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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2021-06-12 12:13 pm
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EVENT #1

EVENT #1
Welcome to our very first event! This event will be divided into two parts: one for honored guests, and one for prisoners. There are some opportunities for characters to go to the opposite group's event, so read on below and make sure to check out the accompanying OOC plotting post for extra details!

This event takes place ICly from June 14th to June 19th.

The Summer Festival (Honored Guests)

It's June, and that means the annual Summer Festival in Castle Thorne. The newcomers are causing quite a buzz and, for the first time in ten years, a representative from the increasingly independent city of Nott has agreed to attend. The representative, Lyle Vela, has a lot of political sway in Nott and the impression he takes back with him will affect whether Nott begins to repair relations with the rest of Thorne or moves even further towards independence.

But that's not all there is to do here! The residents of the city surrounding Castle Thorne are intensely curious about the newcomers and several of the events at the Summer Festival have been designed by the mages to show them off. At some point you may begin to feel more like a prized pony than an honored guest, but there are rewards and gifts and good food to be had for all, so what's the harm in showing off a little?

The festival runs all week (June 14th-19th) and the list of events are as follows:
Sparring Contest: Honored guests will be asked to spar in front of an audience. Depending on the time of the week the fight takes place in, some guests may have some or most of their powers back, but the audience is here to see a show and just trampling your opponent in seconds won't do much for them. Try to add some spice to it: a good narrative and a close fight are much more enthralling. You may decide the winner of the fight between yourselves or ask the mods to roll for an outcome below. Prisoners who stay behind can sneak into this event but will not have their powers.

Magic Demonstration: Show everyone what you can do and demonstrate a Thornean magic spell in front of an audience. This should be a simple beginner spell such as a smaller elemental magic spell, some minor healing, a small illusion, and so on. Feel free to decide what spell you'd like your character to perform and post to the header below so the mods can roll for your character's success when performing it in front of the audience! Regardless of success, your character can learn the chosen spell by the end of the event. Unfortunately, prisoners cannot access this event.

The Black Market: Castle Thorne is much less secure during open festivals than it is during the rest of the year, so it's no surprise that some shady characters have managed to sneak in. They're trading potions and magical items, and luckily enough for the penniless newcomers, they're interested in things other than money. They may ask for some blood, saliva, or the chance to perform a spell on the hapless newcomer. Prisoners are welcome in the black market. Please post to the header below to see what item your character gets from the event (and what spell they'll be subjected to if you choose that option).

Visit with the Representative: Near the end of the Festival, three honored guests will be chosen to have one-on-one audiences with Lyle Vela in the hopes of impressing him. Ambrose hasn't had the time to get to know each guest individually yet, so he's asked that they choose the three candidates among themselves. If you wish you have your character volunteer for this position, please make a case for their suitability under the header below! If your character is not running for this position, have them vote for another character. Prisoners who stay behind may vote as well.
At the end of the festival on June 19th, there will be a huge feast available with all manner of fancy food and some alcohol if you wish to get a little drunk. Beware, Thornean alcohol is strong! Prisoners who stayed behind to help out with the festival can easily slip in and take some food and drink for themselves.

If your character has been imprisoned but you want them to attend the Festival, an honored guest may lobby for them to stay behind and help set up. It'll be work, but they can sneak off to have a bit of fun and it won't be as difficult as what's in store for the rest of them. If you wish to have your character stay behind, please post to the OOC plotting post. Because we know that claustrophobic tunnel horror isn't going to be everyone's cup of tea, there is no limit to the amount of prisoners who can stay behind.

In the Tunnels (Prisoners)

Good news, prisoners! You get some time away from your cells in the beautiful snow-covered mountains of northern Thorne. A volunteer work opportunity has arisen, and you are all volunteers. If you do well enough at your assigned task, perhaps your prisoner status will be re-evaluated. Or perhaps your supervisor will take all the credit for themselves and throw you right back where you came from. Life's unfair sometimes! You'll at least be given a nice set of boots and heavier clothes to keep you warm.

Your task: to harvest as much crystal as you can from the burrow of a Giant Frostwurm. From June to September, the Frostwurm hibernates and is generally non-aggressive. Huge and territorial, Giant Frostwurms are only rarely encountered and are considered endangered by Thornean biologists. All known Frostwurm habitats are marked and harvested once every few years as the crystals that grow on its body are highly valuable for use in medicine and, erm, recreation although the latter is frowned upon by Thornean authorities. Don't worry, you don't have to touch the Frostwurm itself, it sheds every now and then and leaves a healthy supply of crystals in the tunnels of it burrow.

That's not to say it will be an easy task. There's a reason they're using "volunteer" prison labor, after all. The tunnels are deep and labyrinthine, and it's easy enough to get lost down there and wander in circles until you die of thirst or starvation. The crystals themselves also have a certain disorienting effect that turns hallucinogenic after prolonged exposure and, because of the Frostwurm's unique psychic properties, hallucinations can be shared between individuals. Like a contagion, spending time around someone who is hallucinating can cause it to 'catch'. These hallucinations may be pleasant or frightening, but the only cure is to get out of the tunnels and away from the crystals for a while.

Tunnel cave-ins are also a possibility, in which case you best start digging and hope you choose up. Getting too lost can result in an encounter with the Frostwurm, and while it needs to conserve energy and won't give chase, it'll bite or whip at you with its tail if you get too close. Both prisoners and supervisors are instructed not to kill the Frostwurm under any circumstances, even if it means sacrificing someone in their party. They're endangered, after all!

If your character has been welcomed to Thorne but you still wish to go on the Frostwurm excursion, they can volunteer to be a supervisor. There are currently 24 prisoners and they will be divided into groups of 3, so we will accept a maximum of 8 supervisors (potentially less depending on how many prisoners stay behind to help with the festival). Be aware that supervisors will be in danger as well, and they will be punished if they try to help the prisoners escape, but unlike the prisoners they will be paid for their efforts and seen as having initiative by the Thornean authorities. If you wish to be a supervisor, volunteer on our OOC plotting post.

The timeline for this part of the event is as follows:
June 14th: Prisoners will be led from their cells in chains to a Thornean fast-travel portal (a glowing circle of neon light) that will take them about a mile away from the Frostwurm's burrow. It's cold and the air is thin, so they'll be given the rest of the day to rest and acclimate before being sent inside.

June 15th-18th: Down in the tunnels with you! Characters are sent into the tunnels and can experience any of the effects listed above. If your party makes it out after sunset they'll be permitted to sleep in a tent, if they're lost then they will sleep in the tunnels. On the 18th, anyone who comes out alive will not have to go back in and the supply of crystals will be counted.

June 19th: Today would be the day of the Summer Festival, if they were back at Castle Thorne, but their captors aren't completely merciless. The prisoners and supervisors will be marched back to the fast-travel portal, where a small feast has been set up for them. It isn't as glamorous as what's back in Thorne, but it's the best meal the prisoners have been served since they arrived. And, as a bonus, the guards might slip you some alcohol if you did a good job in collecting the crystals.
Please visit the accompanying OOC plotting post to choose your team of three, and a supervisor if your group has one (groups without PC supervisors will be sent off on their own with no NPC supervisor). This event is designed to have some element of risk to it (but no one will die, don't worry!) so while you can plan what happens to your characters out with your group if you like, we also encourage you to post an action or two to our IC Consequences header below and leave it up to chance. Who knows, something awesome might happen.




Questions


Will there be any mod NPCing during this event?
The three visits with Lyle will be NPCed but other than that, no. Feel free to play random townies, guards, or black market sellers on your own!

Can I try to free the prisoners/can my imprisoned character break out?
Ambrose will be willing to hear cases for prisoner freedom after the event has concluded. You can try to smuggle the prisoners out of town during the festival or escape from the mountain, and prisoners can try to escape, but they will be caught and punished at this stage. Please post to the appropriate header below if you wish to have your character try!

Are the prisoners still powerless?
Yep! Don't worry, inmates, there'll be opportunities to be released for good behavior OR do a prison break soon. More details about the status of the prisoners will be released after this event.

Can my prisoner or supervisor character break away from their assigned group?
Yes, the tunnels are disorienting so individuals may wander off, especially if they are hallucinating. Feel free to interact with anyone and everyone.

What can the hallucinations entail?
Anything! They can think they're being chased, imagine a portal to a green oasis or even scenery from their own homeworld, and anything else you can come up with. They won't be real or tangible so nothing will remain of them once the affected characters are recovered (unless a special mod consequence is given...) but as stated above they can be shared between characters so everyone can see the same thing.

Can my character attend both the Summer Festival and the mission in the tunnels?
Alas, no. Both events will take the whole week, so it's one or the other!



gynvael: (124)

[personal profile] gynvael 2021-06-14 08:01 pm (UTC)(link)
[ Geralt's already securing the bag, setting it down against a corner of the wall. He notes the chipped, jagged stones where someone's pickaxe has lodged too hard, as if out of anger or fear, and stores that away as a landmark. All the while, he's careful not to let his attention be drawn by any more blood or mangled wolves.

Maybe it's a blessing that it's Alucard here with him and not someone else. At least he knows the man has a steady head on his shoulders. Won't ask a dozen questions after, either.

Aware that the images are coming from his mind and not Alucard's (those eyes, he knows what they are), he lets his companion take the lead. It bothers him, that he can't trust his sense of direction at the moment -- but he's right not to: as he turns the first corner, the tunnel drops off sharply towards a depth that can't be possible.

He stops on instinct, abrupt. His head cocks to the side as he catches Alucard's gaze, as if to ask if Alucard sees the same or if he can still tell there's a path forward. Somewhere. ]
Edited 2021-06-14 20:14 (UTC)
cryptsleeper: <user name="malagraphic"> (wreck with great glee)

[personal profile] cryptsleeper 2021-06-14 10:47 pm (UTC)(link)
[The bag is down.  That's a step in the right direction, and Alucard wills himself to ignore the implication of the spot Geralt has chosen to serve as the temporary storage location for the crystals.  There's too many implications, and they're both seeing things.  Reality need not apply in these moments, thank you.
Alucard keeps moving forward.  Blood though, blood still hangs heavy in his nose, and he resents that these hallucinations are impacting every sense.  Blood and something meaty in the air.  Rotting.  Exposed to the sun for too many days.

Geralt stops once the corner is turned, and Alucard nearly doesn't.  Then he understands why.

An abyss.
Then an honest consideration of what that might mean.]


Wurm tunnel, hallucination, or death trap?
gynvael: (024)

[personal profile] gynvael 2021-06-14 11:02 pm (UTC)(link)
[ You know what would be nice? If only one of them suffered from visions at a time. That'd help. Still be unideal, but it would help.

Geralt looks down at the yawning abyss. A howl screams back at them, one that cuts through the bone. He knows what Jaskier would ask if he were here. Can't he imagine something nice? A rainbow over the vineyards of Toussaint? Apparently, he can't. (Wonder why.)

There's only one way to resolve the problem. Geralt picks up a loose rock behind them and flicks it, as one might skip a stone. The rock plummets -- but the sound it makes suggests otherwise, skittering and bouncing across the ground until it finally stops. It's solid. In theory. ]


Come on. Before something bursts out of it.
cryptsleeper: (the fuck did you say)

[personal profile] cryptsleeper 2021-06-14 11:06 pm (UTC)(link)
[Well, that's a smart enough way to test reality. Alucard's not going to protest. Instead, he's going to just walk across the abyss, moving right along as if there's an invisible pane of glass beneath them.]

Happily.

[He won't ask what is likely to burst. So far as he can determine, these visions come from Geralt's head, not his own, and that's absolutely a good thing. Dealing with someone else's demons is far nicer than Alucard's own--

--oh fuck.

He sniffs at the air. Fire.]
gynvael: (125)

[personal profile] gynvael 2021-06-15 07:18 pm (UTC)(link)
[ Fuck indeed.

Geralt slows, looking askance at Alucard. He smells it, too, which makes next to no sense. In some ways, even less so than the blood. There are no torches here, only these floating glowing orbs, and the heavy snow outside makes fire unlikely.

He's beginning to question the logic of going ahead. The further they walk, the more he's concerned they'll run themselves in a circle without even realizing. He touches the walls. Cold stone, nothing more. Before he can weigh his decision, though, he hears the crackle of fire closing in, and as he draws his hand away from the walls, they squelch. The entire cave seems to breathe, sticky and wet.

He hates feeling like he's losing his damn mind. ]
cryptsleeper: <user name="malagraphic"> (NO??? NO!!!)

[personal profile] cryptsleeper 2021-06-15 07:48 pm (UTC)(link)
[Alucard sincerely finds himself hoping that there are additional disasters in this other man's life that involves fire, because if not, he is about to go from not having a great time to having a no good, very bad, awful time and needing another year long nap to comprehend anything.

But no. The sound of crackling flames goes higher, and the smell of something burning, burning burnt fills the air.

Instinct has him cover his nose, struggling to get through the worst of it. Alucard's sure that ahead there must be a stake, the kind of thing you burn witches on, and he's only slightly relieved when he sees that instead of a single stake with his mother's remains, there is only a sea of burning, impaled bodies.

One of his father's plans that never quite happened. For the better, but no less terrifying to behold.]
gynvael: (014)

[personal profile] gynvael 2021-06-15 08:09 pm (UTC)(link)
[ A hundred some odd years walking the Continent has given him a wealth of twisted sights. This one still startles him: not because of the corpses roasting on skewers, but because of the sheer scale of it. The stench is overwhelming, ash thick in the air. The bodies are stacked like fish in a barrel. It's not a massacre. It's complete annihilation.

And in the midst of it, a figure stumbles out: distinctly female, her features nebulous, hair ash-blond one minute and darkened flowing waves the next.

Not a memory, not exactly. Like the grotesque, misshapen wolf, time has turned many of his darker memories into malformed nightmares that shift and change every night. But this is especially different, especially foreign. A lost dream, a recurring fear -- or a wish that links them which even this far from home has kept its hold.

Despite knowing better, her name falls unbidden from his lips: Yennefer?

Then he snaps his mouth shut, taking Alucard's arm. They don't need to get separated on top of everything else, and this place is fucking impossible to navigate with bodies and fire that shouldn't be here in the way. If Alucard's subconscious is beginning to spiral out of control, too, they have even less time to waste. ]


Keep moving.
Edited 2021-06-15 20:10 (UTC)
cryptsleeper: <user name="malagraphic"> (NO??? NO!!!)

[personal profile] cryptsleeper 2021-06-15 09:10 pm (UTC)(link)
[The ash grows thicker. Alucard uses one hand to pull his shirt up over his nose, knowing that he'll be choking on the stuff if he doesn't. It helps slightly, although it doesn't prevent his eyes from tearing up.

A hallucination should not be this effective, but that thought is neither here nor there. But it is a thought useful for one thing: steering. He's too caught up in the realization of how vivid this thing is to realize someone's latched onto his arm, as in just about any other circumstance he'd lash out in response.

His feet move. The air grows thicker in smoke, a burning forest of the dead. Flames grow out of each stake in the ground, the wood and bodies now gone. Sky threatening to go dark.

Please let this be the end, he thinks vaguely.]


Trying.

[Managing a single word is not impressive and he knows it. But the clouds are now the color of black ink.]
gynvael: (019)

[personal profile] gynvael 2021-06-16 01:06 am (UTC)(link)
[ That there are even clouds in here is a problem in and of itself. The thing about illusions and visions is that it doesn't matter how much you understand it's not real; it will always feel real, in all the ways that count.

Like the blood, the blistering heat. The fact that he cannot shake Yennefer's image, nor those bloated bodies that recall too much of the carnage on the steps of Kaer Morhen. The crystals embedded in the walls are teeth that bite into his palm as he feels his way down the tunnel, not trusting himself to move by sight alone.

He curses under his breath. When they reach another turn, he takes it, hoping it's the right way. His sense of direction is rarely so off kilter, but right now it's entirely fucked. ]
cryptsleeper: (Increase bad thoughts)

[personal profile] cryptsleeper 2021-06-16 01:22 am (UTC)(link)
[The clouds shift. They do not part. The smoke from the burning forest is now a canopy, and Alucard knows the face in the clouds that stare down at them both. Perhaps he should have expected his father's visage to show up at some point.

He sees the forged Night Creatures now, lurking around every burning stalk. Knows them, he's killed enough. He wills himself forward, trying to ignore the glaring sky above. The low chant of my home, defiled; my wife, murdered; my son responsible for casting a greater darkness into the world echoing in Alucard's head. (There is no chance that Geralt won't hear it, even if he might hope.)

For a fleeting moment, the dhampir looks up. In that same moment, the cloud descends, no longer a cloud but a skeleton with decayed flesh clinging to it. With outstretched hands, the same that reached for Alucard in their last moments, the noise being made some horrible screech of the damned. There's only the intensity of the heat, the overwhelming noise, the everything of this and from what?

Rocks?]
gynvael: (017)

[personal profile] gynvael 2021-06-16 02:46 am (UTC)(link)
[ There's a lurking thought behind all this: that is, even if they find their way to the surface and somehow don't fucking die down here trapped in their own minds, they're going right back in the very next sunrise.

Some other time, the hallucinogenic properties of the creature and its crystals would be of interest to him. At the moment, he can't give one shit. The sky is oppressive, the voices pulse with the beat of his heart. Distinguishing between what's his and what's Alucard's is impossible: there are only flames and creatures that scream and a whisper of things he'd rather not hear.

He finds just enough space in the chaos to reach for Alucard, to try and jerk him into the next hallway, a narrow passage that he thinks he glimpses is free of crystals -- too narrow for the wurm to have crawled through and deposited them. Maybe. Probably.

Suppose they'll find out. ]
cryptsleeper: (Fangies)

[personal profile] cryptsleeper 2021-06-16 02:55 am (UTC)(link)
[Alucard's too caught up to feel himself being dragged along. Being dragged as literally out of his own head as possible, because Geralt's movement catches him off balance. He doesn't quite flail, but the chains make it impossible for him to catch himself.

He lands face first on the ground instead, and a bump like that could actually be a good thing, all things considered.]
gynvael: (sq: 001)

[personal profile] gynvael 2021-06-16 03:44 am (UTC)(link)
[ At this point, a bump is the least of Geralt's concerns. They tumble through the slim opening together. Geralt's frame is nowhere near ideal for tight spaces, which means they end up—

Fuck. It's fine. He dislodges Alucard's elbow from his ribs, shaking off the smoke and smell of burning human fat that clings to him.

He looks upwards. There's a ceiling. A plain one, made of rocks and not corpses that drip blood. Even so, he feels a whisper in the back of his head, and when he turns to look again, a spidery form flickers in and out.

He looks away, turning his attention to Alucard. ]
You're okay?
cryptsleeper: <user name="malagraphic"> (thinkin for a sec here)

[personal profile] cryptsleeper 2021-06-16 03:50 am (UTC)(link)
[The ground is real ground. Cold ground, and for a moment, Alucard keeps his face pressed there. It is precious time to try and orient his head after absolutely fucking everything. There's no vocabulary in 1470s Wallachia for bad trip but this doubtlessly qualifies.

There's a soft groan that follows as Alucard forces himself upright again. He's pretty sure Geralt's moved out of the way enough from that, but spatial awareness is not at the top of returning senses list.

He shakes his head, trying to dislodge the worst of the images.]


Fine. [Alucard presses his hands to his forehead, careful.] I don't think I'm bleeding.
gynvael: (ml: 002)

[personal profile] gynvael 2021-06-16 07:32 pm (UTC)(link)
[ He has moved out of the way, though just barely. A grunt indicates Geralt has some thoughts about their predicament he isn't willing to voice. He peers instead back out of the narrow passageway. They're here for a breather, but that won't last long.

Still. He'll take it. Now that the mirages have faded (somewhat), the sharp burn on his thigh has returned. In some ways, it's welcome -- a firm reminder of reality.

He stands up once Alucard confirms he's fine. The problem is orienting himself. He can count back how many turns they took and which direction, estimate they're on track, but the whole ordeal leaves him far more uncertain of where they are than he'd like.

He strains to hear voices, footsteps. Normal ones, that is, that would tell him they're not far from the others. ]
Should be nearing the surface.

[ Should being the operative word. ]
cryptsleeper: (far too still)

[personal profile] cryptsleeper 2021-06-16 08:31 pm (UTC)(link)
[Alucard stays put on the ground, aware that movement is not going to help in a very tight and cramped space. In fact, he would be perfectly happy to just sit on the ground and let whatever lingers in the air and in their brains pass before heading out again, making it possible to hopefully move onward and out without having to share any more awful headspace with each other.

Should. That doesn't fill Alucard with confidence. He moves one hand up over the cave wall, hoping for some kind of marking.]


Can you see any directional indicators out there?

[Please tell him someone in their sober mine carved a THIS WAY OUT arrow.]
gynvael: (108)

[personal profile] gynvael 2021-06-17 03:18 am (UTC)(link)
[ Now that he can actually see in front of him, there are footprints along the dust and dirt, overlapping. He studies them. ]

Folks have passed by here.

[ A number of them. It means they're close to the other groups. Geralt gestures for Alucard to come along. As much as he wants a rest, he'd rather move on while his head's still clear.

Already, he can see a flicker of shadows. Compared to the flames and bodies, it's almost easy to miss. But it's there: a flash of red hair that sweeps away and vanishes, a small child with brown curls running after her. ]
cryptsleeper: (Judgement by portrait)

[personal profile] cryptsleeper 2021-06-17 03:21 am (UTC)(link)
Good. [He breathes out, relived.] Good.

[It takes effort, standing right now. Alucard's half tempted to just sleep in this alcove for the night, just to avoid any further visions. But there's the risk of freezing, and so he must get up.

The sheer effort that moving demands of him right now means that what Geralt sees, Alucard misses entirely. His brain is not a subtle place. Geralt's seems to come with some finesse.]
gynvael: (ml: 002)

[personal profile] gynvael 2021-06-17 03:54 am (UTC)(link)
[ His gaze is half on the figures, half on Alucard in case he needs a hand. He blinks, once, trying to shake it off.

They move. There's no other choice. He tracks the prints, the forks in the tunnels, noting the areas that have been largely mined away. It's a good sign. Even if the woman stays, hovering at every turn like a half-formed wraith.

He'd almost prefer the fucking corpses. He says nothing about it either way—though the curl of his fingers suggests he's not as unbothered as he's trying to be. (Of course he sees her again; why wouldn't he? At least this time she's not trying to convince him she was justified following Destiny's footsteps, to leave him on a Witcher's doorstep.) ]
cryptsleeper: (Doing real research)

[personal profile] cryptsleeper 2021-06-17 01:17 pm (UTC)(link)
[Alucard keeps one hand against the wall, careful for any remaining crystals that might be there. (Not that there are. They have been long moved, and even their dust is likely to have settled by now.) Having something solid under his hand, something that he will hopefully feel even through a second round of awfulness, grounds him.

His eyes remain ahead. His ears ache for not having their usual long distance abilities, although perhaps with hallucinations, it is better that his heightened senses be muted for now.

Every so often, he thinks he smells something. Someone's natural scent, although precisely what it is leaves the dhampir searching. His gaze moves to Geralt, the man's fine, this is--

--there's something afoot. The way Geralt's hand keeps moving isn't right.]


Onward, or back to where we were?

[There's still a possibility that this could pass.]
gynvael: (hy: 013)

[personal profile] gynvael 2021-06-17 03:01 pm (UTC)(link)
[ It's not uncommon for Geralt to let the silence sit for a moment before he decides to respond, but this time, it's almost as if he doesn't hear at first. His gaze flicks over to Alucard with a faint furrow to his brow.

Yeah. He's not bringing it up. It's possible Alucard's shaken himself out of it and Geralt won't drag him back in by asking if he happened to have spotted a woman with red hair wandering ahead with a little boy calling out for her.

He hesitates. If the crystals are still fucking with him, he needs Alucard to at least have some indication of where they're going. ]


Go left ahead. There's a jut of rock. [ As vague as it sounds, Geralt has clearly marked the point in his mind. ] Skip the first fork. Two turns right. Try not to imagine anymore roasting corpses along the way, we'll be fine.

[ Just ignore him and his occasional glances down darkened tunnels that linger for too long. Don't even worry about it. ]
cryptsleeper: <user name="malagraphic"> (thinkin for a sec here)

[personal profile] cryptsleeper 2021-06-17 03:42 pm (UTC)(link)
[The flat look Geralt is offered for the corpse comment, the look of as if I did that on purpose stays for a moment before Alucard soldiers on. He did not want to indulge in overly vivid hallucinations about death and destruction, thank you very mich.

He's fine with the silence. Alucard's footsteps are somehow still light in all of this, and he can shift left as the jut of rock comes into view. A good landmark, and a good moment to sneak a look back at Geralt to ensure that the man's level head is enduring.

Alucard catches one of the lingering looks.]


What was that about the fork?

[The question is meant to ground them both.]
gynvael: (039)

[personal profile] gynvael 2021-06-18 02:00 am (UTC)(link)
[ Normally, silence is welcome. Right now, he's almost not so sure it is, if only because it isn't actually fucking silent at all. There's an echo of Ma through the caves that Geralt is firmly not paying attention to.

He turns to Alucard. His attention shifts to the side, then back. A pause, before he backtracks their conversation and pieces together what Alucard is asking. ]


Go past it. Take a right. [ He clears his throat. Right. They're walking. He realizes they've passed the jutting rock, that he's been following Alucard more than leading the way.

Fuck. He just wants to get out of this shithole tunnel. ]
cryptsleeper: (Judgement by portrait)

[personal profile] cryptsleeper 2021-06-18 02:05 am (UTC)(link)
Understood.

[He moves right. He knows he has to look back to ensure he's being followed this time, and while Alucard doesn't want to have to drag the other man along, it might happen anyway.

Silence with Trevor was welcome. Easy, a break. With Sypha unusual, Speakers were rarely quiet. With Geralt it has been pleasant up until this point, and that makes his stomach lurch more than it did in his own visions of fire and corpses.

He hears the same word, repeating again and again. This is far too personal. They need to get out.

His eyes cast to the ground. The path is more worn now.]
gynvael: (045)

[personal profile] gynvael 2021-06-18 02:24 am (UTC)(link)
[ For all that he's been taught to keep others out of his head, none of it makes a difference when it's his own mind betraying him. He grips the stone walls to ground himself, harder than he means to: the smears of blood are real, scraping from the tips of his fingers and his palm.

He sits with these visions often: during restless nights, when he's exhausted, or sometimes when his thoughts wander further than he intends. But it's never happened with an audience, with a stranger. They're parts of himself not even Jaskier or Yennefer have been granted. Unlike the bodies and pools of blood, Geralt can't walk by it and pretend it little more than a twisted horror that means nothing.

Even when he hears voices—proper voices, from the guards and prisoners that linger near the more open caverns—he can't bring himself to relax. Doesn't look over his shoulder, either. He just follows steadily alongside Alucard, who he at least can confirm is real. ]

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