abraxasmods: (Default)
ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2021-06-12 12:13 pm
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EVENT #1

EVENT #1
Welcome to our very first event! This event will be divided into two parts: one for honored guests, and one for prisoners. There are some opportunities for characters to go to the opposite group's event, so read on below and make sure to check out the accompanying OOC plotting post for extra details!

This event takes place ICly from June 14th to June 19th.

The Summer Festival (Honored Guests)

It's June, and that means the annual Summer Festival in Castle Thorne. The newcomers are causing quite a buzz and, for the first time in ten years, a representative from the increasingly independent city of Nott has agreed to attend. The representative, Lyle Vela, has a lot of political sway in Nott and the impression he takes back with him will affect whether Nott begins to repair relations with the rest of Thorne or moves even further towards independence.

But that's not all there is to do here! The residents of the city surrounding Castle Thorne are intensely curious about the newcomers and several of the events at the Summer Festival have been designed by the mages to show them off. At some point you may begin to feel more like a prized pony than an honored guest, but there are rewards and gifts and good food to be had for all, so what's the harm in showing off a little?

The festival runs all week (June 14th-19th) and the list of events are as follows:
Sparring Contest: Honored guests will be asked to spar in front of an audience. Depending on the time of the week the fight takes place in, some guests may have some or most of their powers back, but the audience is here to see a show and just trampling your opponent in seconds won't do much for them. Try to add some spice to it: a good narrative and a close fight are much more enthralling. You may decide the winner of the fight between yourselves or ask the mods to roll for an outcome below. Prisoners who stay behind can sneak into this event but will not have their powers.

Magic Demonstration: Show everyone what you can do and demonstrate a Thornean magic spell in front of an audience. This should be a simple beginner spell such as a smaller elemental magic spell, some minor healing, a small illusion, and so on. Feel free to decide what spell you'd like your character to perform and post to the header below so the mods can roll for your character's success when performing it in front of the audience! Regardless of success, your character can learn the chosen spell by the end of the event. Unfortunately, prisoners cannot access this event.

The Black Market: Castle Thorne is much less secure during open festivals than it is during the rest of the year, so it's no surprise that some shady characters have managed to sneak in. They're trading potions and magical items, and luckily enough for the penniless newcomers, they're interested in things other than money. They may ask for some blood, saliva, or the chance to perform a spell on the hapless newcomer. Prisoners are welcome in the black market. Please post to the header below to see what item your character gets from the event (and what spell they'll be subjected to if you choose that option).

Visit with the Representative: Near the end of the Festival, three honored guests will be chosen to have one-on-one audiences with Lyle Vela in the hopes of impressing him. Ambrose hasn't had the time to get to know each guest individually yet, so he's asked that they choose the three candidates among themselves. If you wish you have your character volunteer for this position, please make a case for their suitability under the header below! If your character is not running for this position, have them vote for another character. Prisoners who stay behind may vote as well.
At the end of the festival on June 19th, there will be a huge feast available with all manner of fancy food and some alcohol if you wish to get a little drunk. Beware, Thornean alcohol is strong! Prisoners who stayed behind to help out with the festival can easily slip in and take some food and drink for themselves.

If your character has been imprisoned but you want them to attend the Festival, an honored guest may lobby for them to stay behind and help set up. It'll be work, but they can sneak off to have a bit of fun and it won't be as difficult as what's in store for the rest of them. If you wish to have your character stay behind, please post to the OOC plotting post. Because we know that claustrophobic tunnel horror isn't going to be everyone's cup of tea, there is no limit to the amount of prisoners who can stay behind.

In the Tunnels (Prisoners)

Good news, prisoners! You get some time away from your cells in the beautiful snow-covered mountains of northern Thorne. A volunteer work opportunity has arisen, and you are all volunteers. If you do well enough at your assigned task, perhaps your prisoner status will be re-evaluated. Or perhaps your supervisor will take all the credit for themselves and throw you right back where you came from. Life's unfair sometimes! You'll at least be given a nice set of boots and heavier clothes to keep you warm.

Your task: to harvest as much crystal as you can from the burrow of a Giant Frostwurm. From June to September, the Frostwurm hibernates and is generally non-aggressive. Huge and territorial, Giant Frostwurms are only rarely encountered and are considered endangered by Thornean biologists. All known Frostwurm habitats are marked and harvested once every few years as the crystals that grow on its body are highly valuable for use in medicine and, erm, recreation although the latter is frowned upon by Thornean authorities. Don't worry, you don't have to touch the Frostwurm itself, it sheds every now and then and leaves a healthy supply of crystals in the tunnels of it burrow.

That's not to say it will be an easy task. There's a reason they're using "volunteer" prison labor, after all. The tunnels are deep and labyrinthine, and it's easy enough to get lost down there and wander in circles until you die of thirst or starvation. The crystals themselves also have a certain disorienting effect that turns hallucinogenic after prolonged exposure and, because of the Frostwurm's unique psychic properties, hallucinations can be shared between individuals. Like a contagion, spending time around someone who is hallucinating can cause it to 'catch'. These hallucinations may be pleasant or frightening, but the only cure is to get out of the tunnels and away from the crystals for a while.

Tunnel cave-ins are also a possibility, in which case you best start digging and hope you choose up. Getting too lost can result in an encounter with the Frostwurm, and while it needs to conserve energy and won't give chase, it'll bite or whip at you with its tail if you get too close. Both prisoners and supervisors are instructed not to kill the Frostwurm under any circumstances, even if it means sacrificing someone in their party. They're endangered, after all!

If your character has been welcomed to Thorne but you still wish to go on the Frostwurm excursion, they can volunteer to be a supervisor. There are currently 24 prisoners and they will be divided into groups of 3, so we will accept a maximum of 8 supervisors (potentially less depending on how many prisoners stay behind to help with the festival). Be aware that supervisors will be in danger as well, and they will be punished if they try to help the prisoners escape, but unlike the prisoners they will be paid for their efforts and seen as having initiative by the Thornean authorities. If you wish to be a supervisor, volunteer on our OOC plotting post.

The timeline for this part of the event is as follows:
June 14th: Prisoners will be led from their cells in chains to a Thornean fast-travel portal (a glowing circle of neon light) that will take them about a mile away from the Frostwurm's burrow. It's cold and the air is thin, so they'll be given the rest of the day to rest and acclimate before being sent inside.

June 15th-18th: Down in the tunnels with you! Characters are sent into the tunnels and can experience any of the effects listed above. If your party makes it out after sunset they'll be permitted to sleep in a tent, if they're lost then they will sleep in the tunnels. On the 18th, anyone who comes out alive will not have to go back in and the supply of crystals will be counted.

June 19th: Today would be the day of the Summer Festival, if they were back at Castle Thorne, but their captors aren't completely merciless. The prisoners and supervisors will be marched back to the fast-travel portal, where a small feast has been set up for them. It isn't as glamorous as what's back in Thorne, but it's the best meal the prisoners have been served since they arrived. And, as a bonus, the guards might slip you some alcohol if you did a good job in collecting the crystals.
Please visit the accompanying OOC plotting post to choose your team of three, and a supervisor if your group has one (groups without PC supervisors will be sent off on their own with no NPC supervisor). This event is designed to have some element of risk to it (but no one will die, don't worry!) so while you can plan what happens to your characters out with your group if you like, we also encourage you to post an action or two to our IC Consequences header below and leave it up to chance. Who knows, something awesome might happen.




Questions


Will there be any mod NPCing during this event?
The three visits with Lyle will be NPCed but other than that, no. Feel free to play random townies, guards, or black market sellers on your own!

Can I try to free the prisoners/can my imprisoned character break out?
Ambrose will be willing to hear cases for prisoner freedom after the event has concluded. You can try to smuggle the prisoners out of town during the festival or escape from the mountain, and prisoners can try to escape, but they will be caught and punished at this stage. Please post to the appropriate header below if you wish to have your character try!

Are the prisoners still powerless?
Yep! Don't worry, inmates, there'll be opportunities to be released for good behavior OR do a prison break soon. More details about the status of the prisoners will be released after this event.

Can my prisoner or supervisor character break away from their assigned group?
Yes, the tunnels are disorienting so individuals may wander off, especially if they are hallucinating. Feel free to interact with anyone and everyone.

What can the hallucinations entail?
Anything! They can think they're being chased, imagine a portal to a green oasis or even scenery from their own homeworld, and anything else you can come up with. They won't be real or tangible so nothing will remain of them once the affected characters are recovered (unless a special mod consequence is given...) but as stated above they can be shared between characters so everyone can see the same thing.

Can my character attend both the Summer Festival and the mission in the tunnels?
Alas, no. Both events will take the whole week, so it's one or the other!



gardienne: (Default)

[personal profile] gardienne 2021-06-18 10:23 pm (UTC)(link)
That makes Eponine laugh. "M'sieur, I am told I am the most pestiferous of urchins, I am afraid. My Pa belted me once for getting in on his business, but he soon learned that I cannot help it. Or p'raps I learned to run the faster so he can't catch me."

She rubs her bottom ruefully. "I'd do anything to avoid a beating, you know? But you ain't gonna do that, and I don't care if you send me back. I'll tell if you do."

She chuckles again. "Sir, it ain't often I have the upper hand, but this time, yes, I think it is me."
coerthantorment: (70)

[personal profile] coerthantorment 2021-06-19 01:14 am (UTC)(link)
He's unhappy to hear her tale of being beaten by her father... corporal punishment is far from unheard of where he comes from but he can't say he likes it. As tempting as it would be to try to scare her off with threats of violence, she clearly is not prepared to back down, and it would feel repugnant to play into her expectations.

He stares at her as she enjoys her tenuous moment of power. This is not the arrogance of someone who overestimates themselves, it's the arrogance of someone who really has nothing to lose. His brow furrows - while he's irritated, the way he looks at her now is more searching than angry.

"What do you hope to gain from this?" he asks. "You say you have want of a friend... and yet you antagonize me when I have already given in to your request."
Edited 2021-06-19 04:48 (UTC)
gardienne: (hey there Monsieur)

[personal profile] gardienne 2021-06-19 05:24 pm (UTC)(link)
Eponine shrugs. "Nothing Sir. Only, I never have any power, Sir. Nothing over no one. For once, it is nice to think I am indispensable."

Well, not. They're alone in these tunnels. It's dark and he could easily make it look like an accident if he wanted rid of her. Eponine smiles cockily though. He's not going to though. He would have done it the second she threatened it.

"So why do you go so far away? They are too big to steal, you know. You should take these -"
She pulls open the pocket of her own tunic to reveal tiny fragments of gem that she's hidden there.
"These, we stand a chance to take back with us and sell. Them, no. They will make you give 'em over. Don't you know nothing about thieving, Sir?"
coerthantorment: (102)

[personal profile] coerthantorment 2021-06-19 07:58 pm (UTC)(link)
Perhaps she has him at less of an advantage than he initially thought. That she has to ask these questions at all is telling.

"Ah," he says. "So, if you turn me in, you'll be turning yourself in as well, then." He's not sure why she opted to show him this, but it certainly removes some of her bargaining power. Trying to take him down would be inescapably self destructive... and for what? The thrill of ephemeral power? Well, he can't write off her willingness to go that far completely.

"You'll notice that our supervisor has little interested in forcing our hand. Why shouldn't I go where I please?"
gardienne: (frown)

[personal profile] gardienne 2021-06-19 08:04 pm (UTC)(link)
Eponine shrugs. "I can lie, Sir. The Monsieur, the one what has us here, he forced me to have them. I don't want 'em. It were him." She puts on a sad, mopey voice before cackling. "Perhaps it'll be he in chains before the time is up."

She shakes her head. "I like to wander too, you know. Me, I go so many places. I can find my way even in the dark. But it is nicer with someone. In the dark, it looks like a monster will eat me."

Her smile falters. "It sounds stupid, but - up here..." she rubs her head. "It's stupid."
coerthantorment: (65)

[personal profile] coerthantorment 2021-06-19 08:11 pm (UTC)(link)
"You're not as good a liar as you think," he says, shrugging a shoulder. Ultimately, he thinks her story would hold little weight. What of these crystals? He was bringing them back. The supervisor allowed him to wander. Yet, in the end, he would prefer to not have this woman attempting to interfere in his affairs, or Kiryu's, whether or not it'd be effective. If he can keep her occupied, all the better.

He listens to her speak, though, tilting his head. What does she think is stupid? He hesitates, and then decides to nudge her onward.

"Well, go on," he says. "It hasn't stopped you thus far..."
Edited 2021-06-19 20:12 (UTC)
gardienne: (no self esteem)

[personal profile] gardienne 2021-06-19 08:22 pm (UTC)(link)
Eponine scowls up at him. "That's cruel, Sir. Mean."

But she laughs again, brushing off the insult. "It's... have you ever been so hungry that you've seen things? Houses moving and shaking and children throwing stones and... and monsters in the shadows? I... they come, Sir. They come to take me to hell, and here, in the dark, they are everywhere."

She hugs her thin arms to herself, her confidence, her bravado, completely gone. "Please, Sir, I'll shut up if you don't leave me alone."
coerthantorment: (43)

[personal profile] coerthantorment 2021-06-19 08:49 pm (UTC)(link)
He's hallucinated before - seen visions of monsters both sleeping and waking, and memories from the war that have followed him to this day. What's more, he has felt the oppressive weight of these tunnels, the murmuring in his ears. He's ignored it thus far, pushing it out of mind... but hearing another speak of it so vividly, it's hard to shrug off.

Eponine is pitiful. There's no other words for it. He cannot help but feel pity for this battered girl, so desperate for any ounce of power that she would antagonize a stranger that could easily hurt her, in a world where few would care of one of them were to disappear. How much violence has she faced that the idea of it cannot even make her flinch?

He's not the sort of person that can heal wounds like that. He doesn't mend... at best, he's a knife that can cut out the worst of an infection. He's not sure what could do right by someone who has already suffered so much. It's these sorts of questions that haunt his days.

"I don't have much choice, do I?"

After a long pause, that's what he finally arrives at. It is, as is his way, affecting an air of being put upon rather than facing the emotional aspect of his decisions.

"But before we go anywhere... put your damned boots on."
gardienne: (frown)

[personal profile] gardienne 2021-06-19 09:03 pm (UTC)(link)
"No..." she says slowly. "No, you don't." Her smile slowly comes back, and though she rolls her eyes, she sits down to pull the boots on.
"They hurt, you know? I ain't had even a shoe in forever. I would rather go barefoot."

Which is stupid. Her feet are always sore - but then, she is always obstinate.

She shoves her feet in and heaves herself up. "Come, Sir. Shall we get lost together?" She purses her lips. "Go... go where they won't find us? At least until they shout us back out."
coerthantorment: (75)

[personal profile] coerthantorment 2021-06-19 09:22 pm (UTC)(link)
If she gives herself frostbite he's sure they could hurt even more, but since she's listening to him, he won't press the issue. He's seen many of the poor refugees in Ishgard suffering in the cold, allowed no relieve on account of it's eternal winter. He'd rather not see her permanently damage herself.

"I'd prefer to keep my way, if it's all the same," he says. "One could easily find their death, lost in this place... and I'm not expecting a rescue mission from our handlers. Are you?"

They seem disposable to the people that dragged them here. Which could prove to be their advantage.
gardienne: (frown)

Cw Domestic violence mention

[personal profile] gardienne 2021-06-19 09:34 pm (UTC)(link)
"No... Are you scared of death, Sir?"

She wanders a bit further before stopping. "I'm not. I would have died in Paris, either the cold or hunger, or murder from my Pa and 'Parnasse and his men. I don't suppose it makes a difference if I do it here instead."

She steps a little further. The voices are getting louder, and Eponine hesitates.
"Can you hear it, Sir? Or is it in my head? Say you can hear it?"
coerthantorment: (70)

[personal profile] coerthantorment 2021-06-19 09:49 pm (UTC)(link)
Estinien's lips are set into into a firm line as he hears her resignation. It's a tragedy he's seen unfold too many times. At the least, it compels him to be honest.

"...There was a time when I accepted death. I saw nothing but a world that no longer needed me - a world I had no right to continue living in, after all I'd done." He stares past her into the dark. "The life I have now... this second chance... it was gifted to me by those that could dream of a future I could not."

He shakes his head. He could swear he heard the voices she's referring to... or are they his own?

"I would not discard what I was given so trivially."
gardienne: (biting the inside of her lip)

[personal profile] gardienne 2021-06-20 12:46 am (UTC)(link)
"You call this life, Sir?" Eponine shakes her head. "To be chained and shackled and thrown in a prison because... well, I don't know why. And now forced to a tunnel? You have a funny idea of life."

She's not very good at dealing with trauma: her go-to is to ignore it usually, and hope it goes away. So she acknowledges Estinian's confession with an awkward smile and a shrug. Then she turns on her heel and heads into the tunnel - better to face dangers than emotions.

But as she walks away, the voices in her head start to echo louder and louder. She hesitates but pride forces her on, and she moves again. The voices grow louder and louder though, and Eponine closes her eyes, trying to shut it out. But as usual, it doesn't work. Montparnasse's voice echoes through her mind, calling her names.

"You're going soft, 'Ponine. Soft. Useless. A pathetic waste of air."
"Just wait till I get you, you little brat. Always poking your nose in where it ain't wanted, 'Ponine." Her dad's voice, gruff, low, rough, echoes now, before it's joined by the other gang members, hissing their threats and their insults.

"Not real," Eponine whispers to herself. She forces her eyes open, but it helps nothing, for now they're stood in front of her, tormenting her and Eponine stumbles backwards, away from them.

"Sir? S-s-sir? Can you see this? Is it real? Is it - tell me no."
coerthantorment: (68)

[personal profile] coerthantorment 2021-06-22 02:06 am (UTC)(link)
He disagrees - life is life with no guarantee of it being pleasant or easy. Yet, she doesn't seem in a mood to hear it. Besides... he sincerely doubts that she needs to hear that life isn't fair from another soul.

So, instead, he follows her deeper into the tunnel, his ears perking to the strange sounds around them. They are voices he has no context for, no way of knowing of, and yet Eponine seems to react to them as if they're real. They do not show themselves to him as clearly, yet, their features indistinct in comparison, but it seems like two adult men.

He shakes his head to himself, and her, and pushes past her. He shoved out his hand, expecting the vision to give way - and it does. He can't seem to touch it.

"Nay... not flesh and blood, but mayhap something else..." He glances back towards her. "They are calling you 'Ponine... and I don't remember asking."