a person's life. But you see it as if it were real and right in front of you all the same. When you come to, you'll likely find yourself on the ground or bent over, possibly with one or more people around you to see if you're okay. It'll take you a bit to gather your bearings, and the subsequent pounding in your head could last from minutes to hours.

Or, maybe you aren't the one who receives the vision. Instead, as you watch, another Summoned might grasp their head and crumble in front of you. They may go silent or groan in pain. They'll be impossible to shake out of their stupor until it's over. If you ask what happened, they may be inclined to tell you the truth - that you, you were what happened to them.

Or, if your Arcana signs happen to line up in a specific way, you'll see each other in the shared memory itself. You may also find that for certain Summoned, you can help soothe the effects, calm their emotions, or help draw them out of the memory before it consumes them for too long. It's not entirely clear what determines which effect, but one thing is for certain - within each memory, every Summoned as they appear in the past seems to wear the mark of their Arcana somewhere on their person.

For some, they might experience this only once. For others, they might experience it multiple times: with the same person, with several other Summoned, or with a different memory each time. Over the next 7 days, you'll find the Summoned around you are all receiving a glimpse into each other's past, as if the Singularity has awoken an eye within each of you.

Flee for the safety of the Horizon if you want, but you'll find that in there, it's much the same. In fact, inside the Horizon, the other Summoned don't even need to be anywhere near you - just existing in the Horizon space itself together will be enough to possibly set off a headache-inducing vision.
The Factions
What has occurred between the Summoned will not go unnoticed within the factions. While it's difficult to say how faction officials have picked up what's happening, it'll be obvious they do know.
In THORNE, characters will be asked to remain in the castle walls until further notice. Characters will not be allowed to leave the castle grounds, not even to go into the surrounding city, and anyone who is already outside will be requested to not leave again as soon as they return. If asked, they will be told it's for their own safety, given the Singularity is behaving unpredictably and the Summoned have a unique connection to it. Soothing potions and healers are on hand to offer assistance, if anyone is particularly suffering from ill effects.

In the FREE CITIES, characters will find the army by the outposts show more activity than usual. A higher number of guards will patrol the streets throughout the event, particularly in areas frequented by the Summoned. Anyone who publicly and visibly experiences the effects of the memory share (pain, doubling over, etc.) will be offered assistance by the guards. They are generally there to help, but they are also there to maintain order and ensure anyone behaving erratically due to this incident is properly contained. This might include confinement for a day or two if anyone is especially posing a risk, but no one will be punished except in the most extreme cases, as the locals are aware this is not within the control of the Summoned.

In SOLVUNN, the locals will be watching what's happening with a mixture of trepidation and curiosity. Host families and neighbors will be on hand to help with charms meant to offer protection, as well as general care and assistance (soup, blankets, and so on) if your character seems to be especially under the weather or afflicted by the event. Towards the end of the event, more elders and mages will be out and about to check up on the Summoned to make sure they're doing okay. If asked, the mages will say they aren't sure what's going on, but that they are currently divining with the gods and hope to have a definitive answer soon in the upcoming days.
None of the factions appear to be doing much more than keep a watchful eye on the situation - but as the week comes to a close, officials will start making a decision as to what they want to do and how to handle the Summoned who have demonstrated this unforeseen connection to the Singularity.
itookashot: (pic#14855155)

[personal profile] itookashot 2022-05-18 03:38 am (UTC)(link)
Inej is my best friend! I'm the reason she moved to Free Cities, sorry if you're one of her Solvunn friends, but at least we have the Horizon.

[ It was perfect timing that he appeared just when it was easy for Inej to move over to Cadens without a big drama. Jesper appreciates what she did since she knew he wouldn't be able to stand staying in farmlands. He grew up on a farm and has a lot of memories surrounding them that he purposely walked away from. He's too easily bored to be comfortable anywhere but a city. Inej struggled at first to adjust to Cadens, but she's started to find her footing again, he knows that much.

Jesper is grateful for the Horizon since without it he wouldn't be able to chat with most of his friends, but he and Inej wouldn't be satisfied with a psychic world. They live together now, so they can see each other every day and find comfort in that. The two of them did work together, they were in the same gang and on that mission together as she saw, but their relationship is far closer than coworkers.]


Did battle once? Actual battle or verbal battle?

[ Goro seems like someone that no one should want to actually fight, although he also seems like someone who wants to pick fights with people for that reason. At first glance, Jesper thought he'd be a brute, but he's shown himself to be rather tricky with words instead. Appearances being deceiving and all that, but Jesper's shrewd enough not to make judgments quickly, otherwise he'd have been dead a dozen times over. He knows enough not to make friends with the unpopular folks, but he also tends to be neutral whenever possible.

He does keep things light, he really hates when things get serious, it's not natural to him. There's something in the way he smiles and the brightness in his eyes that says he was made for mirth. ]


We have dragons in our myths, which is why I got excited about it when Julie used that term for him, but I see you're your own species.

[ And different from him. Her scales are so beautiful and delicate. Jesper's a full head taller than her at 6'3, but she carries herself taller, at least from what he can tell. ]

Do you ever wish you had wings? I would kill for wings.
aquaveiled: (himeka-350)

[personal profile] aquaveiled 2022-05-30 05:26 pm (UTC)(link)
[ Now it all makes sense. There's no small amount of relief to actually meet the person who was her reason for leaving as well. She trusted Inej to make the right decision for herself, of course, but Himeka had grown fond of the girl during her time in Solvunn. ]

She had mentioned she was leaving for friends. I suppose I can find it in my heart to forgive you for whisking her away.

[ All in jest, of course. ]

Oh, actual battle. Battles of wit are not really my specialty.

[ She has moments but Himeka tends to just say weird things. Points for confusion? Which it's clear she's also able to keep things light in talking about facing off against a four-armed man so casually. ]

Well, if you'd like to meet some real dragons, I have some in my Domain. I did my best to replicate the ones from home.

[ Horizon is really a magical place, though it isn't a true substitute for being back on their own star. She wants to believe it's all a temporary situation, still. ]

Wings? I usually have a mount that can fly, but...why don't you give yourself wings here, Jesper? You can do it.

[ Time to get creative! ]
itookashot: (Default)

[personal profile] itookashot 2022-06-08 12:37 am (UTC)(link)
At the time we thought our friend Matthias was still there, but by the time she came, he was gone.

[ That's why it was plural friends, not singular, and it stings a little bit even now. Jesper doesn't know if it was a blessing in a way for himself, not to have to see Matthias again only to lose him immediately, but he still would rather the man be here and safe than not obviously. If anyone deserved a chance at a longer life, it was their friend, who overcame a lot of internalized hate to become a better person. ]

I hope you kicked his arse. He's a bit of a headache in Cadens.

[ Most of the Summoned there refuse to engage with him at this point. Jesper's very wary but he's also someone who is careful about not pissing off giant angry people. Until he does something bad enough to cause a real fight, he's mostly easy to tiptoe around. ]

Oooh, show me. We're probably not far from it.

[ They did enter the Horizon to escape the memories, but ended up sharing them anyway. Eh. Jesper never gives up on an opportunity to see things when he can, and the domains are more or less all connected. Why wait when you can do it now! And also avoid the possibility of slamming into another person and memory, distracted by other things. ]

That's not a bad idea, although I'd have to decide what type of wings. And make room on my clothes for where they spring up. Do you think we can fly in here?

[ Logically, there's no reason they can't! ]