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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2022-04-16 10:46 am

EVENT #7: THE SIGHT

Event #7 - The Sight

The night before APRIL 18, your dreams are disrupted by a vivid image of the same eclipse that occurred last month. The black sun seems to be an endless void in the sky, growing ever darker - until it suddenly opens into an eye that stares straight at you.

When you wake up, much of your night seems a blur except for the vivid dream of that eye. Whether you find it unsettling or try to ignore it, the image is something you cannot get out of your mind. If you ask, you will discover that none of the locals of your faction saw another eclipse. Speak with your fellow Summoned, however, and you may learn that while there was no eclipse that formed over the world, you were not the only one who had this dream.

Of course, dreams don't need to mean anything. You can't feel or see any immediate effects, and nearly everyone around you is going about their day as usual. Maybe you should do the same.
The Awakening
It might happen that very morning or a day or two later. You could be discussing the dream with a fellow Summoned or perhaps you simply brush shoulders with them as you walk by. Whatever it is, as soon as you make brief physical contact, one of you is struck with a sharp pain in your temple that grows into a terrible headache. It's disorienting and painful as the world around you shifts to someplace you may or may not recognize. Like an old film reel, you watch the events of the past play out before you: the past of the other Summmoned. It might be something they would rather hide, a moment of failure or despair, or something they are immensely proud of and brings them great joy - or even a jumble of several images over the course of a person's life. But you see it as if it were real and right in front of you all the same. When you come to, you'll likely find yourself on the ground or bent over, possibly with one or more people around you to see if you're okay. It'll take you a bit to gather your bearings, and the subsequent pounding in your head could last from minutes to hours.

Or, maybe you aren't the one who receives the vision. Instead, as you watch, another Summoned might grasp their head and crumble in front of you. They may go silent or groan in pain. They'll be impossible to shake out of their stupor until it's over. If you ask what happened, they may be inclined to tell you the truth - that you, you were what happened to them.

Or, if your Arcana signs happen to line up in a specific way, you'll see each other in the shared memory itself. You may also find that for certain Summoned, you can help soothe the effects, calm their emotions, or help draw them out of the memory before it consumes them for too long. It's not entirely clear what determines which effect, but one thing is for certain - within each memory, every Summoned as they appear in the past seems to wear the mark of their Arcana somewhere on their person.

For some, they might experience this only once. For others, they might experience it multiple times: with the same person, with several other Summoned, or with a different memory each time. Over the next 7 days, you'll find the Summoned around you are all receiving a glimpse into each other's past, as if the Singularity has awoken an eye within each of you.

Flee for the safety of the Horizon if you want, but you'll find that in there, it's much the same. In fact, inside the Horizon, the other Summoned don't even need to be anywhere near you - just existing in the Horizon space itself together will be enough to possibly set off a headache-inducing vision.
The Factions
What has occurred between the Summoned will not go unnoticed within the factions. While it's difficult to say how faction officials have picked up what's happening, it'll be obvious they do know.
In THORNE, characters will be asked to remain in the castle walls until further notice. Characters will not be allowed to leave the castle grounds, not even to go into the surrounding city, and anyone who is already outside will be requested to not leave again as soon as they return. If asked, they will be told it's for their own safety, given the Singularity is behaving unpredictably and the Summoned have a unique connection to it. Soothing potions and healers are on hand to offer assistance, if anyone is particularly suffering from ill effects.

In the FREE CITIES, characters will find the army by the outposts show more activity than usual. A higher number of guards will patrol the streets throughout the event, particularly in areas frequented by the Summoned. Anyone who publicly and visibly experiences the effects of the memory share (pain, doubling over, etc.) will be offered assistance by the guards. They are generally there to help, but they are also there to maintain order and ensure anyone behaving erratically due to this incident is properly contained. This might include confinement for a day or two if anyone is especially posing a risk, but no one will be punished except in the most extreme cases, as the locals are aware this is not within the control of the Summoned.

In SOLVUNN, the locals will be watching what's happening with a mixture of trepidation and curiosity. Host families and neighbors will be on hand to help with charms meant to offer protection, as well as general care and assistance (soup, blankets, and so on) if your character seems to be especially under the weather or afflicted by the event. Towards the end of the event, more elders and mages will be out and about to check up on the Summoned to make sure they're doing okay. If asked, the mages will say they aren't sure what's going on, but that they are currently divining with the gods and hope to have a definitive answer soon in the upcoming days.
None of the factions appear to be doing much more than keep a watchful eye on the situation - but as the week comes to a close, officials will start making a decision as to what they want to do and how to handle the Summoned who have demonstrated this unforeseen connection to the Singularity.
carmesi: <user name="berks"> (220)

[personal profile] carmesi 2022-05-23 03:30 am (UTC)(link)
There is no one I would tell.

[she shakes her head, stepping down her porch but keeping close enough to the railing. so geralt has come here, concerned for his daughter, wanting to protect her—wanting to know that the person this 'secret' spilled to will keep quiet about it.

wanda doesn't see it as a threat, either, but it probably helps that she has no intention of giving up what she saw to anyone.

but, something stands—just how dangerous could she be not just to herself, but to all of them?]


If you need it, I can help. But I'll keep this between us. You have my word.
gynvael: (140)

[personal profile] gynvael 2022-05-24 02:35 am (UTC)(link)
[ A long pause passes. The beat of her heart is steady. In the Horizon, this might mean little. Probably doesn't matter, either. At the end of the day, he can take Wanda's word or not. Those are his options.

Geralt is not a trusting man. But he's not one who jumps to hasty conclusions, either. Wanda's given him no reason to doubt her. Sam trusts her. It'll have to do.

So he nods. ]
I appreciate it. [ He hesitates. ] And I'm sorry. For—

[ There's a vague tip of his head, the statement left unfinished with too many possibilities: for intruding on her private memories, for throwing his own on her, for coming here unannounced, asking her to keep what she saw quiet with no real explanation why. All of the above. ]
carmesi: <user name="berks"> (172)

[personal profile] carmesi 2022-05-24 02:23 pm (UTC)(link)
You're a friend of Sam's.

[in the end, it seems like the common denominator for them trusting one another relies solely on their mutual acquaintanceship with one sam wilson. it's actually quite a good thermometer for judging people.

she shakes her head slightly.]


You don't have to apologize.

[because geralt hasn't done anything horrible to her. he didn't intrude on purpose, and she can understand a parent's frantic rush to protect their children. she can't say she wouldn't react just like this, or worse, should the safety of her boys be on the line.

something hangs on the tip of her tongue, and she deems it best just to be out with it.]


My magic — it's... Chaos Magic. [starry-eyed daughter of chaos] I know it's different between worlds, but could you... tell me about it, some time? What it is, in your world.

[at this point, she isn't aware of the connection between yennefer and geralt.]
Edited 2022-05-24 14:24 (UTC)
gynvael: (221)

[personal profile] gynvael 2022-05-27 08:00 pm (UTC)(link)
[ He tips his head at that: an acknowledgement of her statement. He is a friend of Sam's. Normally, he'd take his leave now. He came for a purpose. That purpose has been addressed. But something hangs in the air. Her expression, or a too-long pause. It makes him wait, just a second or two longer, and then:

Geralt's brows knit together. He pauses another half second, then takes a step forward. The implication that her magic is unique, being born of Chaos, is interesting. It suggests there's a second source of magic in her world. In Sam's world, which is especially worth noting. From the moment he met Sam, the man knew fuck all about magic. Other than a vague mention of wizards. ]


All magic is Chaos for us. [ To him, they're the same thing. Chaos is magic and magic is Chaos, harnessed. Some time. Yeah. He understands. Given what just happened, staying in the Horizon longer than necessary is ill-advised. ] When you want to talk, look for the wolf. He's hard to miss.

[ His connections across the territories means no matter how ambivalent his feelings are about the Horizon, he ends up here more often than not. People he needs to speak to, answers he's searching for. She won't have too much trouble catching him. ]
carmesi: <user name="berks"> (334)

[personal profile] carmesi 2022-05-28 08:38 pm (UTC)(link)
[with the absence of the darkhold in abraxas, wanda can only hope to understand and evolve with her magic with looking inward at her own harnessing of it. perhaps, she thinks, she can gain new insight from the word of others who see chaos as a more abundant element within the magic of their world, and not just a unique manifestation in a sokovian orphan.

it unties some of the knots of worries inside her, to be able to trust and count on others, even if it is, currently, a promise of talking about it at a later point.

breathing is a little easier.]


Look for the wolf. Got it.

[wanda nods, her eyes on geralt. he can trust that she will keep quiet on her end, and the friendship they both have on sam can be what binds that tight.]

Be well.

[their conversation drawn to an end before wanda's lingering comment was made, she knows now that it is best to remove themselves from the horizon. and so she does.]