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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2022-10-15 10:14 am

EVENT #10: AFFLICTION - IC POST

Event #10 - Affliction

With tensions heavy across Abraxas and all the destruction that's happened, it's no surprise that the dark shadows which sweep over the land go unnoticed...at first.

Winds initially stir in Solvunn, where the influence of the Old Gods remains the strongest. Slowly each Herald infects Thorne and the Free Cities, as well. The Summoned are the first to feel its effects and are the most heavily impacted.

Though no one will realize it until well afterwards, Nocwich remains unaffected. After all, the Summoned don't reside there.

NOTE: This event will deal with themes of death (people and animal) and horror imagery.
Emergence
It begins sometime in mid-October, around the 18th. Not everyone will experience it at the same time. You might even believe you're spared until days afterwards when you're visited by an unusually vivid dream.

The dream starts the same for everyone: you are going somewhere, anywhere, walking to your bedroom or enjoying a stroll on the beach. You might be driving down a familiar neighborhood. Wherever you're headed, you eventually come upon a stone tablet engraved with your Arcana. Laid on the tablet are three objects:
◎ A dead moth trapped inside a wilted rose, symbolizing Koth of Festering Lands
◎ A teacup inside which sits a single nightshade berry, symbolizing Adlewyrd of Poisoned Tongues
◎ An ornate cracked hand mirror that contains no reflection, symbolizing Sannleikr of Many Faces
Make a choice. Something inside your soul will be drawn towards one of the objects. Maybe you spend hours in the dream deliberating, but sooner or later, you'll pick one of the items up. The moment you do, the other objects vanish and the chosen Herald appears before you. Where one might expect a god to seek subservience, the strange figure instead extends a friendly hand towards you - as though it's greeting you as an equal.

Whispered around you, you hear its name. Then it fades and with it the dream. You awaken.
Affliction
You go about your day as usual. That's when you realize something isn't right. Creatures and people around you behave strangely. You begin to sense that you are the cause.

Depending on your chosen Herald, you'll experience at least one of its afflictions. The effects might start small, then grow. They might rush you all at once. You can't shake what haunts you, though you can try. Spells, potions, and willpower can help keep the afflictions at bay but you won't ever be completely free.

As the afflictions seep into your mind, you start to find shadows of it following you: a dead moth here, a nightshade bloom there, a cracked mirror elsewhere. You may even wonder if it's following you in the first place. What if instead, you are the one leaving these signs behind?
Corruption
The first time you inflict your ability on someone else, you don't mean to. It might be a stranger, some unsuspecting soul, or it might be another Summoned. Regardless, the afflictions that ail you seem to spread through you into another. Someone falls down as if in the throes of an invisible death or secrets spill. You brush by someone and they're suddenly upset and confused.

The more this happens, intentionally or not, the better you feel. You may grow full of life and energy, gain a renewed strength of heart, or radiate a charm that turns heads and garners compliments. The afflictions haunting you could even start to fade or completely vanish. And if you use your newfound power deliberately? You'll feel better even faster for longer. Of course, these boons are temporary, lasting at most an hour or so. When the feeling wanes, you might miss having it.

You are not possessed. You can't control this power that spreads through you, but how you respond or behave is up to you. You could be attracted to the allure of power, enjoy the boons you are granted, or realize you can gain relief from your afflictions if you choose a victim. Not everyone will fall headfirst into the pull. Some are not easily swayed by power, some struggle to overcome their dark impulses, and others would rather endure their suffering than inflict it on someone else. But others still might succumb to temptation and turn on those around them with purpose: once, twice, multiple times. The choice you make is yours alone.
Blight
With the call of the Herald at your fingertips, the world around you twists. No one knows whether this stems from you and your newly imbued afflictions, or if the Heralds are exerting power on their own. It's for sure easier to think of what occurs as the influence of something monstrous beyond your control. No matter the cause, the earth is changed all the same.
Omens
The omens arrive shortly after the initial Summoned receive their dreams, but they don't come to every faction at once. SOLVUNN is first, being home to the Old Gods' shrines, before THORNE and the FREE CITIES follow only days afterwards. Depending on where you are, the omens will affect things a bit differently.
Solvunn
In Solvunn, the ground stirs. A desiccated hand breaks through the grass, a cloven hoof. Human or animal, they crawl forth, animated against their will. Some might attack, but most do not. At the same time, crops around the settlements begin to fail. Some chickens lay rotten eggs while cows produce spoiled milk. Any livestock that perishes overnight will surface in the mornings with empty eye sockets - pecked out by crows or gnawed on by rats. From a distance, the ocean can be seen bubbling as leviathans beneath thrash.

Worth noting is that many of the dead are concentrated around the shrines, especially the ones deep in the woods. They're too decayed to recognize, and some might not even move from the site, as though they are waiting for the earth to take them again...or as though they once chose to give up their life at this very spot.

Summoned can assist by helping to cast spells or place warding charms around shrines, farms, and gardens to protect crops and livestock. As a commune, the Solvunnites will share their resources as much as possible and would appreciate those who might lend a hand bringing supplies, herbs, and offerings to neighbors who are lacking. The Summoned can also brew a common herbal remedy to aid any animals who have fallen ill or to help purify the well water.

Free Cities
In Libertas, the dead buried under the rubble dig themselves out. More crawl forth from graves in Cadens' cemeteries. Beasts and bandits slain in the desert wilds rise, hungry or searching for the ones who killed them. At the same time, dead fish wash up onto the shores of Aquila while birds fall dead from their perch, dropping like flies from an unknown illness. Vultures and other scavengers begin to prey upon the eyes of the dead, leaving behind hollowed-out corpses.

Worth noting is that in the Badlands, a few very old and skeletal corpses rise with a metal plate or two screwed onto their bones, which are also oddly elongated. Only one or two make their way near the city. The army is quick to dispose of them before many can notice. They will not disclose any information about this and will claim these are just monsters like anything else.

Summoned can assist by going on patrol with the soldiers to put down any risen dead. Merchant caravans are also hiring escorts for their journeys. Additionally, they can help look through any received supplies and packages to make sure the food isn't rotting or worse, use a special dissolving compound to purify the waters, and donate staple food items to refugees and the less fortunate who can't afford the rising prices.

Thorne
In Thorne, the dead emerge only from the outskirts of the castle city. Thanks to information from one of their Summoned and their recent monitoring of the Singularity, Thorne was able to act swiftly and was able to ward any royal or otherwise significant burial sites. Graves and tombs of less importance, though, will not be protected in the same way. There are fewer encounters with eyeless corpses, though some animals might appear outside the castle in such a state. Normally extravagant dishes from the Castle's kitchens use simpler ingredients as they struggle to ration their food stores.

Worth noting is that a few unexpected corpses make their way up from deep under the castle in places beyond the dungeons. These are twisted and mangled, missing limbs, heads, fingers. The castle guards are quick to dispose of them before they get too far into the rest of the castle, but one or two may be spotted.

Summoned can assist by contributing to the wards around Castle Thorne and the city, using spells to put down the dead without mangling the corpse, and taking inventory of food stores. Further, in Nott the situation is more dire for anyone who is traveling there to continue assisting with repairs following the attack. Nott will welcome help with any problems caused by the omens. It'll be clear the kingdom has neglected the city somewhat. Thorne will claim the Castle takes priority, of course, due to King and Queen residing there along with the entire royal court.
Apprehensions
Across the factions, locals are beginning to catch on that something isn't right with you, the Summoned. No one will say it outright, but there's an air of caution and wariness around you where you go. Merchants might be quick to hand you your wares so you'll leave or locals give you a bit of space when they walk by. Chatty innkeepers are more reluctant to hold lengthy conversations.

Much of the time, it may not be conscious. The natives might simply sense something off that instinctually makes them want to put some distance between them and you. The only exception? If you've chosen Sannleikr of Many Faces, you'll continue to exude your charm towards people you encounter. At least for as long as you continue to inflict that ability you've been gifted.
Displacement
Everyone responds differently while in the Horizon. You might exert better willpower over your afflictions or you might feel its effects more strongly. It all depends on the individual and their mindset. Regardless, the Heralds are only one part of the equation. There's a much bigger disturbance going on.

It could happen as soon as you enter or it might be as you're stepping over the threshold into another's domain. Whatever the case, you are suddenly not where you're supposed to be. Instead, you're in one of two places depending: transported into a domain you never meant to go into or in a foreign setting altogether.
Visitation
Whether you're the one transported or someone teleports unexpectedly into your space, the Horizon becomes unpredictable for the next little while. Rooms normally locked to strangers, areas you yourself may not even realize exists - you and your fellow Summoned continue to pop in and out despite your intentions.

The effect isn't painful, just disorienting, like missing a step you didn't see or stumbling through a door into a too-bright room. The person whose domain you've inadvertently visited might sense an unwanted presence, whether they're inside the Horizon or not, or they may be completely oblivious. This will depend on the strength of their connection to the Singularity and the Horizon.

Not to worry. You won't be trapped or anything in these cases...unless the domain you land in happens to seal from the inside. You might stumble on secrets you weren't meant to find, though, locked away in someone else's mind.
Ensnared
The less fortunate will be pulled into a space that they've never encountered before. The bizarreness of it resembles the glitchy visions that flashed through a few months ago, but rather than an image flickering by, you are now inside the space itself.

Trapped between minutes to hours, you can't use the Horizon's creation magic as normal. Attempts will falter or go sideways: trying to fly out might cause you to tumble, tools and objects are broken or not quite right, wounds don't vanish or heal completely, etc. More significantly, you can't seem to send or receive messages through your connection. Anything that manages to come through will be garbled and distorted. It's as though the place you are in is just out of the reach of your control.

Luckily, you may not be alone. Someone else may have gotten lost alongside you. They might already be there when you stumble through or they might arrive after you do. They might even fade out sooner than you, unintentionally leaving you behind.

Eventually, you'll be released back into the Horizon proper, spat out in a random place in the Horizon. While you're stuck, though, you can try to survive, explore, sit and wait it out, or make friends with your fellow trapped partner. Each area has its challenges and quirks that you'll need to deal with.

Scenes to Explore
JUSTICE ◎
FULL IMAGE

High in the clouds, these snowy peaks are as cold as they look. Giant marble hands reach out, though their sheer scale means you might not recognize them as hands from up close. You can scale the mountain, but if you try to go down, the hands will flip the mountain, which sends you tumbling to the top again.

It's up to you whether you can be injured when you fall. Maybe the snow will feel like marshmallows, or you'll break a bone on the jagged rocks. No two experiences are the same. If you have a partner, they could end up faring better than you despite being in the same place.

Conjure some warm clothes or a log cabin even if you wish - they might not manifest perfectly, but it'll be better than nothing. At least the view's fairly nice...while the sun is up. A blizzard will come through by nightfall. With it arrives a strange hovering light that entices you or your friend to follow it into the frozen darkness. What draws you out depends on you. It could be a familiar voice, an image, or a simple compulsion. If you're lucky, the person with you is unaffected and can try to stop you. Or maybe you're the one desperately chasing after the other person?

THE CHARIOT ◎
FULL IMAGE

From a distance, it's hard to tell if they're shipping containers or houses stacked atop each other. A gooey mess covers the ground below. Oddly, the smell isn't as unpleasant as the goo looks. It smells like bubblegum or cotton candy, artificial and sweet. When you first fall in, you might land inside one of the homes, on top of the stacked structure, or the ground. You can try to reach anyone else who's there with you, but be careful: the ooze is spreading. Climb if you must or move from room to room. If you don't keep moving, you risk getting sucked into its sticky mass.

Each block of a home is different. Some are furnished, whereas others are empty or filled with strange knickknacks. Some might even have subconscious creations spawned by you. Keep ahead of the gloopy substance, and you'll be fine, probably. Or you can try to fight it back or block its path by sealing yourself in a room or otherwise, which can slow it down significantly. Mostly, you'll have to hope you fade out before the pink mass completely consumes the landscape.

THE WORLD ◎
FULL IMAGE

The hazy neon glow obscures a nothingness that seems to extend forever. In the middle of the wet ground are several stacked television sets with wires plugged into nothing. Inexplicably, there's also a cat. At first, it appears perfectly normal, but keen observers will notice that its behavior is on a loop where it will walk a certain path, pause at specific intervals to lick its paws, and meow at set points. It does not acknowledge any of its intruders. You can break its loop by picking it up, at which point it'll go limp as a ragdoll. As soon as you set it down, it'll resume its actions as before.

While you can see the same images as someone else on the screens, it's also possible you'll each see something different despite being in the room together. What you see is up to you. It could be an old fuzzy movie, home videos of your childhood, trivia questions you have to answer correctly, or even a memory or vision you wouldn't want to share. Words or faces taunting you could appear between staticky flickers, or maybe your very thoughts are projected onto the screens for anyone with you to read.

Break the televisions if you want, but given a few short minutes, they'll reform between one blink and the next. Looks like you'll have to keep watching until you're released.

THE FOOL ◎
FULL IMAGE

Sprawling and massive, you're unlikely to recognize at first that you're trapped in a labyrinth. Stone walls rise around you, and your surroundings are pitchblack. Manifest a torch or a flashlight if you can, though these will be prone to going out at inopportune times. Escaping over the walls will only send you into another section in the maze.

As you navigate the twisting corridors, you'll encounter any variety of trials and troubles: gaps in the ground, spiked traps, haunting whispers, monsters, decaying corpses. Some of these might've formed from your mind, others might've spawned from anyone else who's trapped with you.

If you aren't alone, do your best to locate your fellow Summoned. Voices do carry and echo over the walls, and there could be landmarks that help you find each other. Finding the exit, however, is another matter. Walk and climb all you want. A way out is impossible until the Horizon chooses to set you free.

Players can pick any scenario that interests them from the four choices above. Unlike the visions from before, characters can accidentally be trapped in as many of the scenes as you want, as many times as you want. Another option is that they can stay trapped in only one scene while a variety of characters fade in and out to join them, or some combination of the two. Choose what works best for your plans.

Each scene will once again carry an associated Arcana etched somewhere inside it, which can change from person to person or instance to instance. It might be on a wall, a table, or on the ground. Characters with a stronger connection to the Horizon are likely to be trapped for longer but the extent of this is your choice and it won't ever exceed a few hours. It's also your choice whether the afflictions continue to haunt them or not. If you want characters to deal with both problems while stuck together, you're welcome to!

Generally speaking, there are no restrictions other than that they won't be able to communicate with anyone outside the area, they can't escape it until the Horizon chooses to release them, and their creation magic will go wrong just enough that it'll make things tricky.
gynvael: (273)

[personal profile] gynvael 2022-11-09 10:54 pm (UTC)(link)
[ Geralt's expression rarely changes, but he appears especially unsurprised now, as though he were searching for confirmation more than anything. His head tilts. ]

He mentioned. There were those from his sphere who recall a different sequence of events. Something beyond a gap in memory.

[ Something that changed the outcome of history altogether. Geralt is not sure how that functions, but after speaking to a handful of others about multiverses and infinite realities, he can accept things are...more tangled than they would appear on the surface.

There's the smallest pause. ]
These deviations—do they include whether someone lived or died? Or even existed at all?
cryptsleeper: <user name="malagraphic"> (I'll consider it)

[personal profile] cryptsleeper 2022-11-09 11:10 pm (UTC)(link)
That seems optimistic.

[Alucard can at least offer some dryness here. A near joke. One that has the air let out of it as the real answer just--

--tumbles out.]


I want to know their goals and how they relate to humanity. If they're a threat, I'd like to be on guard. If they're not, I would at least like to know them better. If we're here forever, only a few of us will be around in a century's time.
cryptsleeper: <user name="malagraphic"> (thinkin for a sec here)

[personal profile] cryptsleeper 2022-11-09 11:13 pm (UTC)(link)
[Sometimes you want to be an angsty vampire. This is how life works.]

I think the immediate concern of the dead rising up has precluded any exploratory work in discovering the cause. Are you an especially inclined researcher?
philancer: (035)

[personal profile] philancer 2022-11-09 11:14 pm (UTC)(link)
[ Sylvain can’t help but wince at that, taking a long drink of the ale in his mug. Liquid courage, right? ]

I don’t know. [ His answer is honest, if reluctant. ] I think the answer to that depends on the outcome of the battlefield I was summoned from. But we think there was a person who was a catalyst for the differences we know of. I suspected she was Goddess-touched, but this might be something else entirely. Still, at the core of everything we know to be different, it all centers around her. [ A pause, before he makes another face and sighs. ] Or him, in Claude’s case.
philancer: (069)

[personal profile] philancer 2022-11-09 11:19 pm (UTC)(link)
[ At least you’re not sparkly. Really kills the whole angst vibe. Although considering his only exposure to vampires are the ones from Nocwich, he’ll take your word for it.

Alucard’s question get a bemused scoff from him, though, as he leans on his spear and shakes his head. ]


Hardly. I’m the one they send out to run things through once they figure out all their weaknesses. But adjusting strategy on the battlefield is common. If the enemy keeps coming in an endless tide, find a way to stopper the flow.
aquilus: (pic#15861692)

[personal profile] aquilus 2022-11-09 11:21 pm (UTC)(link)
[The strength of the man's reaction is all the more understandable. Altaïr shakes his head.]

No. If anything I felt better — stronger in the moment.

[Which sounds...rather sinister, for all that he knows that whatever happened was not by choice. If he wanted the man dead, he would use a blade, not a vision.]
nadine_he_loves: (not so sure)

[personal profile] nadine_he_loves 2022-11-09 11:32 pm (UTC)(link)
"Yeah...yeah, I'm okay."

Nadine has seen enough death and its aftermath that she doesn't flinch when Geralt cuts down the would-be bandits. Oddly enough she feels almost empowered, watching him make quick work of the attackers. Base animal reaction, she supposes. A primal response to a display of strength and protection.

She can't deny there's some little thrill in someone killing for her.

But god...she hadn't imagined they'd be at any risk so close a ride to Cadens proper. This isn't no-man's land or anything. She'll have to step up her magic practice, and bring her sword whenever she leaves the city.

"Thank you. I...probably shouldn't have come out here unarmed. Won't make that mistake again..."
gynvael: (132)

[personal profile] gynvael 2022-11-10 12:23 am (UTC)(link)
While Geralt always expects a fight, he can admit it's hardly common in this area. The soldiers and guards nearby are often enough to deter them, but—

"They were desperate. Perhaps fleeing the city." Not so much looking for easy prey as taking what came their way, risks aside. He's packing his horse already, unwilling to linger too long where this mess lies close to the gates. He isn't that worried—the authorities will not blink over some nameless robbers—but as a general rule, he prefers to avoid attention where he can.

Besides. Nadine has more of a reputation to uphold than he does. He'd rather not get her involved, either.

"You should learn to mount your horse, too." His eyebrow lifts. Weapons are all fine and well, but she needs to be able to ride away on her own. "We'll work on that."
satanicpanics: (pic#16020734)

[personal profile] satanicpanics 2022-11-10 03:18 am (UTC)(link)
Eddie can’t imagine what sort of downsides those could be, but it doesn’t feel like now is the right moment to ask. He hesitates, looking around as if to find something helpful in the darkness, and then it clicks.

"Oh--shit. Sorry, dude. See, I’m kind of a bit behind on the whole ‘learning magic’ thing? So, uh, I totally forgot I could manifest shit here too."

He’d laugh at his extreme oversight if he weren’t so frightened, but his fear is only lending to his absent-mindedness. They need to find a way out of here before he gets so frightened that he forgets something a bit more vital, like how to breathe.

"I’m about to blow your mind," he continues. "Check this out."

You can manifest anything you like in the Horizon, right? So Eddie aims for specifics. He could create a flashlight, but Mat needs both hands free, so that’s immediately out of the question. Out of the darkness, Eddie creates a headlamp, attached to a helmet just like what an old-time miner might wear. It’s old-fashioned by his standards, created from the memory of what he’s seen in old movies rather than anything he's seen in real life, but it works for the time being, and that’s all that matters. Clearly proud of his work, he presents it to Mat with a grin and a half-bow.

"Hands free, as requested."
wiedzminka: (twenty-nine.)

[personal profile] wiedzminka 2022-11-10 04:37 am (UTC)(link)
Of course, trying to chase Istredd around his own domain inside the Horizon is a study in pointlessness. Logically, she understands that. But Ciri is angry and frustrated enough that she does keep it up a few minutes longer before finally giving into the realization that this is just going to continue being annoying without going anywhere.

Finally, she backs away, throwing her hands up. The dagger disappears.

"And what good is your knowledge?" Her lip curls. "What will you sell it for? Money? Power? I'm not a fool, mage. It is currency like any other. Only that, or a liability, or both."
wiedzminka: (sixty-nine.)

this is the stupidest thread

[personal profile] wiedzminka 2022-11-10 04:48 am (UTC)(link)
How did you bite me not on purpose?!

[ This is all extremely confusing. ]

I know what the word spicy means, Alucard! And I assure you, it makes no sense in this context. Something's wrong with your mouth.

Which you should keep to yourself, by the way!

[ ...she might be reaching up to touch her neck. Checking if it's still bleeding. Is she going to lick her own blood? Yes.

Obviously, it tastes just the same as it always has (one can't lead the lifestyle she does without ending up with a mouthful of one's own blood on more than one occasion). ]
Edited 2022-11-10 04:48 (UTC)
magicalarchaeologist: (305)

[personal profile] magicalarchaeologist 2022-11-10 05:03 am (UTC)(link)
Istredd doesn't relax despite the fact she seems to be backing off because that can change very easily. Still, he keeps his distance. He truly doesn't want to fight, this is a huge dichotomy shift for him as well. He never thought he'd be faced with the real Cirilla.

"My entire life I have been trying to find truths in between all the lies in our history books, and this is the closest I've ever come to it. Perhaps knowledge means nothing to you, but I followed this thread because I wanted to find something real. I was not seeking anything else."

He was studying something else entirely when Geralt showed up and turned his world upside down. He never thought that he would be playing detective and learn about a princess who could use monoliths. None of this was planned.

"You're special, Cirilla. I'm no threat to you, you are far more important than I ever will be."
aquaveiled: (himeka-588)

[personal profile] aquaveiled 2022-11-10 05:29 am (UTC)(link)
[ Sure she may have taken an oath to protect things like the forest, but bad plants are bad and she's definitely not above burning down a few wayward angry tree-beasts if needed.

Geralt seems to agree with her methods so she gets right to work. Her fire is a bit more flashy, but it's clear he's using aether in a similar way. Vines wither and pull back as they're burned. Himeka freezes a few while she's at it to stop them from getting away too quickly. You stay put until it's your turn to die, okay? ]


Here or before the Horizon?

[ It's a keep. It's meant to withstand bombardments, isn't it? But it's also home.

Ah, a visitor...

Himeka pauses in her ministrations, looking down at the little ball of fire. She bats it back and forth between her fingers a bit like a cat with a toy for a moment. ]


I did. It started out much as they do sometimes...

[ Not always pleasant. Wandering streets she ought to remember. ]

...but it was a face I'd never seen before. Not unfriendly despite it's monstrous appearance.
aquaveiled: (himeka-512)

[personal profile] aquaveiled 2022-11-10 05:37 am (UTC)(link)
[ Quieter, yes, but there is yet life. That is part of the hope that keeps all this going despite the death and decay that's suddenly wrecked the land. Himeka won't pretend that it's easy to watch--though she didn't choose to end up in this world, Solvunn has become her home here. The people, the land, all the creatures in it--they don't deserve this.

She takes Wanda's extended hand as she listens to her friend talk, allowing herself to be assisted up onto the rock without much trouble. She's right--they really don't know which way the water flows when it comes to the Summoned and the Singularity. All they do know is their connection to it is special, coveted. It's why they're here at all.

But when the Horizon itself is affected...it feels strangely more personal. That special place they can retreat to and make their own. Mayhaps it's not as safe as they thought.

Himeka tilts her head at the explanation. Her own world is a strange mix of magic and technology, though she finds the later far more foreign. Seeing words of Allag and Garlemald are impressive, but it's only when Wanda reminds her what a TV is that she makes the connection. She nods in understanding. She's seen big fancy screens like that before--more Allagan technology.

Then she frowns, giving Wanda's hand a squeeze. ]


...Things that are true? What did he say?
wiedzminka: (one hundred & thirty-eight.)

[personal profile] wiedzminka 2022-11-10 05:51 am (UTC)(link)
Unfortunately, this does not seem to appease her. She doesn't give a shit about his quest for knowledge. Doesn't trust it any more now than she had a minute ago, and that explanation sounds like a load of horseshit to her. He can believe it all he wants. At the end of the day, stupidity and naivete are just as dangerous as ill intent, or more.

The scoff she makes at the word 'special,' though. Some nearby papers flutter.

"If I have to hear another fucking man who doesn't know the first thing about me tell me I'm special, I'm going to actually flay his face from his shitty empty skull."
aquaveiled: (himeka-458)

[personal profile] aquaveiled 2022-11-10 05:57 am (UTC)(link)
[ He raises a very good point. ]

My head is inexplicably hard, so I hear.

[ Hopefully he won't find out the...erm, hard way? It only ever seems to come up with something awful happens.

And as to his question, she has to frown a bit. ]


Why do you come from a place that doesn't?

[ Truth be told a maze full of monsters is far from the strangest thing she's encountered at this point, so it's all relative. She would wager the Horizon on a normal day is far more nebulous. But then he says something she doesn't recognize-- ]

Warp tiles?

[ And a curious creature as she is, she must know more. ]

What are th--

[ As she poses her follow up, a sudden gust of wind rushes through their path, an unintelligible, disembodied voice groaning right past them. ]
satanicpanics: (pic#15855539)

[personal profile] satanicpanics 2022-11-10 06:00 am (UTC)(link)
Okay.

[ It’s all he has in him; a quiet, shaky confirmation that he’ll try. And he does. He takes a few labored breaths, but it’s getting harder, like someone is standing on his chest and stopping him from fully inhaling. He’s bleeding out; he knows he is because it’s all happened before. Maybe being here and being questionably alive was too good to be true. Maybe his death is finally catching up to him.

But where is Henderson?, he thinks, his eyes slowly scanning the room. The little shrimp should be here. He was before.

He opens his mouth, meaning to ask, but that’s enough for his last breath to leave him. His eyes lose their focus and for one terrifying moment, the light behind them goes out. They stare sightlessly into the darkness, empty and dull. Seconds tick by, the young man lies limp and as still as the grave, no longer breathing—

And suddenly, he bolts upright, gasping for air. This time, the weight on his chest has been lifted, and he sucks in gulps of air until he can cry out in his frustration and fear:
]

Shit, shit, shit, shit, shiiit. Jesus Christ! Shit!

[ After that’s out and he can unclench a bit, he performs a quick examination. The blood is gone, the pain is gone, and it’s as if those wounds were never there—again. No fluttering bats in the halls, just the sound of Eddie’s pounding heart as he turns to Geralt with a wounded and confused expression that clearly reads, you were the coolest person I’ve ever met; I trusted you. ]

What the hell was that?!
wiedzminka: (sixty-nine.)

[personal profile] wiedzminka 2022-11-10 06:13 am (UTC)(link)
What the fuck? How come your sword works?

[ Ciri snaps, exasperated more at the Horizon than the woman she's currently ducking around. She knows better than to be in the way.

The beast charges without slowing down, and without minding the blade in its way. It bashes that giant horned head forehead-first into the sword and Diana, not exactly aiming or apparently thinking, just single-mindedly moving forward, regardless of obstacles. ]
wiedzminka: (one hundred & sixty-five.)

[personal profile] wiedzminka 2022-11-10 06:24 am (UTC)(link)
[ A shield, huh? Kicking and shield-whacking -- not the most efficient fighting style she's seen, or the most graceful, but to each their own. Or something.

Throwing it around seems odd as well. Why not choose a more easily-thrown weapon, or easier to use projectiles? Yes, Ciri is silently judging Captain America. No, she will not take criticism. ]


Hey. How well can that thing take heat?

You stand behind it, shove them all toward me, and I can get to burning.

[ The flame she can make isn't huge, but they've been surprisingly flammable. ]
ushiri: (pic#15839999)

[personal profile] ushiri 2022-11-10 07:00 am (UTC)(link)
[ His eyebrow raises, then he grimaces at the man. Another question, then, to add to the pile: why is this place summoning monsters from Claude's past?

At the question Kahlil follows Claude's gaze to the yasi'halaun's blade. ]


It's from my world, but it's not -

[ but it's not is when the blade seems to spasm in his hand like a living thing, defying physics and reality as it extends further and further out, impaling Nemesis in the shoulder and continuing to grow, reaching through muscle and sinew in Claude's direction. Kahlil instinctively drops the hilt. There's a sickening series of cracks as the blade seems to splinter along its shaft like curling branches, like a rib-cage of a creature the size of a draft horse, then the size of an elephant. What was once a straight blade continues segmenting into a spinal column, and from what was once the hilt ruptures many, many sets of legs. ]

STOP! [ Kahlil shouts as though he has any control over this corruption. The pointed end of the blade, the last remaining piece that still looks anything like a sword, continues toward Claude, stopping right in front of his face. It splits, continuing to defy any sense of reality as it reshapes and grows into the skull of some aquatic predator.

The empty sockets stare down at Claude, pausing for a half second before striking. ]
carmesi: <user name="berks"> (101)

[personal profile] carmesi 2022-11-10 12:09 pm (UTC)(link)
[honesty comes easy with himeka. the other woman never pushes, never pulls, never forces anything from wanda; she's a steady stream of expectations, calm above the surface and clear enough to see what lies beneath—no secrets nor hidden agendas.

so when her hand is squeezed, questions are asked, wanda finds herself bolstered by this friendship that spreads into something more akin to sisterhood.]


That I don't— [her voice catches for a moment, but she swallows and continues, voice quieter] —deserve happiness. Not after what I've done. That I was just... thinking what I wanted to think.

To make me feel better.

[it's no secret that wanda's been through a very rough patch recently, and that she still continues to struggle with this in the quietude of days. busywork at the farm is a welcome distraction, but there is so much that can be done. wanda isn't blind to himeka and nero's efforts of trying to keep her company when she sways towards listlessness.

it's no secret, either, that she's found someone who makes her happy. the letter on the dresser of their shared room being something she continues to read every other day, having let himeka know about it, too. she's found a kindness that she didn't think she would have been allowed to ever have again.

her hand slips from himeka's, curling both of her own towards her middle, uncertain.]


Even if something happened to him to make him say those things, they're not— untrue. I killed people just because I wanted the sons of another Wanda. I killed people who had families and friends and children. [with a shaky sigh, managing to keep the tears at bay, she glances back towards their path through the forest, gaze downward; she isn't proud of what she's done.] I can't undo any of it. I can't—

[bear with all the guilt and shame, and all this anger she feels at herself. this one good thing she had — it feels so pointless.]
cryptsleeper: <user name="malagraphic"> (NO??? NO!!!)

it is and i trust you've seen geralt's reaction

[personal profile] cryptsleeper 2022-11-10 01:48 pm (UTC)(link)
There was a lot going on! My teeth got in the way, this is--

[So fucking stupid. Alucard cuts himself off to try and control the madness, until Ciri accuses him of having incorrect taste buds. Quite frankly? Rude. Beyond measure.

He sheathes his sword, and glares as Ciri takes an experimental taste.]


Well obviously if it is a defense mechanism, you're immune.
magicalarchaeologist: (014)

[personal profile] magicalarchaeologist 2022-11-10 01:52 pm (UTC)(link)
Istredd tells himself to stay calm, he doesn't know her well enough to be judgmental about resisting destiny and all that. He's never been part of any kind of destiny. Now he feels like he's accidentally stumbling into the middle of it with no real idea for why.

"Whether you like it or not, it's true. You're the only person who can destroy or use monoliths. What would you call that? Ordinary?"

It was much easier to see her as a name on a page, a curiosity, someone with incredible power born to be a symbolic leader. Now that she's flesh and blood in front of him, and he interacted with her before this became real, it is much more confusing.

"Geralt doesn't know that I know, we didn't discuss that, I assumed you were back home so it wasn't necessary to bring up." He doesn't know why he assumed that, he knows Yennefer and Geralt are here, why not the Princess? Well, because again, she seemed so far away.

"I have a lot of questions for you, but I assume you're in no mood."
cryptsleeper: (Default)

[personal profile] cryptsleeper 2022-11-10 02:56 pm (UTC)(link)
Well, physical barriers seem to do little. Magic is the obvious second option, but-- [again, volume of dead rising up. This feels like a pocket though, and Alucard lets out a soft breath.]

I suppose now would be one of the rare chances to do that work.
godshattering: (pic#15570269)

[personal profile] godshattering 2022-11-10 03:06 pm (UTC)(link)
[ He'd gone back to spinning his glass in place slowly to give himself a way to fidget, but at Sylvain's first question that he hears almost as a proclamation of sorts, Claude goes rather still and turns to stare at the other man. ]

Are you saying the Singularity changed something about what we each know?

[ Did he hear that right? It would be a stunningly simple solution to narrow down to one starting point to spiral out from, one Claude hadn't even considered himself, and even if it'd also open more and more complications immediately following it. But - maybe it's not the Singularity, magic or otherwise. He thinks back to his conversation with Geralt about the process of summoning those here from other worlds, and though it'd been short it was every bit as illuminating as this. ]

I've spoken to a few people who have been here for a year or longer. One of them told me at first, when it was just Thorne summoning, they knew enough about who they wanted to call here to know if they'd made a mistake by bringing someone else instead. I should say that Thorne considered it a mistake, but it stands to reason that the Free Cities know what they're doing too by now if they learned from Thorne's notes.

And that would mean they might know about our... differences in memory, for lack of a better term, or that they know about Teach.

[ And that - as far as Claude's concerned - if Sylvain's right, is far more worrisome. ]