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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2022-10-15 10:14 am

EVENT #10: AFFLICTION - IC POST

Event #10 - Affliction

With tensions heavy across Abraxas and all the destruction that's happened, it's no surprise that the dark shadows which sweep over the land go unnoticed...at first.

Winds initially stir in Solvunn, where the influence of the Old Gods remains the strongest. Slowly each Herald infects Thorne and the Free Cities, as well. The Summoned are the first to feel its effects and are the most heavily impacted.

Though no one will realize it until well afterwards, Nocwich remains unaffected. After all, the Summoned don't reside there.

NOTE: This event will deal with themes of death (people and animal) and horror imagery.
Emergence
It begins sometime in mid-October, around the 18th. Not everyone will experience it at the same time. You might even believe you're spared until days afterwards when you're visited by an unusually vivid dream.

The dream starts the same for everyone: you are going somewhere, anywhere, walking to your bedroom or enjoying a stroll on the beach. You might be driving down a familiar neighborhood. Wherever you're headed, you eventually come upon a stone tablet engraved with your Arcana. Laid on the tablet are three objects:
◎ A dead moth trapped inside a wilted rose, symbolizing Koth of Festering Lands
◎ A teacup inside which sits a single nightshade berry, symbolizing Adlewyrd of Poisoned Tongues
◎ An ornate cracked hand mirror that contains no reflection, symbolizing Sannleikr of Many Faces
Make a choice. Something inside your soul will be drawn towards one of the objects. Maybe you spend hours in the dream deliberating, but sooner or later, you'll pick one of the items up. The moment you do, the other objects vanish and the chosen Herald appears before you. Where one might expect a god to seek subservience, the strange figure instead extends a friendly hand towards you - as though it's greeting you as an equal.

Whispered around you, you hear its name. Then it fades and with it the dream. You awaken.
Affliction
You go about your day as usual. That's when you realize something isn't right. Creatures and people around you behave strangely. You begin to sense that you are the cause.

Depending on your chosen Herald, you'll experience at least one of its afflictions. The effects might start small, then grow. They might rush you all at once. You can't shake what haunts you, though you can try. Spells, potions, and willpower can help keep the afflictions at bay but you won't ever be completely free.

As the afflictions seep into your mind, you start to find shadows of it following you: a dead moth here, a nightshade bloom there, a cracked mirror elsewhere. You may even wonder if it's following you in the first place. What if instead, you are the one leaving these signs behind?
Corruption
The first time you inflict your ability on someone else, you don't mean to. It might be a stranger, some unsuspecting soul, or it might be another Summoned. Regardless, the afflictions that ail you seem to spread through you into another. Someone falls down as if in the throes of an invisible death or secrets spill. You brush by someone and they're suddenly upset and confused.

The more this happens, intentionally or not, the better you feel. You may grow full of life and energy, gain a renewed strength of heart, or radiate a charm that turns heads and garners compliments. The afflictions haunting you could even start to fade or completely vanish. And if you use your newfound power deliberately? You'll feel better even faster for longer. Of course, these boons are temporary, lasting at most an hour or so. When the feeling wanes, you might miss having it.

You are not possessed. You can't control this power that spreads through you, but how you respond or behave is up to you. You could be attracted to the allure of power, enjoy the boons you are granted, or realize you can gain relief from your afflictions if you choose a victim. Not everyone will fall headfirst into the pull. Some are not easily swayed by power, some struggle to overcome their dark impulses, and others would rather endure their suffering than inflict it on someone else. But others still might succumb to temptation and turn on those around them with purpose: once, twice, multiple times. The choice you make is yours alone.
Blight
With the call of the Herald at your fingertips, the world around you twists. No one knows whether this stems from you and your newly imbued afflictions, or if the Heralds are exerting power on their own. It's for sure easier to think of what occurs as the influence of something monstrous beyond your control. No matter the cause, the earth is changed all the same.
Omens
The omens arrive shortly after the initial Summoned receive their dreams, but they don't come to every faction at once. SOLVUNN is first, being home to the Old Gods' shrines, before THORNE and the FREE CITIES follow only days afterwards. Depending on where you are, the omens will affect things a bit differently.
Solvunn
In Solvunn, the ground stirs. A desiccated hand breaks through the grass, a cloven hoof. Human or animal, they crawl forth, animated against their will. Some might attack, but most do not. At the same time, crops around the settlements begin to fail. Some chickens lay rotten eggs while cows produce spoiled milk. Any livestock that perishes overnight will surface in the mornings with empty eye sockets - pecked out by crows or gnawed on by rats. From a distance, the ocean can be seen bubbling as leviathans beneath thrash.

Worth noting is that many of the dead are concentrated around the shrines, especially the ones deep in the woods. They're too decayed to recognize, and some might not even move from the site, as though they are waiting for the earth to take them again...or as though they once chose to give up their life at this very spot.

Summoned can assist by helping to cast spells or place warding charms around shrines, farms, and gardens to protect crops and livestock. As a commune, the Solvunnites will share their resources as much as possible and would appreciate those who might lend a hand bringing supplies, herbs, and offerings to neighbors who are lacking. The Summoned can also brew a common herbal remedy to aid any animals who have fallen ill or to help purify the well water.

Free Cities
In Libertas, the dead buried under the rubble dig themselves out. More crawl forth from graves in Cadens' cemeteries. Beasts and bandits slain in the desert wilds rise, hungry or searching for the ones who killed them. At the same time, dead fish wash up onto the shores of Aquila while birds fall dead from their perch, dropping like flies from an unknown illness. Vultures and other scavengers begin to prey upon the eyes of the dead, leaving behind hollowed-out corpses.

Worth noting is that in the Badlands, a few very old and skeletal corpses rise with a metal plate or two screwed onto their bones, which are also oddly elongated. Only one or two make their way near the city. The army is quick to dispose of them before many can notice. They will not disclose any information about this and will claim these are just monsters like anything else.

Summoned can assist by going on patrol with the soldiers to put down any risen dead. Merchant caravans are also hiring escorts for their journeys. Additionally, they can help look through any received supplies and packages to make sure the food isn't rotting or worse, use a special dissolving compound to purify the waters, and donate staple food items to refugees and the less fortunate who can't afford the rising prices.

Thorne
In Thorne, the dead emerge only from the outskirts of the castle city. Thanks to information from one of their Summoned and their recent monitoring of the Singularity, Thorne was able to act swiftly and was able to ward any royal or otherwise significant burial sites. Graves and tombs of less importance, though, will not be protected in the same way. There are fewer encounters with eyeless corpses, though some animals might appear outside the castle in such a state. Normally extravagant dishes from the Castle's kitchens use simpler ingredients as they struggle to ration their food stores.

Worth noting is that a few unexpected corpses make their way up from deep under the castle in places beyond the dungeons. These are twisted and mangled, missing limbs, heads, fingers. The castle guards are quick to dispose of them before they get too far into the rest of the castle, but one or two may be spotted.

Summoned can assist by contributing to the wards around Castle Thorne and the city, using spells to put down the dead without mangling the corpse, and taking inventory of food stores. Further, in Nott the situation is more dire for anyone who is traveling there to continue assisting with repairs following the attack. Nott will welcome help with any problems caused by the omens. It'll be clear the kingdom has neglected the city somewhat. Thorne will claim the Castle takes priority, of course, due to King and Queen residing there along with the entire royal court.
Apprehensions
Across the factions, locals are beginning to catch on that something isn't right with you, the Summoned. No one will say it outright, but there's an air of caution and wariness around you where you go. Merchants might be quick to hand you your wares so you'll leave or locals give you a bit of space when they walk by. Chatty innkeepers are more reluctant to hold lengthy conversations.

Much of the time, it may not be conscious. The natives might simply sense something off that instinctually makes them want to put some distance between them and you. The only exception? If you've chosen Sannleikr of Many Faces, you'll continue to exude your charm towards people you encounter. At least for as long as you continue to inflict that ability you've been gifted.
Displacement
Everyone responds differently while in the Horizon. You might exert better willpower over your afflictions or you might feel its effects more strongly. It all depends on the individual and their mindset. Regardless, the Heralds are only one part of the equation. There's a much bigger disturbance going on.

It could happen as soon as you enter or it might be as you're stepping over the threshold into another's domain. Whatever the case, you are suddenly not where you're supposed to be. Instead, you're in one of two places depending: transported into a domain you never meant to go into or in a foreign setting altogether.
Visitation
Whether you're the one transported or someone teleports unexpectedly into your space, the Horizon becomes unpredictable for the next little while. Rooms normally locked to strangers, areas you yourself may not even realize exists - you and your fellow Summoned continue to pop in and out despite your intentions.

The effect isn't painful, just disorienting, like missing a step you didn't see or stumbling through a door into a too-bright room. The person whose domain you've inadvertently visited might sense an unwanted presence, whether they're inside the Horizon or not, or they may be completely oblivious. This will depend on the strength of their connection to the Singularity and the Horizon.

Not to worry. You won't be trapped or anything in these cases...unless the domain you land in happens to seal from the inside. You might stumble on secrets you weren't meant to find, though, locked away in someone else's mind.
Ensnared
The less fortunate will be pulled into a space that they've never encountered before. The bizarreness of it resembles the glitchy visions that flashed through a few months ago, but rather than an image flickering by, you are now inside the space itself.

Trapped between minutes to hours, you can't use the Horizon's creation magic as normal. Attempts will falter or go sideways: trying to fly out might cause you to tumble, tools and objects are broken or not quite right, wounds don't vanish or heal completely, etc. More significantly, you can't seem to send or receive messages through your connection. Anything that manages to come through will be garbled and distorted. It's as though the place you are in is just out of the reach of your control.

Luckily, you may not be alone. Someone else may have gotten lost alongside you. They might already be there when you stumble through or they might arrive after you do. They might even fade out sooner than you, unintentionally leaving you behind.

Eventually, you'll be released back into the Horizon proper, spat out in a random place in the Horizon. While you're stuck, though, you can try to survive, explore, sit and wait it out, or make friends with your fellow trapped partner. Each area has its challenges and quirks that you'll need to deal with.

Scenes to Explore
JUSTICE ◎
FULL IMAGE

High in the clouds, these snowy peaks are as cold as they look. Giant marble hands reach out, though their sheer scale means you might not recognize them as hands from up close. You can scale the mountain, but if you try to go down, the hands will flip the mountain, which sends you tumbling to the top again.

It's up to you whether you can be injured when you fall. Maybe the snow will feel like marshmallows, or you'll break a bone on the jagged rocks. No two experiences are the same. If you have a partner, they could end up faring better than you despite being in the same place.

Conjure some warm clothes or a log cabin even if you wish - they might not manifest perfectly, but it'll be better than nothing. At least the view's fairly nice...while the sun is up. A blizzard will come through by nightfall. With it arrives a strange hovering light that entices you or your friend to follow it into the frozen darkness. What draws you out depends on you. It could be a familiar voice, an image, or a simple compulsion. If you're lucky, the person with you is unaffected and can try to stop you. Or maybe you're the one desperately chasing after the other person?

THE CHARIOT ◎
FULL IMAGE

From a distance, it's hard to tell if they're shipping containers or houses stacked atop each other. A gooey mess covers the ground below. Oddly, the smell isn't as unpleasant as the goo looks. It smells like bubblegum or cotton candy, artificial and sweet. When you first fall in, you might land inside one of the homes, on top of the stacked structure, or the ground. You can try to reach anyone else who's there with you, but be careful: the ooze is spreading. Climb if you must or move from room to room. If you don't keep moving, you risk getting sucked into its sticky mass.

Each block of a home is different. Some are furnished, whereas others are empty or filled with strange knickknacks. Some might even have subconscious creations spawned by you. Keep ahead of the gloopy substance, and you'll be fine, probably. Or you can try to fight it back or block its path by sealing yourself in a room or otherwise, which can slow it down significantly. Mostly, you'll have to hope you fade out before the pink mass completely consumes the landscape.

THE WORLD ◎
FULL IMAGE

The hazy neon glow obscures a nothingness that seems to extend forever. In the middle of the wet ground are several stacked television sets with wires plugged into nothing. Inexplicably, there's also a cat. At first, it appears perfectly normal, but keen observers will notice that its behavior is on a loop where it will walk a certain path, pause at specific intervals to lick its paws, and meow at set points. It does not acknowledge any of its intruders. You can break its loop by picking it up, at which point it'll go limp as a ragdoll. As soon as you set it down, it'll resume its actions as before.

While you can see the same images as someone else on the screens, it's also possible you'll each see something different despite being in the room together. What you see is up to you. It could be an old fuzzy movie, home videos of your childhood, trivia questions you have to answer correctly, or even a memory or vision you wouldn't want to share. Words or faces taunting you could appear between staticky flickers, or maybe your very thoughts are projected onto the screens for anyone with you to read.

Break the televisions if you want, but given a few short minutes, they'll reform between one blink and the next. Looks like you'll have to keep watching until you're released.

THE FOOL ◎
FULL IMAGE

Sprawling and massive, you're unlikely to recognize at first that you're trapped in a labyrinth. Stone walls rise around you, and your surroundings are pitchblack. Manifest a torch or a flashlight if you can, though these will be prone to going out at inopportune times. Escaping over the walls will only send you into another section in the maze.

As you navigate the twisting corridors, you'll encounter any variety of trials and troubles: gaps in the ground, spiked traps, haunting whispers, monsters, decaying corpses. Some of these might've formed from your mind, others might've spawned from anyone else who's trapped with you.

If you aren't alone, do your best to locate your fellow Summoned. Voices do carry and echo over the walls, and there could be landmarks that help you find each other. Finding the exit, however, is another matter. Walk and climb all you want. A way out is impossible until the Horizon chooses to set you free.

Players can pick any scenario that interests them from the four choices above. Unlike the visions from before, characters can accidentally be trapped in as many of the scenes as you want, as many times as you want. Another option is that they can stay trapped in only one scene while a variety of characters fade in and out to join them, or some combination of the two. Choose what works best for your plans.

Each scene will once again carry an associated Arcana etched somewhere inside it, which can change from person to person or instance to instance. It might be on a wall, a table, or on the ground. Characters with a stronger connection to the Horizon are likely to be trapped for longer but the extent of this is your choice and it won't ever exceed a few hours. It's also your choice whether the afflictions continue to haunt them or not. If you want characters to deal with both problems while stuck together, you're welcome to!

Generally speaking, there are no restrictions other than that they won't be able to communicate with anyone outside the area, they can't escape it until the Horizon chooses to release them, and their creation magic will go wrong just enough that it'll make things tricky.
nadine_he_loves: (tough choices)

[personal profile] nadine_he_loves 2022-11-16 01:58 am (UTC)(link)
"Not really about these. The ones I've dealt with before were different. They were aggressive. Seeking out people to attack. We had to fight them off."

The difference between the risen dead last year and what had happened in Nadine's classroom was extreme. But she can at least talk about that, how what's happening now is outside her realm of experience.

"These were like I said. Just...confused, if anything. I was working on one when it happened, but it didn't do anything to me. It just...sat up. It didn't seem that aware of what was happening or where it was or that it was currently cut open and missing some organs..."

But maybe that sort of thing doesn't matter to a zombie. Nadine is far from an expert.
a_better_man: (disbelief)

[personal profile] a_better_man 2022-11-16 02:42 am (UTC)(link)
"Maybe....or maybe it's taking things from us and they're getting twisted."

Mat looks down over the edge again and there's a flash of worry that borders on fear in his eyes.

"It's fucked, but this place almost reminds me of somewhere. A strange and dead and broken place with a consuming...thing that flowed through it." Only not like this at all. But still. He can't help but connect the two.

"I don't like this, Jesper."
sorser: (pic#15804699)

[personal profile] sorser 2022-11-16 02:48 am (UTC)(link)
[He collides into Wanda, skids across the ground with his cloak shielding him shredding exposed skin from the friction. He expects the fabric to pull him to his feet, as it often does, except he’s enveloped by scarlet magic, instead, and told—

Get a hold of yourself.

As he’s planted back on the soles of his feet, he huffs out a:]


Really? I’m not getting tossed around for fun, you know.

[Fighting words, indeed!!

Though to be fair, Wanda’s doing more effective work than him. Her hexes made short work of the creature’s tentacles in a gruesome manner, leaving only a pained carapace, but all he can feel is relief — it’s nice to be on the same side, for a change.]


And if we land somewhere worse?

[The crawling corpses are closing in, the legion filling the space of the corridor, pressing hard against its walls like a thing (ironically) alive and pulsing.]
Edited 2022-11-16 02:50 (UTC)
nadine_he_loves: (flattered smile)

[personal profile] nadine_he_loves 2022-11-16 03:00 am (UTC)(link)
"Oh I've dealt with much more dangerous zombies than these. I'm pretty sure they just wanted to deal with it without a bunch of upset students getting in the way." Zombies, at this point, aren't that frightening a concept to Nadine. She's killed more zombies than she has people at this point.

"Probably standard procedure. I just meant they might not be that eager to let anybody in, but there's a bunch of different ways to get inside the building. Don't worry about it."

With a casual shrug, she heads off back in the direction of the Academy of Medicine.

"Besides, I have fire magic. Fire always beats zombies, if these suddenly got more murderous in the last half hour."
a_better_man: (pleasant)

[personal profile] a_better_man 2022-11-16 03:21 am (UTC)(link)
"There we go."

Mat settles them both at the window, keeping an arm around Rhy. He's flying rather blind, really, but he thinks this ought to help. A proper vista full of life and activity and none of those awful things Rhy saw in the Horizon.

"Look at that. The familiar sights of home, and all the people therein. And me and thee among'em." And from up here, things like dying plants and whatnot aren't discernable. Just the activity of the castle courtyards and the city beyond, people going about their day and doing what they need to do. Not terribly remarkable, but he knows he'd find it comforting were he in the state Rhy is.

"And I'll stay with you, through the night, so don't worry yourself about that and start fretting about how you'll manage when Mat has gone. Mat is not going. That is my promise to you, and Matrim Cauthon does not break a promise to a friend."
princessvegas: (175. all her clothes are on the floor)

wrap?

[personal profile] princessvegas 2022-11-16 05:27 am (UTC)(link)
[ Under any other circumstance, she wouldn’t have said it. Being that open terrifies her, makes her feel weak and exposed, and the armor she uses to hide those weak spots is usually iron thick. But the only thing she fears more than vulnerability is isolation, which she’s just escaped, and that’s loosened her tongue just the little bit.

Sometimes, unsaid things need to be said.

She curls against him, her face tucked against his side. It strikes her almost suddenly, that she has not actually slept in days, stuck somewhere that time didn’t move the same, if at all; her body has been still out here in the world, but her mind is exhausted and drained. Part of her is loath to close her eyes, to be alone even in the sense of sleep, but it doesn’t take very long for her to be lulled by the sound of his breath, the beat of his heart. Sounds she has grown accustomed to over the months.

In her dreams, the colors swirl again, rush and blur around her again, but the only noise is a rhythmic thudding on a four-count. ]
thearchangel: (Dramatic lighting shot!)

[personal profile] thearchangel 2022-11-16 06:44 am (UTC)(link)
"Yeah, light pollution. It's been a problem as long as I've been alive. Gets worse the bigger the city is."

A few more taps, a few more slides of a finger across the screens. And a miniature galaxy map appears. He steps to one side, gesturing toward it in invitation.

"There we go. Not as big as the one Shepard has in the CIC, but it works. Should be able to zoom in if you want, too. Just tap the location."

She won't break it or anything, he's sure. If a krogan couldn't break a galaxy map, or Vega couldn't, then someone like Nadine would do just fine.
thearchangel: (The confusion and the aftermath)

[personal profile] thearchangel 2022-11-16 07:09 am (UTC)(link)
He's too surprised to hold on. Even if he had tried, though, he couldn't have. She was always much stronger than she looked. He's left standing there, hands sort of hovering where Shepard had been a moment before. What... is happening. This is different than the other episodes.

"Shepard...?"

His hand extends, in offer. To help peel her off the wall, to help do something. Just like before -

Just like before

Held her hand. Touched her face. And to start all this off, her hand had brushed his cheek plating.

Touch.

His hand jerks back, as if he's going to be burned. Or, more accurately, as if he's going to burn her. Instead, he yanks down part of a sleeve. Wraps his hand in it. Enough to make sure when he reaches back out to steady her, the contact is cloth-on-cloth.

"Hang in there. Come back - I - I have a theory."
thearchangel: (this is just a good pose ok)

[personal profile] thearchangel 2022-11-16 07:23 am (UTC)(link)
"Well. Only one in a long line of planets on fire if we lose the war we're fighting." He sounds cavalier about it. More than anyone would really expect. It's in the under tones of his words. The secondary vibration of them. I hate it, I'm afraid that second vibration says. Or it would, if he were speaking to another turian.

Something does lighten though, when the subject turns to the updates. Maybe it's in the tilt of his head, or the flex of facial plating.

"So it's not really going home. It's more like a lucid dream kind of thing?" he asks. Not quite what he'd been hoping to hear, but better than nothing.
thearchangel: (you make my face twitch)

[personal profile] thearchangel 2022-11-16 07:27 am (UTC)(link)
He sighs. It's a plan. A better plan than just sitting here and waiting for frostbite. The scowl doesn't leave his face, though. Even as he clamps his jaw and mandibles tight down. Keeps the wind out of his mouth.

"Right. Keep - keep moving." Damn it's cold.
bealufull: (FC_02)

[personal profile] bealufull 2022-11-16 01:30 pm (UTC)(link)
His eyes narrow, darkness flooding them as she speaks. It's easy to talk of home and of her parents, or speak of how little he's eating. But all of that fades away as she speaks of her.

It isn't meant to be stalking, but he's there before her in an instant. His face is red, the anger and emotions that have been rising within him showing in every movement.

"What do you mean haunting her? I would rejoice if you told me you're certain she's dead though," he says, a deep enjoyment in his tones to think about her dead and Inej having the certainty of that.

His anger is not for her but this place, for the woman that haunts her, and for so many things, but it's directed at her in that moment in his mannerism and words.

"And here? Is she here?"
catholica: (matt-s1-008)

[personal profile] catholica 2022-11-16 01:44 pm (UTC)(link)
All right.

( matt knows that it's not just about grabbing drinks all things considered. steve's probably got questions and matt definitely owes those question some answers.

so, he nods and dusts his hands off on his pants. )


I could go for a good drink right now. And a shower later but drink first.
shadowthief: ({K} Huddle)

[personal profile] shadowthief 2022-11-16 01:48 pm (UTC)(link)
"No, I... I don't think she's dead, I...think it's memories. The gods or- the Singularity or whatever causes all the mishaps we experience in this world... it twists and weaves and uses things against us that it knows can hurt us, if not physically, then mentally. Emotionally. I-" she takes in a slow, shaky breath, "I'm so tired of it, Kaz..." she wraps her arms tighter around her knees hugged to her chest.

She does not flinch at the anger in his voice, because she does not think it is meant for her. But there's something deeper to it, in his eyes. "No... not right now... maybe I'm protected here." In her domain, surrounded by family and home and security. With him at her side. Both.
catholica: (matt-def-011)

[personal profile] catholica 2022-11-16 02:23 pm (UTC)(link)
Toss up.

( because he's had to use both of those sides of him. he shrugs. )

Been able to help a lot of people with the scholar side of things. Especially with the recent bombing of Libertas. People needed places to stay and I could do that.
techmaturgy: (pic#15747223)

[personal profile] techmaturgy 2022-11-16 02:44 pm (UTC)(link)
"Nothing. You don't have to do anything. I'm tired."

Of course, such a suggestion is ridiculous. Viktor is vaguely aware of this, but not enough to will himself to stop.

To his credit, he doesn't physically resist being carried, bruising as it is to his pride. It’s possible he doesn’t have it in him to fight back beyond making his displeasure known verbally, though even that’s enough for Jayce to release him, setting him down gently. Viktor leans heavily against him, practically willing himself to put one foot in front of the other. How is he supposed to choose, when each direction seems equally as dark as the other?

“They both look the same to me,” he says, feeling more like dead weight than anything else. “If this is the work of the Singularity, I’m not sure there’s anything we can do. You can sit down with me.”

And wait, for whatever it is that's going to happen.
vixening: ([ º ] 039)

[personal profile] vixening 2022-11-16 03:36 pm (UTC)(link)
Unfortunately, or fortunately depending on the type of reception that Mat needs, Yennefer is not turned off by the outburst. If anything, there is a small part of her that is vaguely impressed that he's willing to yell back at her. But that feeling is not shown, and really the only thing Mat will see is the hardening of Yennefer's frown.

"Sit down." She says, firmly and sharply. It's an authoritative tone that Mat might have heard her use before, but only once or twice. There's an understood thread to it, too - that if he doesn't, she will make him. "If I'm to keep your mind intact, you are going to have to get it together and tell me exactly what you're seeing and hearing. Understood?"

It's only when he does sit (if he does) that she will reach over his shoulder to her desk, where there are various bottles and notes organized about. A continuation of her studies, it looks like, but she will look through a few of them before grabbing one and turning her attention back to him.

"You're not going to lose your mind. I won't let you."

Because she has to be able to keep someone else together, if not herself.
carmesi: <user name="berks"> (129)

[personal profile] carmesi 2022-11-16 04:38 pm (UTC)(link)
[wanda raises her head at the child's voice, looking up into the tree branches. the words escape her for a moment, any significance to them, something about dreams and a mirror, and wanda can't help but wonder if any of that is meant to reflect back upon her.

the tension is clear in her shoulders, but she doesn't react with the intention to remove the child from her vicinity. wanda doesn't like surprises, in the same way no one else would.

she can see it, though, a child-sized skeleton. it looks horrifying, but it—she—really does not mean any harm. that much wanda can tell, even if the thoughts are erratic and hard to discern.]


What is she talking about?

[her eyes remain fixed on the skeleton, slowly diverting back towards kyle.]
ushiri: (pic#15840014)

[personal profile] ushiri 2022-11-16 05:28 pm (UTC)(link)
"I haven't found any others either." He's still stuck on the religious aspect. The only other truly faithful soul he knows in Abraxas is Inej, but he hasn't seen her domain yet.

His own temple isn't based on anything in Basawar. Maybe the statues are similar to the ones in Rathal'pesha, beyond that there's no structure that looks exactly like this. It poured from his soul when he first stepped foot in Horizon. A love and devotion to Parfir beyond the constraints of the Payshmura.

"What makes it holy to them?" He doesn't know a more polite way to ask, so he just asks directly.
a_better_man: (dark thoughts)

[personal profile] a_better_man 2022-11-16 05:28 pm (UTC)(link)
Mat isn't deflated by Yennefer's tone, but he does sit. Still glaring, still fidgeting with his fingers, still angry and frightened.

"Sometimes it's just a dark shadow form. Or a creature of the dark - trollocs and the like. Looked in the mirror and there was a darkness moving in my face. Under the skin."

All of these are very telltale signs.

But she's said what he wants to hear. That she will fix this, she will make everything alright. If anyone can, it'd be her. What other hope does he have? He's not about to go to the castle mages. Who knows what they'd do? There's the chance they'd decide he's dangerous. Too dangerous.

"The taint is in me. I thought...oh fuck me, I let myself be lulled into false security. I thought if I was drawing from the source of power here, maybe it would be fine. Stupid to think anything would actually work out for me."
aquilus: (apple - observe)

[personal profile] aquilus 2022-11-16 07:40 pm (UTC)(link)
[Interesting. He can only imagine what 'focused on the individual' actually means, but he suspects it's a good thing he was not around to experience such inconvenience.]

It can't be a matter of mental fortitude, then. I've been doing the same.

[Someone thinks highly of himself.]
carmesi: <user name="berks"> (019)

[personal profile] carmesi 2022-11-16 08:07 pm (UTC)(link)
[it would not be the first time that someone or something takes wanda's chaos magic as their own, to give themselves strength and power and, in this case, drawing unto it for an essence of life. lucifer may be on to something here, as she, too, sees it— and though chaos magic may give life, too much of it can be poisonous. it can make its wielder mad, torn and gnashed at by the horrors of the dark magic's corruption that exists in her magical veins.

and yet the vines growing plumper, stronger, greener.

expression set, she turns back to look over at lucifer. he's conjured a switchblade as his weapon? —well, no matter. she looks forward again, the shape of the creature stalking them, her, growing clearer in the glow of her magic.

in that case—]


I've domesticated worse.

[for she is the harbinger—the queen—of chaos. otherworldly monsters have knelt before her, and she could easily do it again. but this is not the time to try and see if she can. utter silence surrounds them, and wanda pulls them into darkness as she closes her hands into fists, stops her magic from spreading. in the darkness, she can just about make out lucifer's form.]

Now would be a very good time to run. [she mutters, a little urgently, as the creature skitters upward, leaving them at a disadvantage from figuring out what it's next move will be.] Go. Go!

[she'll follow right behind.]
earthborn: (the general is to blame)

[personal profile] earthborn 2022-11-16 08:24 pm (UTC)(link)
Something in his voice brings her up, snap-to and focus. She looks at him, and he looks back, his hands held out, pantomime pose, and for the first time in a very long time... Shepard does not know what to do. He's clearly distressed and she still can't shake the reflexive, ugly shock of the vision— she both wants to reach out to meet him, and—

He pulls back and for a second or two, Shepard is sure she's screwed this up.

Come back.

"Alright..." She replies, steadier than she feels; but she can feel anger rising to cover the fear, slow and inevitable. When you can't control the situation, when you're scared, get mad instead. That had always been her way, "What's the theory?"

Shepard lets herself be steadied, sparing a glance for the way he's grasping, sleeve-over-hand the way you would when you had to pick up something unpleasant, or too hot.

"Shoot."
princessvegas: (018. he looks just like his father)

[personal profile] princessvegas 2022-11-16 08:30 pm (UTC)(link)
It don't make it any easier, but I don't think you'll freeze. [ She's grasping at straws too. ] Don't make yourself crazy tryin' stuff. If it's a beach, there should be like, sticks and stuff. That long grass that grows in sand. If you can make some kinda lean-to, at least that should help with the wind.

[ Julie is from the kind of place where children are taught basic survival tips as part of everyday life. Just enough to keep them safe if they get lost in the woods or on the plains, at least long enough for them to be found. ]

I'm sorry if this sounds horrible, but is there anythin' you can take off the bodies? Like clothes you can layer?

[ It sounds to her like he has access to slightly more resources than she does. There's nowhere for anything to grow here, nothing to even use as basic aid. Most of what she happens to know rests on the idea that there will be more than just dirt and rocks and a fucking jellyfish abomination wherever you get lost.

Her head falls back against the chair and she closes her eyes, swallows roughly. She's sure that he'll be rescued, eventually. At worst, surely Thorne will haul his body to the crater and toss it in, hoping that when it gets returned in a few weeks, he'll be in it.

For her? Well, it just depends on how long it takes anyone to realize she's not there anymore. Hopefully it's before she falls through the ground. ]


I know we will.
ushiri: (pic#15839983)

[personal profile] ushiri 2022-11-16 08:39 pm (UTC)(link)
[ He can't really blame her. Kahlil isn't entirely used to seeing his sister this way either - in his memory she's a girl of five or six, large dark eyes and long dark hair. The nuns wouldn't have let him see her after she was made into an oracle. But he remains in a defensive stance, halfway stepping between them as he approaches the base of the tree]

I had a dream where three objects were set upon a stone tablet. This was one of them - it appeared in my domain after I woke up and finally found my way back here...

[ He motions for Rousma, reaching his hands up: ] It's all right.

[ The skeleton girl sticks the mirror between her teeth and climbs down, skittering along the iron trunk unnaturally until she's close enough to Kahlil to jump into his arms. He carefully sets her down on the ground.

She approaches Wanda, removing the mirror from her jaws and offering it to her. ]


You see?

[ The cracked glass offers no reflection. ]
Edited 2022-11-16 20:39 (UTC)
righteously: (⁸ I sᴛɪʟʟ ᴡᴀs ᴀ ᴍᴀᴅ ᴍᴀɴ)

[personal profile] righteously 2022-11-16 09:37 pm (UTC)(link)
Nope.

( He answers immediately, casually, already rolling out to do exactly that anyway. The wings fold into his back, he grips his knife in his hand, and jerks his head in a this way motion. )

But we can keep moving 'till it throws us off. See how far that gets us.

( As it turns out, not very far. Ten, maybe fifteen minutes later the sound of howling will guide them deeper, until they lose themselves in the maze and coincidentally connect up with a couple of other lost souls. )