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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxaslogs2022-10-15 10:14 am

EVENT #10: AFFLICTION - IC POST

Event #10 - Affliction

With tensions heavy across Abraxas and all the destruction that's happened, it's no surprise that the dark shadows which sweep over the land go unnoticed...at first.

Winds initially stir in Solvunn, where the influence of the Old Gods remains the strongest. Slowly each Herald infects Thorne and the Free Cities, as well. The Summoned are the first to feel its effects and are the most heavily impacted.

Though no one will realize it until well afterwards, Nocwich remains unaffected. After all, the Summoned don't reside there.

NOTE: This event will deal with themes of death (people and animal) and horror imagery.
Emergence
It begins sometime in mid-October, around the 18th. Not everyone will experience it at the same time. You might even believe you're spared until days afterwards when you're visited by an unusually vivid dream.

The dream starts the same for everyone: you are going somewhere, anywhere, walking to your bedroom or enjoying a stroll on the beach. You might be driving down a familiar neighborhood. Wherever you're headed, you eventually come upon a stone tablet engraved with your Arcana. Laid on the tablet are three objects:
◎ A dead moth trapped inside a wilted rose, symbolizing Koth of Festering Lands
◎ A teacup inside which sits a single nightshade berry, symbolizing Adlewyrd of Poisoned Tongues
◎ An ornate cracked hand mirror that contains no reflection, symbolizing Sannleikr of Many Faces
Make a choice. Something inside your soul will be drawn towards one of the objects. Maybe you spend hours in the dream deliberating, but sooner or later, you'll pick one of the items up. The moment you do, the other objects vanish and the chosen Herald appears before you. Where one might expect a god to seek subservience, the strange figure instead extends a friendly hand towards you - as though it's greeting you as an equal.

Whispered around you, you hear its name. Then it fades and with it the dream. You awaken.
Affliction
You go about your day as usual. That's when you realize something isn't right. Creatures and people around you behave strangely. You begin to sense that you are the cause.

Depending on your chosen Herald, you'll experience at least one of its afflictions. The effects might start small, then grow. They might rush you all at once. You can't shake what haunts you, though you can try. Spells, potions, and willpower can help keep the afflictions at bay but you won't ever be completely free.

As the afflictions seep into your mind, you start to find shadows of it following you: a dead moth here, a nightshade bloom there, a cracked mirror elsewhere. You may even wonder if it's following you in the first place. What if instead, you are the one leaving these signs behind?
Corruption
The first time you inflict your ability on someone else, you don't mean to. It might be a stranger, some unsuspecting soul, or it might be another Summoned. Regardless, the afflictions that ail you seem to spread through you into another. Someone falls down as if in the throes of an invisible death or secrets spill. You brush by someone and they're suddenly upset and confused.

The more this happens, intentionally or not, the better you feel. You may grow full of life and energy, gain a renewed strength of heart, or radiate a charm that turns heads and garners compliments. The afflictions haunting you could even start to fade or completely vanish. And if you use your newfound power deliberately? You'll feel better even faster for longer. Of course, these boons are temporary, lasting at most an hour or so. When the feeling wanes, you might miss having it.

You are not possessed. You can't control this power that spreads through you, but how you respond or behave is up to you. You could be attracted to the allure of power, enjoy the boons you are granted, or realize you can gain relief from your afflictions if you choose a victim. Not everyone will fall headfirst into the pull. Some are not easily swayed by power, some struggle to overcome their dark impulses, and others would rather endure their suffering than inflict it on someone else. But others still might succumb to temptation and turn on those around them with purpose: once, twice, multiple times. The choice you make is yours alone.
Blight
With the call of the Herald at your fingertips, the world around you twists. No one knows whether this stems from you and your newly imbued afflictions, or if the Heralds are exerting power on their own. It's for sure easier to think of what occurs as the influence of something monstrous beyond your control. No matter the cause, the earth is changed all the same.
Omens
The omens arrive shortly after the initial Summoned receive their dreams, but they don't come to every faction at once. SOLVUNN is first, being home to the Old Gods' shrines, before THORNE and the FREE CITIES follow only days afterwards. Depending on where you are, the omens will affect things a bit differently.
Solvunn
In Solvunn, the ground stirs. A desiccated hand breaks through the grass, a cloven hoof. Human or animal, they crawl forth, animated against their will. Some might attack, but most do not. At the same time, crops around the settlements begin to fail. Some chickens lay rotten eggs while cows produce spoiled milk. Any livestock that perishes overnight will surface in the mornings with empty eye sockets - pecked out by crows or gnawed on by rats. From a distance, the ocean can be seen bubbling as leviathans beneath thrash.

Worth noting is that many of the dead are concentrated around the shrines, especially the ones deep in the woods. They're too decayed to recognize, and some might not even move from the site, as though they are waiting for the earth to take them again...or as though they once chose to give up their life at this very spot.

Summoned can assist by helping to cast spells or place warding charms around shrines, farms, and gardens to protect crops and livestock. As a commune, the Solvunnites will share their resources as much as possible and would appreciate those who might lend a hand bringing supplies, herbs, and offerings to neighbors who are lacking. The Summoned can also brew a common herbal remedy to aid any animals who have fallen ill or to help purify the well water.

Free Cities
In Libertas, the dead buried under the rubble dig themselves out. More crawl forth from graves in Cadens' cemeteries. Beasts and bandits slain in the desert wilds rise, hungry or searching for the ones who killed them. At the same time, dead fish wash up onto the shores of Aquila while birds fall dead from their perch, dropping like flies from an unknown illness. Vultures and other scavengers begin to prey upon the eyes of the dead, leaving behind hollowed-out corpses.

Worth noting is that in the Badlands, a few very old and skeletal corpses rise with a metal plate or two screwed onto their bones, which are also oddly elongated. Only one or two make their way near the city. The army is quick to dispose of them before many can notice. They will not disclose any information about this and will claim these are just monsters like anything else.

Summoned can assist by going on patrol with the soldiers to put down any risen dead. Merchant caravans are also hiring escorts for their journeys. Additionally, they can help look through any received supplies and packages to make sure the food isn't rotting or worse, use a special dissolving compound to purify the waters, and donate staple food items to refugees and the less fortunate who can't afford the rising prices.

Thorne
In Thorne, the dead emerge only from the outskirts of the castle city. Thanks to information from one of their Summoned and their recent monitoring of the Singularity, Thorne was able to act swiftly and was able to ward any royal or otherwise significant burial sites. Graves and tombs of less importance, though, will not be protected in the same way. There are fewer encounters with eyeless corpses, though some animals might appear outside the castle in such a state. Normally extravagant dishes from the Castle's kitchens use simpler ingredients as they struggle to ration their food stores.

Worth noting is that a few unexpected corpses make their way up from deep under the castle in places beyond the dungeons. These are twisted and mangled, missing limbs, heads, fingers. The castle guards are quick to dispose of them before they get too far into the rest of the castle, but one or two may be spotted.

Summoned can assist by contributing to the wards around Castle Thorne and the city, using spells to put down the dead without mangling the corpse, and taking inventory of food stores. Further, in Nott the situation is more dire for anyone who is traveling there to continue assisting with repairs following the attack. Nott will welcome help with any problems caused by the omens. It'll be clear the kingdom has neglected the city somewhat. Thorne will claim the Castle takes priority, of course, due to King and Queen residing there along with the entire royal court.
Apprehensions
Across the factions, locals are beginning to catch on that something isn't right with you, the Summoned. No one will say it outright, but there's an air of caution and wariness around you where you go. Merchants might be quick to hand you your wares so you'll leave or locals give you a bit of space when they walk by. Chatty innkeepers are more reluctant to hold lengthy conversations.

Much of the time, it may not be conscious. The natives might simply sense something off that instinctually makes them want to put some distance between them and you. The only exception? If you've chosen Sannleikr of Many Faces, you'll continue to exude your charm towards people you encounter. At least for as long as you continue to inflict that ability you've been gifted.
Displacement
Everyone responds differently while in the Horizon. You might exert better willpower over your afflictions or you might feel its effects more strongly. It all depends on the individual and their mindset. Regardless, the Heralds are only one part of the equation. There's a much bigger disturbance going on.

It could happen as soon as you enter or it might be as you're stepping over the threshold into another's domain. Whatever the case, you are suddenly not where you're supposed to be. Instead, you're in one of two places depending: transported into a domain you never meant to go into or in a foreign setting altogether.
Visitation
Whether you're the one transported or someone teleports unexpectedly into your space, the Horizon becomes unpredictable for the next little while. Rooms normally locked to strangers, areas you yourself may not even realize exists - you and your fellow Summoned continue to pop in and out despite your intentions.

The effect isn't painful, just disorienting, like missing a step you didn't see or stumbling through a door into a too-bright room. The person whose domain you've inadvertently visited might sense an unwanted presence, whether they're inside the Horizon or not, or they may be completely oblivious. This will depend on the strength of their connection to the Singularity and the Horizon.

Not to worry. You won't be trapped or anything in these cases...unless the domain you land in happens to seal from the inside. You might stumble on secrets you weren't meant to find, though, locked away in someone else's mind.
Ensnared
The less fortunate will be pulled into a space that they've never encountered before. The bizarreness of it resembles the glitchy visions that flashed through a few months ago, but rather than an image flickering by, you are now inside the space itself.

Trapped between minutes to hours, you can't use the Horizon's creation magic as normal. Attempts will falter or go sideways: trying to fly out might cause you to tumble, tools and objects are broken or not quite right, wounds don't vanish or heal completely, etc. More significantly, you can't seem to send or receive messages through your connection. Anything that manages to come through will be garbled and distorted. It's as though the place you are in is just out of the reach of your control.

Luckily, you may not be alone. Someone else may have gotten lost alongside you. They might already be there when you stumble through or they might arrive after you do. They might even fade out sooner than you, unintentionally leaving you behind.

Eventually, you'll be released back into the Horizon proper, spat out in a random place in the Horizon. While you're stuck, though, you can try to survive, explore, sit and wait it out, or make friends with your fellow trapped partner. Each area has its challenges and quirks that you'll need to deal with.

Scenes to Explore
JUSTICE ◎
FULL IMAGE

High in the clouds, these snowy peaks are as cold as they look. Giant marble hands reach out, though their sheer scale means you might not recognize them as hands from up close. You can scale the mountain, but if you try to go down, the hands will flip the mountain, which sends you tumbling to the top again.

It's up to you whether you can be injured when you fall. Maybe the snow will feel like marshmallows, or you'll break a bone on the jagged rocks. No two experiences are the same. If you have a partner, they could end up faring better than you despite being in the same place.

Conjure some warm clothes or a log cabin even if you wish - they might not manifest perfectly, but it'll be better than nothing. At least the view's fairly nice...while the sun is up. A blizzard will come through by nightfall. With it arrives a strange hovering light that entices you or your friend to follow it into the frozen darkness. What draws you out depends on you. It could be a familiar voice, an image, or a simple compulsion. If you're lucky, the person with you is unaffected and can try to stop you. Or maybe you're the one desperately chasing after the other person?

THE CHARIOT ◎
FULL IMAGE

From a distance, it's hard to tell if they're shipping containers or houses stacked atop each other. A gooey mess covers the ground below. Oddly, the smell isn't as unpleasant as the goo looks. It smells like bubblegum or cotton candy, artificial and sweet. When you first fall in, you might land inside one of the homes, on top of the stacked structure, or the ground. You can try to reach anyone else who's there with you, but be careful: the ooze is spreading. Climb if you must or move from room to room. If you don't keep moving, you risk getting sucked into its sticky mass.

Each block of a home is different. Some are furnished, whereas others are empty or filled with strange knickknacks. Some might even have subconscious creations spawned by you. Keep ahead of the gloopy substance, and you'll be fine, probably. Or you can try to fight it back or block its path by sealing yourself in a room or otherwise, which can slow it down significantly. Mostly, you'll have to hope you fade out before the pink mass completely consumes the landscape.

THE WORLD ◎
FULL IMAGE

The hazy neon glow obscures a nothingness that seems to extend forever. In the middle of the wet ground are several stacked television sets with wires plugged into nothing. Inexplicably, there's also a cat. At first, it appears perfectly normal, but keen observers will notice that its behavior is on a loop where it will walk a certain path, pause at specific intervals to lick its paws, and meow at set points. It does not acknowledge any of its intruders. You can break its loop by picking it up, at which point it'll go limp as a ragdoll. As soon as you set it down, it'll resume its actions as before.

While you can see the same images as someone else on the screens, it's also possible you'll each see something different despite being in the room together. What you see is up to you. It could be an old fuzzy movie, home videos of your childhood, trivia questions you have to answer correctly, or even a memory or vision you wouldn't want to share. Words or faces taunting you could appear between staticky flickers, or maybe your very thoughts are projected onto the screens for anyone with you to read.

Break the televisions if you want, but given a few short minutes, they'll reform between one blink and the next. Looks like you'll have to keep watching until you're released.

THE FOOL ◎
FULL IMAGE

Sprawling and massive, you're unlikely to recognize at first that you're trapped in a labyrinth. Stone walls rise around you, and your surroundings are pitchblack. Manifest a torch or a flashlight if you can, though these will be prone to going out at inopportune times. Escaping over the walls will only send you into another section in the maze.

As you navigate the twisting corridors, you'll encounter any variety of trials and troubles: gaps in the ground, spiked traps, haunting whispers, monsters, decaying corpses. Some of these might've formed from your mind, others might've spawned from anyone else who's trapped with you.

If you aren't alone, do your best to locate your fellow Summoned. Voices do carry and echo over the walls, and there could be landmarks that help you find each other. Finding the exit, however, is another matter. Walk and climb all you want. A way out is impossible until the Horizon chooses to set you free.

Players can pick any scenario that interests them from the four choices above. Unlike the visions from before, characters can accidentally be trapped in as many of the scenes as you want, as many times as you want. Another option is that they can stay trapped in only one scene while a variety of characters fade in and out to join them, or some combination of the two. Choose what works best for your plans.

Each scene will once again carry an associated Arcana etched somewhere inside it, which can change from person to person or instance to instance. It might be on a wall, a table, or on the ground. Characters with a stronger connection to the Horizon are likely to be trapped for longer but the extent of this is your choice and it won't ever exceed a few hours. It's also your choice whether the afflictions continue to haunt them or not. If you want characters to deal with both problems while stuck together, you're welcome to!

Generally speaking, there are no restrictions other than that they won't be able to communicate with anyone outside the area, they can't escape it until the Horizon chooses to release them, and their creation magic will go wrong just enough that it'll make things tricky.
aquilus: (pic#9513268)

[personal profile] aquilus 2022-12-04 12:44 am (UTC)(link)
[Excellent decisions: things Altaïr isn't especially known for making.]

I'll keep that in mind. And promise not to complain should I find myself trapped within a maze once more.

[Not out loud, anyway.]
aquilus: (pic#9513248)

[personal profile] aquilus 2022-12-04 12:44 am (UTC)(link)
[He nods curtly, hand going to his sword hilt as he moves. It's important to remain prepared for more dangers than the ones presented by conversation.]

Of that, I have no doubt.

[And he's off.]
aquilus: (pic#9513276)

[personal profile] aquilus 2022-12-04 12:45 am (UTC)(link)
Then I commend you for your optimism.

[He's not good at optimism himself. Determination to force things to improve, maybe. But not optimism.]

Something to look forward to after all this unpleasantness.
tobeclosetohim: (Crazy)

[personal profile] tobeclosetohim 2022-12-04 01:38 am (UTC)(link)
Just remember that you asked for it.

[ It's honestly a toss-up. She could call him every time she happens to see him until he dies, or she could forget it tomorrow, or maybe it'll come out like a party hat at the least expected but most Jo-conceived-opportune times. ]

And yet the mask.

[ It'd been a joke, but —— ]

What is with the mask actually?
warfed: (075)

personal space is unnecessary

[personal profile] warfed 2022-12-04 01:42 am (UTC)(link)
[She feels the worry that had begun to make her chest tighten ease away, just a touch, pressing her lips together into a thin, concerned line as he pulls away and straightens his posture. She can't know for certain what he's seeing now, if it's the same illusion or if contact had somehow revealed the truth, but he knows who she is without question, and that can only be a good thing, can't it?

At his question, she shakes her head, slowly.]


I'm not, but I... I was having a very strange dream. It was very unsettling.

[The word doesn't seem strong enough, but it's the closest thing she can land on. However—]

There was something. Earlier, downstairs, I walked past some of the plants in the hallway, and they began to wither. It was being quite sudden, but I was not seeing anyone I was not supposed to— although if I was, how would I be knowing? Am I... the first you've seen like this?
tobeclosetohim: (This tree it will die without leaves)

[personal profile] tobeclosetohim 2022-12-04 04:25 am (UTC)(link)
It's stupid to feel so shaken by something so small, and yet the hooks are dug in, she can't snap free even as she tries; she stays there staring out. It feels childish. She kills monsters. She's going to live (and die) doing just that. And somehow, she's jumping at a litany of fucking mirrors that won't stop appearing everywhere.

What the hell is wrong with her?

Jo's a little slow on her turnback. Nothing like the fluid smoothness of normality. Her gaze flicks a few places first before her shoulders relax ever so marginally. "Yeah. I guess." Her mouth closes before she can apologize uselessly for being a basket case.
tobeclosetohim: (Start a Revolution)

[personal profile] tobeclosetohim 2022-12-04 04:36 am (UTC)(link)
[ Lucky for him, Jo is quite good at taking care of herself and catching things on the fly. She never even noticed the consideration of needing to help her; just carrying her own in this part of her rescue from god knows where but some new shade of hell's armpit that sprouted out in the Horizon and kidnapped her from her bed instead of putting her in the Roadhouse.

When he looks at her, what she catches isn't so much the honesty as it is the fear, and under it, how fucking young the kid is. Not like an actually kid-kid, but young. Younger than her. If he's twenty, it's only barely. Why is he here, and why does he seem that afraid, are also good questions, but not as important as other things. ]


That not keeping him from existing back there.

What is it, and how do we stop it?

[ Rationally, simply, ordered.
The most important things. ]
cointosser: ([134 - S2])

[personal profile] cointosser 2022-12-04 07:12 am (UTC)(link)
It may have taken a second, sharper tug to get him to stop, and that one sends right shivers down his spine. Very, very excited ones.

"Ah." He licks his lips, which have already swelled with how he had about moved to sucking on the scar. It may not be his initials there, but the scar is still a part of her. Still beautiful. There is not even an inch of her that is not. "You mean you wouldn't enjoy breaking all the furniture?"

It was an option. He could replace it, after all --

But even in the haze lighting his eyes, he does know Julie would, perhaps, not be particularly thrilled. And he would appreciate not being interrupted if she were to come out of her room, or come home, or wherever she is.

So he simply lifts Nadine up until she's high enough to wrap legs around his waist, leaning up to kiss her lips this time. "I'm sure you have no complaints about the ride."

He may not exactly have the strength of a Witcher, but it is plenty to keep Nadine aloft long enough to make it to the bed, where they can fall together, him carefully on top. He kisses her again, cupping a cheek. "Arms above your head, dear."
catholica: (MM109094765 copy)

[personal profile] catholica 2022-12-04 03:28 pm (UTC)(link)
A friend of mine put some protections on it.

( he can't really say exactly why he wears it since those reasons aren't as important here so he goes with a truth but not the biggest one. )

She doesn't want me to end up dead in a ditch somewhere. Not that that's happened to me before but —

( well, you know. )
hextechhead: (in rain)

And can wrap here.

[personal profile] hextechhead 2022-12-04 03:37 pm (UTC)(link)
The walls are still down for now, blue Hextech energy shining in the air around them, and Jayce nods. He leaves the hammer where it is although they both know now that he can call it to him at any point, for better or for worse. At least Viktor doesn't pull away from him, that would be devastating. He shakes his head, trying to clear it from the cobwebs of rage, and takes Viktor's hand.

"Let's go. We'll find our way out if we stick together."

He kisses the back of Viktor's hand and then walks them past the demolished stone toward the distance. Luckily for them, it isn't that much longer before whatever caught them up in its darkness lets them go. The hammer stays until Jayce is released and then returns to secretly exist in the forge, whether he knows it is there or not.
magicalarchaeologist: (112)

As we discussed can wrap here

[personal profile] magicalarchaeologist 2022-12-04 07:55 pm (UTC)(link)
Istredd pushes to his feet as well, more unsteady than he appears at first, because he has put a great deal of his power and energy into the last few minutes with her. It is not at all as easy as he might have made it seem. He is going to be mentally weary for days, but if it gives her even a few minutes of refuge from the chaos, it's worth a headache for him.

"Or it'll make you who you want to be, on your terms."

Mastery and control can do a lot of things. He is not going to promise her who she'll be though. Hopefully she is surrounded by enough people here that will help focus her.

"I suspect the real world may need you more than you know, I think leaving the Horizon would be best."

By that he means Solvunn, if it is going through what Thorne is. She is the most powerful person there as far as he knows, they would need her help, her power, if it's possible. The Horizon will simply feed on it in the worst way. Being awake may be the safest thing. Istredd reaches out to touch her cheek gently.

"I am your friend and when you need quiet, we can find one another. But for now, try to wake up."
tobeclosetohim: (Prove It)

[personal profile] tobeclosetohim 2022-12-04 08:11 pm (UTC)(link)
Lucky you.

[ Did she say that out loud. Yeah, sure, maybe.
It'd be hard to take her seriously when it's amid potshots.

(But it is. Too.

Those new memories are too recent.
More fuckery from all of what's going on.)

But on to MORE IMPORTANT things than her impending death.
Because it makes her think of Viktor's project she's helping with. ]


What kind of protections?
godshattering: (pic#15570271)

[personal profile] godshattering 2022-12-04 08:47 pm (UTC)(link)
[ The mention of a strange dream gets his attention to sharpen on her, as if it wasn't already, because that fits into something else he's learned. But it's also more than that considering he's had his own dream he'd thought nothing of at the time than something odd, and now it's clear he can't brush it off any longer.

Plants wilting, however: that's not something he's heard of and he furrows his brow in thought for a long moment over that and everything else Petra's said. ]


Have I seen Edelgard anywhere else? No, I--

[ --haven't been hallucinating is where he was going to go with that, but the sentence dies mid-word when Claude realizes there's been flashes of familiar faces in the corners of his vision while walking through crowds. Faces that weren't there when he turned to look for them, and faces that share something in common with Edelgard. Claude can't bring himself to mention that part - not yet, anyway - so he shakes his head. ]

I haven't. But I haven't heard of plants withering from anyone else, other than a merchant complaining about not being able to get supplies and I don't think that's what he meant. [ Now his frown grows a bit, since that's not all to be addressed in there. ] The dream you had, Petra. Were you... looking at a table with three things laid out on it, or was yours about something else?
godshattering: (pic#15529809)

dw very helpfully ate this notif, sorry for the delay!!

[personal profile] godshattering 2022-12-04 09:06 pm (UTC)(link)
[ It's interesting that - despite what Claude imagines are the differences in dragons, even in the ones he knows or knows of - Hythlodaeus has much the same account in what he's read. That destruction follows them or at their... well, claws. He's not sure if it's reassuring or not to find that much is consistent but it's also hardly the focus here; that's a topic for another time, perhaps, or maybe better left for researching in Cadens' libraries to see if there's anything written there.

Much more pleasant, then, to listen to Hythlodaeus's answer to his question while sipping his own tea. To Claude it sounds like the answer is the situation of who the other knows is complicated which is a sentiment he can certainly relate to himself. Those tangled uncertainties are something he's had to deal with so he nods in response first before offering a smile. ]


You and I are the same in finding those we know here and what all that may bring with it. Hopefully those that are dear to you are close at hand, if nothing else. When I arrived here there were no one I knew from home so I was much the same in reaching out to others from places I could've never dreamed existed. Then again, it's not that I knew anything existed outside of where I'm from, so getting to hear about their lives and worlds has been something rather special to me.

[ Hythlodaeus included in this, of course; though some part of him is still cautious in regards to the changing forms thing. Claude's making an attempt to let that go despite the questions which remain for what that means both inside and out of the Horizon, but he'll have to take the other's word for it. He's also not inclined to interrupt Hythlodaeus's relaxation as he leans back and Claude hides a smile to himself. That is also a feeling he can relate to and more so than ever lately with finding solace here and away from the issues awaiting in the real world.

Or - he can until Hythlodaeus has an unfortunate reaction to the tea and Claude stops pouring the tea to first peer into the teapot before looking up curiously. ]


Er-- no, I don't believe it has. But I was drinking pine needle tea which isn't particularly popular where I'm from. It's a bit of an acquired taste and I brew mine rather strong, so that may be it. [ He'll pair an easy smile with this, both in apology and to show he's not bothered by the reaction. It can be a little astringent given the ingredients, so with the Horizon's abilities at his disposal he clears this tea and water away to replace it with plain hot water and a motion to the wooden case of tea with many options inside. ] Perhaps you'd prefer to try something else instead? Or you're welcome to bring something else forth, too, and I'd be interested in trying it too.
magicalarchaeologist: (010)

[personal profile] magicalarchaeologist 2022-12-04 11:13 pm (UTC)(link)
"I truly don't know. Whatever is going on with these entities and the Singularity, there may be a reason we cannot see ourselves. There are plenty of mysteries left in this continent."

They can speculate and come up with some guesses that could definitely be correct, but they also could be wrong. Istredd wouldn't say he was frustrated by the lack of answers, because he hasn't been here long enough to say he's searched wide and far enough. The frustration would come in more that they're so limited in scope in Thorne. He's searched for answers for decades and will continue to for centuries.

"You did say that you thought perhaps it being a temple. And mine, while not a temple, does have to do with symbolic importance. The Singularity has never shown interest in mine before so ... it must be more to do with what's happening right now."

Such as the gods.
ordinar: (♛ 20)

[personal profile] ordinar 2022-12-05 01:24 am (UTC)(link)
[It's good to see Sylvain smiling, relaxing into warm, comfortable memories instead of getting lost in the grim one replaying before their eyes. He chuckles at the sarcastic comment.]

Yeah, totally shocking.

[Uncharitably, he thinks of August, who also insisted on having a finger in every pie at Hillerska. But any comparison to his cousin, no matter how benign, is an insult that Claude doesn't deserve.]

He told me a little bit about your school. He said it was a place where the nobility could learn alongside just...regular people. It's a good idea. It means everyone has access to the same opportunities.
ordinar: (♛ 005)

[personal profile] ordinar 2022-12-05 01:25 am (UTC)(link)
[Wilhelm prefers honesty to sugarcoating. Back home, people were always telling him what they think he wants to hear, trying to cultivate his favor by bending their opinions around him, and it gets old. As Claude finishes, he contemplates what he's said, chewing on his cheek.]

So in other words, you got better at pretending.

[A quiet sigh. That was another part of royal life that exhausted him: always having to keep everything stuffed down where it can't be seen. Covering everything up under polite smiles and bland platitudes.]

Well, I guess it's better to pretend that you're not letting it get to you than pretend to be something you're not.
satanicpanics: (pic#15737640)

[personal profile] satanicpanics 2022-12-05 02:19 am (UTC)(link)
“Yeah, no, I’m good,” he assures again, giving himself one more moment to collect his wits before he attempts another foothold. "You good?"

And then Mat claims he hears something, and Eddie freezes again, practically holding his breath in an attempt to catch the sound over the pounding of his heart in his his chest. He hears it too, and it’s faint, though he can’t quite place what it might be. A car? An engine turning over? Steve’s domain has a car. Maybe they’re just on the other side of someone else’s domain, if they can just get to the top of the wall.

“Give the helmet a whack,” he advises, doing his best to be helpful. “The light might flicker back on if we’re real lucky. Or, you know, just decide to go out completely, but hopefully not.”
godshattering: (pic#15586837)

[personal profile] godshattering 2022-12-05 02:43 am (UTC)(link)
Maybe. I'd say it's more accurate I got better at being myself more than anything else. Pretending what went on didn't bother me was so as to not give those naysayers the satisfaction of thinking they were right, but it was also to give myself the satisfaction of ignoring them.

[ A roundabout way of still saying the same thing, probably, but it's a distinction Claude feels is worth making all the same. The wyvern soars by overhead with a screech and he glances up to watch her path through the sky for a bit before turning his gaze back to Wilhelm. ]

In the meantime, I think the important part is that you get to practice doing that here. Where no one knows who you were before, and where you can decide who you want to be all on your own with no one to tell you otherwise.

[ Now a smile that's closer to something genuine rather than a placeholder appears on his face, since: as Wilhelm said before, it really is like starting over. ]
satanicpanics: (pic#15737589)

[personal profile] satanicpanics 2022-12-05 02:50 am (UTC)(link)
[ Eddie does seem to hesitate to take Geralt’s hand. He doesn’t want to blame Geralt for what just happened, not when he doesn’t know him and not when things are already strange, so he ultimately relents and allows himself to be helped up from the ground. His head spins, but he steadies himself and tries to get his head straight. He seems a little dazed and his hands are still shaking, but totally fine otherwise. ]

Solvunn. Or, uh—

[ He rubs his eyes and shakes his head, not fully understanding if he means within the Horizon or outside of it. Borders are difficult to cross in Abraxas, and there are some people who he hasn’t met anywhere but in the Horizon. His own domain isn’t quite a thing yet, and he vaguely thinks about finding Steve’s (that should be plenty safe, right?), but he doesn’t quite know what to ask for or how. ]

It’s cool, dude. Just help me out of here and I’ll find where I need to go.
nadine_he_loves: (smile)

[personal profile] nadine_he_loves 2022-12-05 03:30 am (UTC)(link)
Oh but she loves that he doesn't shy away from the mark on her, that he accepts it as easily as he accepts the rest of her.

"We can break my furniture. You'll just owe me a new bed."

Nadine laughs with delight as he lifts her up, wrapping her legs and arms around him eagerly and pressing herself to him. There's a strange thrill at being carried naked like this and the way their bodies fit together. She can feel so much of him through the meager barrier of his clothing. He's more than strong enough, in her opinion. It had surprised her, the first time she'd realized just how well built he really is. On reflection it shouldn't have. He does love himself a great deal, and values his appearance. Of course he'd keep in shape.

And she's excited to experience that strength in bed. There's a hungry smile on her face as he tumbles them into the bed, and she's quick to comply with his request. What does he have in mind?
hextechhead: (staring into your soul)

[personal profile] hextechhead 2022-12-05 03:50 am (UTC)(link)
[ Jayce's clothing does have a tendency to cling to him no matter what, he's gone up a size since coming here thanks to non-stop smithing too, so it's easy to look at his bulk and think he's a fighter. But it's all work-related. He glances back at Jaskier, feeling his eyes on him, and he raises his eyebrows.

He flushes but not in an embarrassed way, more that the casual question like that actually brings up some very dark truths for him. But Jayce did step into it by offering up information, and he's been forcing himself to take full responsibility for what happened. And sometimes that means owning up even in a casual conversation. ]


I didn't lose. [ And because it's hard he swallows before continuing. ] I killed several someones, using a high-tech hammer that I created.

[ The hammer sometimes appears in his domain just to mess with him, or rather his subconscious is messing with him. The problem is in this situation he can remember that rush of power from the fight in his veins, just for a moment. The rage that led him there. It was all very intense. Not that killing people would be a surprise for Jaskier, who wrote songs about Geralt doing that. For the soft-hearted blacksmith though, it's new. ]

It's the worst thing I've ever done.
nadine_he_loves: (smile)

[personal profile] nadine_he_loves 2022-12-05 04:22 am (UTC)(link)
Apparently it's not taking long for Dean, either. Nadine lets out a throaty, delighted laugh as she reaches between them to help with the corset.

"It has buttons in the front," she explains, popping them deftly. As amusing as it would be to let him struggle with the complicated ties in back, she'd much rather have the thing off. She doubts there's going to be extended foreplay, not with how worked up they are already. This is frantic and frenzied, a quick sprint rather than a well paced marathon.

It only takes a moment for Nadine to divest herself of her corset, letting it fall open and away to leave her in only the lace falls of her skirt, barely covering anything bunched around her hips as it is. Her mind flashes to old westerns, and saloon girls in bustled lace.

"And you are way too overdressed right now."
aquaveiled: (himeka-504)

wanted to end on a fun note

[personal profile] aquaveiled 2022-12-05 05:02 am (UTC)(link)
[ Geralt's never been one to mince words and, honestly, that's one of the things she appreciates about him. As much as she adores her companions like Urianger and Alphinaud, some things can be put simply and succinctly, concerns or otherwise. ]

It could be.

[ She nods in agreement, no need to argue otherwise. But the smile she gives him probably bodes ill. ]

But there's only one way to find out.

[ It will be fine. Totally fine.

Absolutely fine. ]