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EVENT #9: NOCWICH (DELEGATE MEETING) - IC POST
Event #9 - Nocwich (Delegates)
go to the OOC event info and plotting post or the main IC event post.
If you were chosen as a delegate, someone from Nocwich will retrieve you shortly after the main demonstration - either the Blooming or the transformations - are finished. This will occur before the courier arrives with news of the threat, meaning you won't receive the same package or letter as the others.
To get to the meeting spot, a large and official-looking building, you'll be taken from the ceremony and through a portal into an unknown city square filled with fog. You will not be traveling directly to the meeting. If asked, you'll be told this is for security reasons. A carriage will await all three delegates at the square, which will then take them to another set of portals - where they'll finally reach their respective destinations of either Ikorr or Luna.
By the full moon, you should've already made your choice and informed your faction. It will not be possible to change your mind while in the carriage, as the chosen representative has been expecting to meet with you for a day or two now.
To get to the meeting spot, a large and official-looking building, you'll be taken from the ceremony and through a portal into an unknown city square filled with fog. You will not be traveling directly to the meeting. If asked, you'll be told this is for security reasons. A carriage will await all three delegates at the square, which will then take them to another set of portals - where they'll finally reach their respective destinations of either Ikorr or Luna.
By the full moon, you should've already made your choice and informed your faction. It will not be possible to change your mind while in the carriage, as the chosen representative has been expecting to meet with you for a day or two now.
The Carriage Ride
The carriage that awaits you is painted a foreboding black, with silver trimmings. Intriguingly, there appears to be no coachman nor any horses attached to the carriage. A guard who also serves as your escort will invite you in. He will not ride with any of the delegates within, instead taking his seat outside at the back of the carriage.
Once it's time to move, the mist around you will grow thicker, shifting. Out of the fog forms spectral steeds that begin to pull the carriage along at a steady pace. You'll have a chance to chat with the two other delegates - or ignore them if you're enemies! The ride takes a little under an hour, though, so it might be worth trying to make some new friends during that time.
Soon, the carriage will stop in another foggy square. Here, you will step through the waiting portal and it will take you straight to the building either in Luna or Ikorr.
Once it's time to move, the mist around you will grow thicker, shifting. Out of the fog forms spectral steeds that begin to pull the carriage along at a steady pace. You'll have a chance to chat with the two other delegates - or ignore them if you're enemies! The ride takes a little under an hour, though, so it might be worth trying to make some new friends during that time.
Soon, the carriage will stop in another foggy square. Here, you will step through the waiting portal and it will take you straight to the building either in Luna or Ikorr.
The Letter on Arrival
At the door, just before you enter the meeting, you'll receive your letter. The letter will be similar to what the other Summoned receive, but without instructions for the assigned task. It reads as follows:
Instead of the assigned task the other Summoned receive, your job as a delegate is to carry out the meeting and ensure the representatives do not realize anything is wrong, even should they sense something off. Both for the representative's safety and your own, it's best to keep this information to yourself. Informing the wrong person might put them in danger alongside you and escalate the situation.
Do your best in this meeting and establish a relationship with your chosen city in Nocwich. It isn't only about the factions. This is about the Summoned who live in the factions with you - your friends and family.
◎ A potential threat to faction officials in Nocwich has been found. This threat may include one of the Summoned delegates of the same faction.Once the note has been read, the ink upon it will dissolve, leaving behind an unremarkable piece of blank parchment.
◎ As the threat is believed to be coming from a rival faction, discretion is of utmost importance. It is strongly recommended that the Summoned do not discuss it with anyone outside of their own faction, and especially must not alarm the the Nocwich representative they're about to meet.
◎ The factions firmly believe that this threat is only to anyone of great importance belonging to one of the three factions. They are quite sure that the citizens of Nocwich and regular visitors are completely safe, citing that their information source is highly credible.
◎ Faction leaders have asked for assistance from the other Summoned and ask delegates to trust that their friends will do their utmost to protect them.
Instead of the assigned task the other Summoned receive, your job as a delegate is to carry out the meeting and ensure the representatives do not realize anything is wrong, even should they sense something off. Both for the representative's safety and your own, it's best to keep this information to yourself. Informing the wrong person might put them in danger alongside you and escalate the situation.
Do your best in this meeting and establish a relationship with your chosen city in Nocwich. It isn't only about the factions. This is about the Summoned who live in the factions with you - your friends and family.
Players can thread out the carriage ride with each other as much or as little as they like! Feel free to make your own top levels below or plan threads however you want. It isn't required, but the option is available for flavor.
For the representative meeting, please write your starting tag under your assigned comment with the subject line IKORR (vampires) or LUNA (werewolves) depending on your choice, and we will begin the meeting.
YENNEFER OF VENGERBERG | JASKIER | HIMEKA SUI
For the representative meeting, please write your starting tag under your assigned comment with the subject line IKORR (vampires) or LUNA (werewolves) depending on your choice, and we will begin the meeting.
no subject
at the comment about how the trails of magic has diverged, yennefer nods in agreement, looking all the part like she knows just to what extent they have diverged. ]
You think so? [ the excitement that flashes in her eyes is actually genuine, in many ways. yennefer's eyes watch as celeste takes a delicate sip of her wine before her own smile widens. ]
My lady, I would like nothing more. Yes, I will absolutely keep you informed- in the name of friendship. [ yennefer, as if for good measure, holds out her glass to celeste in cheers. an agreement, of sorts, between them. ]
no subject
I know so.
[ Ever mysterious, Celeste chooses not to reveal what she plans on offering Thorne but Yennefer will discover what it is quite soon.
The vampire holds up her glass in response. The gesture is friendly as though Celeste recognizes Yennefer's interest is genuine and she's pleased to end their talk on a pleasant note. ]
no subject
I know so celeste says, and holds out her glass in response. in return. a cheers, for their meeting, for their shared interests. she does not know yet what it is they will send her home with, and it will be a few days until she is truly able to dive into all that it will give her, but she is excited nonetheless.
yennefer nods, and takes a sip from the glass, equally pleased to end the talk on that note. ]